A Day in the Life With a Final Fantasy Creator
1up has a feature up looking at a day in the life of Yoshitaka Amano. This talented artist has been behind much of the visual appeal of the Final Fantasy series over the years. He's also worked on several anime series, such as Speed Racer, some Macross titles, and Neon Genesis Evangelion. In addition to background information, the article has a piece talking directly with the artist himself. From the article: " Final Fantasy wasn't the first video game-related job I did. So I went to America for a week, which was the first time I went to America, and I don't remember what company it was, but this company asked me to do an illustration similar to Dragon's Lair, the arcade game, and that was the first game-related job I had."
My boss is pissed. The cut scenes we've been working on for the last few months are almost done and he's screaming: it's not enough! I need more cut scenes! More cut scenes! I was hoping to get around to the gameplay controls, or adding save points, but I guess we'll be working on more cut scenes. I don't blame him though, Final Fantasy is about the experience and gamers are demanding a deeper, more satisfying game experience and that means more unskippable cut scenes, and by golly, that's what they're going to get. Cut scenes, full speed ahead!