Intel - Market Doesn't Need Eight Cores
PeterK writes "TG Daily has posted an interesting interview with Intel's top mobility executive David Perlmutter. While he sideswipes AMD very carefully ('I am not underestimating the competition, but..'), he shares some details about the successor of Core, which goes by the name 'Nehalem.' Especially interesting are his remarks about power consumption, which he believes will 'dramatically' decrease in the next years as well as the number of cores in processors: Two are enough for now, four will be mainstream in three years and eight is something the desktop market does not need." From the article: "Core scales and it will be scaling to the level we expect it to. That also applies to the upcoming generations - they all will come with the right scaling factors. But, of course, I would be lying if I said that it scales from here to eternity. In general, I believe that we will be able to do very well against what AMD will be able to do. I want everybody to go from a frequency world to a number-of-cores-world. But especially in the client space, we have to be very careful with overloading the market with a number of cores and see what is useful."
I don't doubt an "8 core" desktop will exist in the near future. Then again he has a point... we won't likely need it.
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I think he was talking about the foreseeable future.
1 core is really enough for most users. 2 cores is enough for most power users. 4 cores will be enough for all but the most demanding jobs. Workstations are different, however and are not usually considered part of the "desktop". For example, I could see 3D artists using 4 or 8 cores easily. In fact, there's simply no such thing as a computer that's "too fast" for certain purposes.
The issue, though, is one of moderation. Why would a desktop user want 8 cores, which are drawing insane amounts of power, when they're not even utilizing 4 to full advantage? Word processing, accounting, and surfing the web don't need any of this. Games? I can imagine in 10+ years we'll have some photo-realistic 3D games that run in real-time, but the vast majority of the work will likely be handled by GPU's and won't need 8 cores to deal with it.
I simply cannot fathom a purpose for 8 cores for any "desktop" application that isn't in the "workstation" class.
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