The 64% Violent Pacman
DreamWinkle writes "During the recent Senate hearings on video game violence, one expert claimed that the ESRB underrated violent games. They went on to say that Pacman was 64% violent. To some, this means you shouldn't play Pacman; to others, it highlights what's wrong with Senate hearings. Whether a game is violent or not depends on how you classify violence, and the ESRB has the job of doing just that. They're not regulated by the government, they let the game makers recommend their own ratings, and don't play every game they rate. Is the ESRB to be trusted?"
I managed to dig up a little from a site by the creators of the study. Here's the juicy bit:
So it seems that the number refers to the percentage of time that the game is violent. Now, how is violence defined such that Pacman gets such a brutal rating?
If Pacman's ghosts were replaced by rolling boulders, it would have nearly no violence. Discuss.
Ghosts are, by definition, already dead.
:) )
Can you really commit violence against them?
Moreover, it's not immediately obvious that Pac-Man is alive either. (Discuss.
Some crazy people