Slashdot Mirror


Intel Open Sources Graphics Drivers

PeterBrett writes "Intel's Keith Packard announced earlier today that Intel was open sourcing graphics drivers for their new 965 Express Chipset family graphics controllers. From the announcement: 'Designed to support advanced rendering features in modern graphics APIs, this chipset family includes support for programmable vertex, geometry, and fragment shaders. By open sourcing the drivers for this new technology, Intel enables the open source community to experiment, develop, and contribute to the continuing advancement of open source 3D graphics.' The new drivers, available from the Linux Graphics Drivers from Intel website, are licensed under the GPL for Linux kernel drivers, and MIT license for XOrg 2D & 3D rendering subsystems."

8 of 345 comments (clear)

  1. Re:Wow. by Tumbleweed · · Score: 5, Informative

    Well, this isn't for discrete graphics cards, right - it's for the built-in graphics in the 965 family chipsets. That's my understanding, anyway.

    Still, a very nice move.

  2. Re:Competition from AMD/ATI? by FlipmodePlaya · · Score: 4, Informative

    http://www.osnews.com/story.php?news_id=15446 Looks like they're at least considering it.

  3. Re:Maybe we'll start seeing Intel graphics clones. by l2718 · · Score: 4, Informative

    Well, Intel's integrated graphics chipset is a far cry from the nVidia / ATI high-end accellerators. Cloning it will be next to useless (who'll buy a separate graphics card to replaace an on-board solution?) since most other chipset manufacturers already have on-board solutions of their own. I doubt this will change the high-end makers rationale for keeping their drivers secret.

  4. Re:Happy now? by Ruie · · Score: 5, Informative
    I can't say I particularly care (not using any on-board graphics)

    One area where on-board graphics is important are notebooks - especially those thin and light ones. A choice of video card is rare, especially if one cares about battery life.

    Traditionally, Linux support of new notebook video chips was very uncertain, as it is not possible to get a new notebook with a 2 year old graphics controller. Thus the fact that all-Intel notebooks are a safe choice (with not only 2d, but also 3d and wireless working under Linux) is a truly wonderful news.

    Also, the new Xserver features have to be implemented on something before there are binary blobs that support them. So having an open code to experiment with, say, Render, impacts other graphics cards as well.

  5. Re:Wow. by Aadain2001 · · Score: 4, Informative
    --
    Space for rent, inquire within
  6. Independent Nvidia open driver effort - Nouveau by Hobart · · Score: 5, Informative

    This seems like a good on-topic thread in which to mention the freedesktop.org (X.org folks) effort to write a 100% open source 3D driver for the NVidia cards -- nouveau

    http://nouveau.freedesktop.org/wiki/

    If you're an owner of an nVidia card, please do all you can to help contribute! They appear to be suprisingly far along.

    --
    Slashcode bug # 497457 - unfixed since December 2001 - Go look it up!

    --
    o/~ Join us now and share the software ...
  7. Re:Now... by jambarama · · Score: 4, Informative

    Actually, ATI/AMD is talking about open-sourcing their drivers too. nVidia already has pretty functional GNU/Linux drivers (albeit closed source), so with these other two GNU/Linux could finally have the support it needs to be a viable desktop alternative.

    Now if only we could get some open sourced drivers for higher end sound cards and more obscure wireless cards.

  8. Re:Competition from AMD/ATI? by Andy+Dodd · · Score: 4, Informative

    "That's a stupid excuse, though. They could always isolate the SGI-laden parts, LGPL the rest, and let the community at least have a fighting chance at replacing what's behind the proprietary API's. I'm not claiming that our homebrew routines would *ever* be better, but I suppose it is within the realm of possibility. Oh, and when I say "always", I do really mean *always*... at any point, even right this minute, they could do so."
    They tried that. After a while it Simply Didn't Work - It's not just SGI, and in fact the particular issue that I remember was support for S3 Texture Compression, aka S3TC. For whatever reason, the licensing of S3TC prevented them from ever supporting it in an open-source driver.

    ATI started releasing binary-only drivers for Linux shortly after the UT2003 S3TC support fiasco. (In short, UT2K3 would only run on NVidia cards under Linux because they were the only ones that supported S3TC under Linux.)

    --
    retrorocket.o not found, launch anyway?