MS Portable Not A Game Player?
Though Microsoft's 'Argo' (now known to be bearing the name 'Zune') is most assuredly a shot at the iPod, it may not be going after the handheld gaming market. Gamespot explores rumours stating that the 'Zune' is simply a first step on Microsoft's road into that particular sector of the games industry. From the article: "The Zune could also just be the first step towards something bigger. People are already speculating about Xbox 360 integration with the device, beginning with streaming audio, like the iPod currently does. But add a few buttons, a thumbstick, and a little more horsepower, and the Zune could soon be singing gamers' tunes." I'd imagine we'll see some simple Xbox Live Arcade style games, which will impact your Xbox gamertag via Live Anywhere. With Vista pushed out to January, they've got to have something to show this Christmas.
What we're looking at is the beginning of a new product line. We all know how Microsoft does things -- piece by piece.
This round it's more likely than not that we'll get a very high profile, seriously marketed, media player with a few minor games and the potential for expandability within their overall product line and future focus.
Microsoft really wants focus to be on the 360 this year. They have a major battle to win, and diluting their own market would be a serious mistake. I expect it will be mid-way through this console generation that we'll see them making serious portable gaming moves.
Many of us drew the same conclusions as this article, days ago.
As the old saying goes, hire one boy to mow they lawn, you get one boy. Hire two boys, and you get half a boy. Hire three boys and you get none.
Why: because it's work dealing with colleagues. Or maybe play, but either way your get less productive time per person because of interaction overhead.
Similarly, if ten engineers can finish a project in a year, it's almost certainly the case that 120 engineers won't be able to finish the project in a month. Some problems can't be cleanly decomposed, which means the limiting factor is going to be a sequence of such prblems that require a irreducible quantity of time on a lead engineer's brain. In fact, in a less than perfectly administered project, 120 engineers might take longer than a year, as your most experienced engineers find more and more of their time eaten up with supervisory issues and meetings. A perfectly managed project that could be done in a year by ten engineers, but had 120 at its disposal, might take a hundred of the surplus engineers and put them in a different building, occasionally sending them a problem to work on but not seeing them on a day to day basis. Or maybe it would break the 120 enginers up into six or more teams and let them work independently, and see who succeeds first.
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