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World Of Warcraft Crushing PC Game Industry?

simoniker writes "Age of Empires co-creator and Iron Lore co-founder Brian Sullivan has been discussing his studio's first game, Titan Quest, but along the way has openly wondered whether World Of Warcraft's success is part of the reason for the decline of the PC retail game market. Sullivan commented: 'For retail PC games, I think the biggest problem is World of Warcraft... It is such a compelling MMO game that it sucks up a lot of money and time that would normally be spent on other retail PC games.' Does WoW's growth actually mean that PC games in other non-MMO genres may sell fewer copies?"

3 of 397 comments (clear)

  1. Loads of Bad Games by ggKimmieGal · · Score: 5, Interesting

    You're standing in EB Games checking out the PC games. There are millions of options. Flight simulators, first person shooters, strategy games, and now MMORPGs. First, you consider the newest first person shooter, but then a thought comes to mind. "Hey wait, don't I own twenty copies of this same game? Aren't these all just the same thing? I'm an attractive guy that the ladies love and I shoot things. Yeah, I'll pass." Then you put down that box and study the strategy games in front of you. You're not quite sure how entertaining roller coaster tycoon 3 will be in a few weeks though. $50 is a lot of money after all. And then you step toward the MMORPGs. Now here's something a bit different! Something that you could play with your friends. Something that won't ever end! Why not buy this instead?

    Let's face it. The video game market is flooded with terrible games that are the same thing over and over again. I mean, seriously, besides really little kids, who bought the Finding Nemo game? RPGs have always been better sellers than other titles because there is a strong market for them. It only makes sense that a game that also allows for social interaction AND is an RPG will sell out other video games.

    Though, I personally dislike WoW. I'm all about Guild Wars.

  2. Felt guilty not playing WoW by Skraut · · Score: 4, Interesting

    For me the biggest problem was the monthly fee. It was like a clock ticking in the background. Why spend 8 hours playing a massive game of Civ4 when I'm paying WoW money per month, I should spend that time playing it. That for me was the biggest turnoff. It felt like I needed to spend all my time playing it or I was wasting my money. I've never been able to get into one game that hardcore, so I quit, bought a bunch of new games, and had more fun than I ever had playing WoW.

    --
    Introducing Microsoft Vacuum 1.0 The first Microsoft product that doesn't suck.
  3. Re:Of course it does by snuf23 · · Score: 4, Interesting

    Let's just play devil's advocate for a minute:

    If one game stifles a whole industry resulting in lowered sales of other games and this consequently results in:

    1. A bunch of copycat games trying to steal market share from the leader
    2. Game development being cancelled on games that don't fit the business leader's model
    3. Less diversity of choice for gamers - a flood of me too MMOs and lack of games in other genres

    Well that would be a bad thing.

    I don't really feel this is the case. I think MMOs will have a permanent impact on PC gaming, just as online FPS games did. Although Doom may have ushered in the LAN party, games like Quake and Unreal Tournament pretty much made online multiplayer a required feature of any PC FPS (yes there are exceptions such as Max Payne). It didn't kill the market, it just changed it.
    MMOs are taking players away from single player gaming experiences. Since I started playing MMOs I have played (and purchased) a lot fewer single player games BUT I still play some.
    WoW isn't going to be the #1 game for all of eternity. The market will change again and who knows what the next big thing will be.
    The Titan Quest developer's biggest problem may be simply that people aren't interested in another Diablo style clicky action RPG. I was kind of surprised that Dungeon Siege 2 did as well as it did. I literally fell asleep playing the first one. And I'm a gamer who spent hundreds of hours playing the Diablo series - I guess I just burnt out on that play style. At least until someone does something really innovative with it.

    --
    Sometimes my arms bend back.