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OpenGL Spec Now Controlled by Khronos Group

99BottlesOfBeerInMyF writes "According to a recent press release, the OpenGL Architecture Review Board has voted to transfer control of the OpenGL API standard to the Khronos Group, an industry working group that seems mostly known for its focus on mobile applications. Apple Computer has also just joined the group, presumably because of their interest in OpenGL for the OS X platform. I wonder what affect, if any, this will have upon the future development of the OpenGL standard."

3 of 245 comments (clear)

  1. FYI by earbenT · · Score: 3, Interesting

    Sony is also a member of the consortium, and is providing the API suite as part of the PS3 development kit.

  2. Should assure future of OpenGL for a while by Anonymous Coward · · Score: 3, Interesting

    Khronos *already* handled most OpenGL related specs, like OpenGL ES.

    On the negative side, this probably means that yes, SGI is going to be asset-stripped and wound up in short order. One must remember that the writing was on the wall a long time ago. Like CBM before them, Microsoft placed a "mole" in an executive position to wreak havoc, and SGI never really recovered from that period of moronic rebranding and windows NT workstations.

  3. Re:This might be good by 99BottlesOfBeerInMyF · · Score: 4, Interesting

    OpenGL, IMHO, has no place on mobile phones... not yet anyway... How on earth can OpenGL grow if it always has to support the lowest common denominator.

    I agree. Since Khronos already maintains OpenGL ES for phones, hopefully they will not unify them.