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The Birth of PC Gaming

jayintune writes "2old2play has an article up talking about the birth of PC gaming and how computers turned into entertainment. From the article, 'It's difficult to pin down what the first true PC game was. Broadly defined, early computer games date back to primitive missile simulators (circa 1947) and Tic-Tac-Toe games on very early computers with analog electronics. These computers were essentially glorified calculators with a bit of storage (in some cases, "storage" meant the position of a physical relay as big as your fist, or the on/off condition of a vacuum tube).'"

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  1. This article is full of errors by b1t+r0t · · Score: 4, Insightful

    The TI 99/4A had 15 colors, not 16, and pretty crappy ones at that. Zork was not a "re-incarnation" of Colossal Cave Adventure, it was a completely different game that just happened to be in the same genre. The TRS-80 Expansion Interface did not "include" the disk controller, it was an extra cost item. And when the hell did Franklin try to clone the Mac? Most glaring of all to me was saying that Radio Shack came out with the TRS-80 in 1971. It was 1977, get some bifocals already.

    And they are clearly Commodore sympathizers, since they parenthetically refer to the TRS-80 as the "Trash-80" for no good reason, without giving the Commode-Door the same treatment.

    Oh wait, this is 2old2play.com, where their definition of "old" is age 25-30.

    Anyhow, as far as I'm concerned "PC gaming" didn't really happen until there were proper "Personal Computers" available commercially, which meant the second wave of micros in the late '70s (Radio Shack, Apple, Commodore), but I'll give some credit to the first micros (IMSAI, etc.) and the timesharing era. The best games before games became commercial were Super Star Trek (all you needed was 16K and a lot of time to type it in), and Adventure (which I got to play on 300 baud DecWriters using the timeshare that my high school had).

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