The People Behind DirectX 10
ThinSkin writes "In the first of a three-part series covering the people behind the new DirectX 10, ExtremeTech interviews Microsoft's David Blythe and Chris Donahue to discuss the development, decisions, and future of the new API. They answer several questions such as how different it will be than DX9, why it will only be for Vista (and not for XP), and when we might be able to see it."
If your user-visible API dictates the structure of your drivers to the extent that you can't back-port it to another driver model, then you're doing something deeply wrong. Or you're using technical buzzwords to confuse people into thinking that a management decision is a technical one.
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