So How Do You Code an AJAX Web Page?
PetManimal writes "Computerworld has a long excerpt from a book by Edmond Woychowsky about how to code Web pages in AJAX. It gives a good explanation of how the technology works, and also has some visuals and code snippets that you can play with. From the article: 'Beyond the XMLHTTP Request object, which has been around for several years as a solution looking for a problem, there is nothing weird needed. Basically, it is how the individual pieces are put together. When they're put together in one way, it is nothing more than a pile of parts; however, when put together in another way, the monster essentially rises from its slab.'"
How do I save an AJAX page in a given state, rather than just a state that will be "rebooted" on reload from storage?
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make install -not war
Print version here.
Zero credibility points for trying to put markup in the <title> element and hiding the printable version behind a javascript:void(0) link.
If you want the technical stuff, skip about a third of the way down. The first third of the article just repeatedly tells you that Ajax is when the page doesn't "blink".
The code he supplies is crap. For instance:
Things wrong with even this tiny snippet of code:
Skimming the rest of the article, I see the following mistakes:
If this is a representative sample of the book it is excerpted from, steer well clear of it. The whole approach is poor.
The best way of producing compatible, accessible Ajax applications is to start with the bare HTML and make that work. Only then do you add the JavaScript, and you do it by enhancing the page, not replacing it. For instance, don't use <button onclick="...">, use a normal <input type="submit"> and hook into the form's submit event. That way:
Bogtha Bogtha Bogtha
Nobody calls XmlHttpRequest() directly anymore. It's too much work, and there are slight differences between browser implementations. Nowadays everyone is using a wrapper library. Prototype is a very common one (it's certainly my favorite) -- abstracts everything into a nice set of functions for you -- you just specify the HTTP call you want to make, and the function you want it to call when the data comes back (because, in case you're not already aware, XmlHttpRequest() returns its data asynchronously).
The other nice thing you can do with Prototype is to avoid XML parsing altogether by saying "ok, here's the URL I want you to call; it's going to return pre-rendered HTML, and when it does, I want you to stick it in this DIV over here; don't bother me about it" and you can do things like automatically update portions of your page without reloading. You can even have an automatically recurring update, which is very cool for things like tickers, clocks, etc. We used it in our AJAX webmail/calendar system and it really worked well.
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Bandwidth ain't _that_ cheap. A constant connection would be annoying to maintain in spotting wifi, electrical storms, etc.
I personally prefer web development because of the forced finite life of each state. That sort of back and forth makes data validation, cross-process security, and other things that many web developers ignore very easy to implement. You just have to quit thinking continuously (rimshot please!) and start thinking discretely.