Halo Movie Scribe Talks Game Faithfulness
simoniker writes "Author DB Weiss has confirmed that he's currently writing a Halo movie screenplay for producers that include LOTR/King Kong's Peter Jackson and Fran Walsh. When asked whether he was concerned about criticism from the long-time fans of any of his movie adaptations, Weiss commented: 'There will be the 5% on the fringe of any hardcore fanbase that get angry about any change you make to the source material. The truth is that novels, games, comics, and what-have-you are not usually ready to be slapped up on screen as-is.' In fact, Weiss suggests of this particular issue: 'If you did do a 100% faithful version, 999 times out of 1000 it would be a mess, and even the 5%-ers would recognize as much.'"
When the guy who made "Silent Hill" was asked how he made his movie, he replied in a magazine article: "Suck and blow just like Uwe Boll!"
Is it going to be a good movie? Really I can forgive a writer for changing the story here and there (Halo after all is not writen anything like a movie) if the end product stands on it's own and is enjoyable to watch. There are two things to avoid: being too much like the game (hard to watch, non-gamers don't get it) and reworking the story so much it has no relation to the game (The game fanboys will pan it and not encorage others to see it). Anyway... that's my opinion... I'm sure there is a German director out there who will chalenge me to a fist fight over it.
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I still maintain that movies based off anything need to make changes from the original source material, especially when adapted from a video game. Films, books, video games and TV shows are all different mediums and should be treated as such.
A video game is an interactive experience. The audience (player) is involved in what direction and pace the story goes. That doesn't translate well into a passive experience like a movie. Just take the nuts and bolts of the game (characters & scenerios) and place them into a storyline related to, but not a carbon copy of the video game.
Though Halo (and the earlier Marathon series for Mac) does have a pretty good basis for a movie, I don't want to sit down and basically watch filmmakers play the game in real life.
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If he says this, I fear for the movie. While many of us see the average Halo player as mindless, the Halo Marathon universe is probably one of the most detailed universes out there- way more detailed than say.. Super Mario Brothers.. or Resident Evil (which is one of the more detailed ones out there).
There's many, many unexplained things that I would hope the movie could elaborate on, rather than confuddle the whole thing some more.
"So, in the movie, Master Chief's really a Spht transexual refugee?"
"Yes, we felt that it enabled the movie to make the adaptation from the game easier"
I don't hope/want/expect just to see Halo 1 BUT IN A MOVIE FORMAT but rather an entirely different story.
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Just like Mortal Kombat, Houses of the Dead, and Super Mario Brothers...
Oh, wait...
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Well, hopefully, the Halo movie won't have flashes of the actual Halo video game (with "Insert Coin to Play") popping up sporadicly, ala House of the Dead.
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Making adaptations to games is a lot different than doing it with books. The reason both usually fail is because they are adaptations. Successful books require a level in depth and detail that is virtually impossible to achieve on screen. Games are targeted toward interaction, which is impossible on the big screen as well.
I read LOTR every year (yes, I'm one of those geeks), and yes, I was sincerely disappointed with the movies. Well, the second two. While I understand that changes need to be made for a book to go to a screen, those changes don't generally include major plot alterations and character distortion as was the case with Faramir, for example, or Theoden.
Now, back on topic. With games, you'd think it'd be a lot easier to transfer the ideas since it's one electronic, viewable media format to another. However, how often have you seen terrible adaptations of games? Wait, shorter answer... how often have you seen good ones? I think the reason there is because the makers are looking too much into how we like games. They think, "games don't offer much plot, depth, or detail (usually), so we shouldn't try to do too much in the movie." IMHO, this is completely backwards. We watch movies for visual plot, depth, and detail. A movie adaptation from a game without those things is like an FPS you can't play, but just watch. Not fun.
So basically, to adapt books, you have to pay way more attention to format than games.
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I hope it is created as a realistic looking movie such as Final Fantasy with its great graphics and not real-life with some CGI like Doom. This should allow them much freedom in how they create the film while decreasing the number of cheesy moments. Also, I wonder if they will go into more of how Master Chief was trained/created, etc before he came to the rescue...
I think the subject says it all.
The rate at which we are recycling our own culture is increasing at a dramatic pace. I often wonder if this has some deeper meaning as it seems that human culture to this point has only really recycled nostalgia, typically recycling an era 20 years prior, but now we're really starting to eat and recycle our own waste in increasingly shorter periods of time.
