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Chinese Gamers Circumvent Anti-Obsession Measures

Turtlewind writes "A survey by iResearch China shows that the Chinese Government's "anti obsession" measures, reported on Slashdot last year, are being bypassed by MMORPG gamers. While the controls - which force operators of popular games such as World of Warcraft to impose penalties on players who play for more than three to five hours a day - were welcomed by almost half of Chinese gamers, a core of around 14% of players admitted to registering multiple accounts to get around the restrictions. Meanwhile, the government seems to be taking a different approach to the problem of gaming addiction, planning a campaign over the upcoming summer vacation to increase enforcement of laws banning minors from internet cafes."

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  1. Re:So. by Alexandra+Erenhart · · Score: 5, Insightful

    That is because a lot of people see games as "wasting your time". So, for them, is fine to break your back working 8-14 hours a day, because you're "doing something productive". Call it social perception. If you spend 5 hours playing, for them is the same as if you spent those same 5 hours laying over your back admiring the ceiling.