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LucasArts Reaffirms Commitment to All Consoles

dud83 writes to mention an article on IGN, in which LucasArts confirms they'll be making games for the Wii, in addition to their already announced titles for the PS3 and 360. From the article: "During the Q&A session, a younger gamer took the microphone and asked if the company would be showing support for the newest motion-controlled Nintendo console. Sansweet's responded simply by stating the likeness between the Wii controller and a lightsaber, followed by a statement that LucasArts would be supporting every next generation system."

2 of 66 comments (clear)

  1. Priorities? by eldavojohn · · Score: 4, Insightful

    That's great news, but what about its commitment to the fans/consumer?

    I don't know about the rest of you but games like Tie Fighter, The Dig & Dark Forces won me over long ago ... only to disappoint me time and time again with bland console games and repackaged computer games in the new millennium.

    They could seriously concentrate on their fans before worrying about which console they're going to choose to support.

    --
    My work here is dung.
  2. Re:Lightsaber with Wii ??? by Jerf · · Score: 4, Insightful

    I disagree that it's impossible, while conceding that we'd need an actual implementation to try out to actually come to a consensus.

    (In other words, consider the "I disagree because I don't think that would work" reply to this message already posted.)

    I think you could make it work with a bit of cooperation from the user, and a bit of compensation given to the unreality of the situation. (Of course we're not going to be swinging as quickly as in the Phantom Menance anyhow.) When two swords cross, hit the controller's vibrator. Train the user that when that happens, they have to pull back. When they pull back past the collision point, resume control of the lightsaber.

    If they don't pull back, interpret that as a contest of strength, like you've seen in the movies. (Probably a bad idea since the opponent would probably have to always win or this would be too easy to win with.)

    I think that this wouldn't be impossibly unnatural. Certainly it's not like swinging a real sword. But then, that's not really the standard, is it? The question is, can it be better than current controllers? And the answer is probably yes.

    Again, I'm not certain this would work. But I think it's at least worth a try, and I suspect it could be made to work with a bit of trial, error, and refinement.