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A Lost Miyamoto Project - Super Mario 128

Wowzer writes "After the 1996 release of Super Mario 64, magazines for years mentioned Super Mario 128 - a game that would feature both Mario & Luigi for release on the N64 or its 64DD add-on. Mario creator Shigeru Miyamoto lays the game to rest as one of his lost projects. From the article: 'Super Mario 128 was just one of many experimental games we had. Suddenly, everybody started talking about it. I'm in the all-too easy habit of starting a project only to later on not do much of it. There is a great deal of unfinished work on my desk. I worked on a prototype for the Nintendo 64 game with Mario and Luigi in it for some time." As it turns out elements of Super Mario 128 live on in Super Mario Galaxy on Wii.'"

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  1. Re:I can't remember exactly... by RyoShin · · Score: 5, Interesting

    The "Mario 128" demo you refer to for the Gamecube was nothing more than a tech demo. It had 128 Marios on a small sphere of a world walking around, hitting each other, tripping over each other, and doing a good deal of other stuff.

    Just like the Meowth Pokemon singing video and the Link/Ganon fight, it was purely a tech demo. There was wild speculation about potential games arising from each demo, but I don't believe any of them were fruitful (well, except the Too Human demo, which apparently debuted to lackluster results on the XBox/360.)

    Speaking of the Link/Ganon demo, while the graphics I've seen for Twilight Princess are awesome, I will be disappointed if I don't get some FMVs that look as beautiful as the originall 2001 demo did (especially since I plan on getting the Wii version).