At some point, we're going to need to inject depth and meaning into our popular culture, because you can only recycle McDonald's so many times. If you catch my meaning.
It makes me mad just thinking about those LOTR movies. No no no no no you did NOT have to make Faramir into a freeking idiot!
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Think about this: If Halo the movie kept to the original storyline (Master Chief gets in uniform, debriefing, oh noes attack, etc) and THEN the games came out, we could still have the same basic game we have now as well as a fun thriller / action movie. Nothing needs to change from the plotline in the game to make it a good movie. Dialogue needs to be added as well as some extra "fluff" to make the movie the longer but the basic plot line does not need to be changed.
I have the feeling that they will take this along the lines of Doom though and the aliens won't be aliens, they will action be terrorists and the AI won't be a hologram, she will be an android who constantly needs saving as well as is the main love interest in the movie. On that note, I hope they cast Kate Beckinsale for that role if they do that...
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What, no, really? I thought they were just going to film a speedrun or something. /sarcasm
Honestly though, what they should really be thinking is "Will making an action movie set in the Halo universe let us make a better film than one set in a universe we've created?"
I think that failing to consider this point is what has let to a lot of pointlessly bad game tie-in films; particularly since they tend to make the films with the goal of being accesible to someone unfamiliar with the source material, which negates most of the advantage of using it in the first place.
I picture something like a starship troopers style script when I think what would make for a good halo movie. Good action, some interesting charachters, but nothing too deep. Keep it simple and fun.
IIRC when the movie was first being shopped around it was mentioned that Bungie had put together a 'Halo Bible' of sorts to provide clarity and guidance on the storyline. Is he even using this Ultimate Reference? Personally I don't consider myself one of these 5% fringe fans who feel wronged by every edit, but if Bungie has in fact made available a document which provides all of the Halo-world information to make a true-to-form movie then it would be stupid not to at least start with that and then make alterations as needed.
;)
Bungie has already done all the hard work here, they've created the universe, the storyline, the characters, and have sold it to millions of fans who know and love THAT particular version. Working from anything other than the Bungie story source is essentially just throwing all that work out. Stay true to what Bungie created and you're guaranteed almost the entire Halo playing audience without much effort.
Oh, that and shoot Uwe Boll on sight if he wanders near the set.
-- I'm not a pessimist, I'm a realist. It's not my fault that life sucks so much. --
I would argue that Mortal Kombat, the first one in the trilogy, doesn't belong in this list. It was actually well done for a video game to movie adaptation. Well done in the sense that it stayed true to its video game roots, special movies and actors in the movie were pretty much dead on with the video game, and was not a complete suckfest like Mario Brothers or House of the Dead. Also, the storyline was not altered too much.
I can understand why some things need to be changed when a game gets made into a movie. However, there's no excuse for changing the fundamental aspects of the story. Take a look at the Doom movie for example. The whole point of Doom is GOING TO HELL. The best part of all the Doom games was the part where you GO TO HELL. The whole reason why you play Doom is because you, alone, get to face off against the forces of HELL. Take away hell and replace it with an overused, canned plot about genetic mutation, and you take away the entire point of Doom. Okay, some people may argue that including hell and satan is politcally incorrect. But again, Doom is supposed to be violent, bloody, and politically incorrect. I hope that the makers of the Halo movie at least STICK TO THE POINT!
Peter and Fran changed some things. Some of them were small. Some of them were so big that they stood in the face of lunacy. But the fact remains that the Lord of the Rings trilogy movies were a near-perfect adaption, and a celebration of the Greatest Book of All Time. If they can channel that into Halo, I think it will be a great movie.
I'm pretty sure the only thing decent about this movie would be the computer graphics
The initial release was delayed because it turned out better than expected, and somebody coughed up some extra money to improve the special effects!
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I'd rather have a good movie than a faithful one. Sure, after a certain amount of straying from the source it is probably smarter just to change the name to something new and avoid the criticism and confusion, but if the people that make the movie are any good then they should be trusted to take liberties with the material. If they aren't any good then don't have them make the movie.
Unfortunately, my favorite characters from the Halo universe are from what can only be referred to as a piece of official apocrypha, so it looks like I'll be staying home for this one.
Put Jan and the other 1.1s somewhere in the movie, though, and I am SO there.