Why Beyond Good and Evil Tanked
Via Joystiq, a post on the JumpButton blog talking with a PR manager at Ubisoft about the title Beyond Good and Evil. Despite critical acclaim and crackerjack gameplay, the title just didn't do very well commercially. The rep explains why it did so badly in the stores, and what that means for future quality game titles. From the article: "When BG&E was released in 2003, it was competing against some of the strongest franchises in gaming. Like a weak wolf cub in a litter, it was forced to fight its siblings for attention and nurturing. Strong brands such as Tom Clancy and the reinvented Prince of Persia were the favourite sons that year. While XIII, a stylish FPS based on an obscure Belgian graphic novel, almost suffered a similar fate to BG&E, but sales in European territories still managed to qualify that game for Sony's best-seller Platinum label. It was only late in the piece that IGN.com managed to arm us with a majestic and summarizing quote for the difficult BG&E: 'Zelda for grown-ups.'"
haven't played the game, but saw the trailer for the game with my prince of persia game and i can tell you it looked boring as anything, was quite surprised that it was actually critically acclaimed from the article, perhaps most of the audience was put off by the trailer like i was.
A VERY relevent story for this forum. Everyone's always complaining about gameplay. Well BG&E had gameplay*, and look what happened. Apparently people were unwilling to put their money were their mouth is.
*I'm playing it right now.
After hearing a lot of critical praise for BG&E, including from people I used to work with in the games magazine business, I decided to pick up the GC version (second-hand) and give it a try.
I'd heard it was something to do with a photojournalist fighting a conspiracy in a sci-fi/fantasy world, so that aspect of the game was expected. What I didn't expect was the heroine's sidekick to be a talking cartoon pig, along with a host of other characters who looked like refugees from Banjo-Kazooie. Kind of a 'WTF?' moment that threw me out of the game to begin with. And I bet I wasn't the only one.
I got past it, though, and started to enjoy the game as it opened up. Unfortunately, then my GC's memory card crapped out on me and lost my saved game, and I just couldn't face playing through the whole thing again. So I guess I'll never know how the story turned out. Shame.
You must think in Russian.