Digital Replicas May Change Games and Film
Carl Bialik from WSJ writes "Steve Perlman is touting technology that he says can create animated digital reproductions of the human body that are as accurate as photographs, the Wall Street Journal reports. From the article: 'Game makers could use the system, called Contour, to create very realistic animated characters in videogames with fully controllable movements and facial expressions. Film makers could use the technology as a kind of digital makeup, changing an actor's looks or words or switch camera angles without costly retakes. The technology can even substitute one actor's face for another's and create exact replicas of long-dead historical figures.'"
finally: something to make humans totally unnecessary in all film clips! what's that, mr. president? you're addressing 50 audiences at once on live television, saying contradictory things to each? what a talented orator!!!
create exact replicas of long-dead historical figures
I don't think you want to witness this, judging by how the process is described in TFA:
First, an actor's face is coated in ordinary phosphorescent makeup like that worn by children at Halloween. The actors then conduct their performance in a studio surrounded by fluorescent lights and digital cameras.
Dig 'em up, cover 'em in phosphorescent makeup and dangle 'em in front of the camera?
Chuck Norris vs Mr T, without the universe exploding.
$3.6m to get rid of the real Tom Cruise sounds pretty reasonable to me. Shame it's only for 30 minutes though.
Why is it that each time someone claims to be capable of creating "photo realistic" or "lifelike" digital images only have a shity demo to show what might pass as "realistic" to the clinicly blind?
Does the film, "The Running Man" ring a bell? And if so, do you remember how technology that was exactly like this, was used? Scary to say in the least...but I am cynic by nature so...
I took that class at the community college; it was a total waste of time.
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