Slashdot Mirror


3-D Software for 'Virtual Surgery'

Roland Piquepaille writes "Computer scientists at Brigham Young University (BYU) have developed a new software tool to perform 'virtual surgery'. This tool, dubbed 'Live Surface,' will allow surgeons to visualize in 3-D any part of a patient's anatomy with just a few clicks of a mouse. Similar software already exists, but according to the Deseret Morning News, Live Surface is interactive and fast. This software can be used for better diagnosis by physicians, but it might even suppress the need for some exploratory surgeries. The researchers add that Live Surface might even been used for special-effects in movies or games by extracting an actor's performance from a video clip."

5 of 59 comments (clear)

  1. A pioneer by Lindsay+Lohan · · Score: 4, Funny

    I've been visualizing human anatomy in 3-D for many years.

  2. Machine shop for the body? by The+Great+Pretender · · Score: 4, Interesting
    Here we go: You scan an MRI, feed it in to the computer. Some Dr. on his sail-boat looks at the MRI identifies the area to be removed, and does a virtual surgery. The virtual surgery goes into the computer. The patient gets prepped, goes into surgery, a robot surgen following the 'virtual surgery' removes the offending piece.

    It all sounds so nice and efficient, but I can see so many things were this could go horribly wrong. I for one will be sticking with the over-worked, stim-taking resident who will be standing by my body. I don't feel comfortable with the medical industry moving in the same direction as the car manufacturing industry.

    --
    A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.
  3. BYU press release link with more media and info by Pvt_Waldo · · Score: 4, Informative

    There is a press release right here from BYU that has links to various videos and other media. Can't seem to find any papers or articles about the process, though I noticed it's being patented so there may not be a lot available (?)

    1. Re:BYU press release link with more media and info by grammar+fascist · · Score: 4, Insightful
      Can't seem to find any papers or articles about the process, though I noticed it's being patented so there may not be a lot available (?)

      Having taken a vision class from Dr. Barrett (CS 750 at BYU), I can fill in some details. I might be able to dig up the paper later. I think you can find it in the latest SIGGRAPH proceedings - dunno if Citeseer has indexed it yet.

      It's a segmentation algorithm that works well and fast in 3D images. It uses a graph-cut algorithm to classify voxels as inside or outside whatever you're trying to isolate. You (the doctor) lay down "seed" voxels with a mouse, clicky-clicky, and a few seconds later, the algorithm has isolated the structure. For example, say you want to isolate bone. Hold down the mouse button and move it over the bone. Hold down the other and move it over non-bone. If the algorithm makes a mistake, make some more seed voxels.

      This is nothing new so far - the CV folks have been segmenting with graph-cut for ages. The problem is that it's very, very slow - minutes for a single segmentation. Barrett and Armstrong have developed a hierarchical version of the algorithm that uses watershed regions to presegment, and merges them as it runs. Doing graph-cut on large regions is a lot faster than doing it on single voxels. Their stuff is the first interactive speed, seeded 3D segmentation algorithm that produces quality results.

      I saw the demo in class. It was really rather impressive, if you're familiar with the subject area.
      --
      I got my Linux laptop at System76.
  4. BSOD by TheAngryMob · · Score: 4, Funny

    A system crash would give new meaning to "Blue Screen of Death."

    --

    Don't just game, Dungeoneer