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Epic's Mark Rein Not an Episodic Fan

Next Generation reports on comments by Epic Games VP Mark Rein, a man who doesn't like the phenomenon of episodic content. At the Develop Conference in Brighton, England he railed against the trend in game design during a keynote speech. He also covered topics such as the costs of next-gen game design, and the ways in which Intel has done disservice to the game development community. From the article: "He said that episodic games could never compete will full-priced products. 'They're competing against massive marketing budgets. Distribution without marketing is worthless. You can't buy retail marketing with a wholesale price of $15.' He added, 'Full-price games have a cohesive start, middle and end.' Rein acknowledged that the game industry already has an episodic model through game sequels, such as Madden, Zelda and Final Fantasy. He said these work because they are full-price and backed by marketing."

4 of 55 comments (clear)

  1. Episodic content isn't new by Turn-X+Alphonse · · Score: 4, Insightful

    Episodes are just a buzzword and we need to stop listening to it. For years PCs have had expansion packs, these usually continued the story or did a side story. How is this any different than episodic content?

    And before anyone says "but this is continueing the same story, so it's new!!", Diablo 2's expansion pack did just that.

    Stop buying into this crappy hype and open your eyes. It's the same thing we've had since the 80s (at least) with a new name to make the headlines.

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    I like muppets.
  2. Marketing? That's it? by Dr.+Eggman · · Score: 4, Insightful

    Episodic games can't compete against the mega bucks marketeers like EA can bring to the table? I had a hearty laugh! In a market as closly tied to technologies like the internet, word of mouth will always be king. It doesn't hurt that internet distribution of episodic content makes advertising cheaper too.

    When I put down a game, I pick up a new one too. But with years of development between the one I put down and it's sequel, the chances are a lot less that the game I pick up is going to be one of yours. I happen to think that recycled content is a symptom of uncreative developers, something that happens is games already anyways. Maybe buyers will wise up faster in episodic and not tolerate that crap so much and then the real creative developers can increase their market share.

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    Demented But Determined.
  3. Full price is much lower than $15... by krell · · Score: 4, Insightful

    "You can't buy retail marketing with a wholesale price of $15.' He added, 'Full-price games have a cohesive start, middle and end."

    I usually wait about 8 months for that $49 game I want to go down to $9.99 at Gamestop. Best Buy, Software Etc, etc... And these are the (formerly) full-price games that have a cohesive start, middle, and end. Even if the end is just like John Dvorak described: when it all comes down to the end of the game, you have to fight a giant bug.

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    Where were you when the voynix came?
  4. Re:BBC should pick better headlines by WilliamSChips · · Score: 4, Funny
    What sound do people on rollercoasters make? Hint: it's not Xbox 360.
    I don't know about you, but I scream "REVOLUTION!" on rollercoasters.
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    Please, for the good of Humanity, vote Obama.