Transgaming Technologies and Mac Developers
ZerocarboN writes "With such current Mac publishers as Aspyr and MacSoft typically spending months to bring games to the Mac, Mr. State said: "We imagine that they are re-evaluating their business models. Our technology does revolutionize how games are brought to the Mac, which we believe will result in a paradigm shift in the Mac game publishing landscape." He added that TransGaming has no plans to license Cider to other companies, but "we are always open to discussion.""
Considering that most Macs are either laptops or iMacs (both with relatively slow Intel graphics chips), I don't think the slight performance hit is going to be substantial. You won't be playing anything that demands a fast videocard, anyway. And hey, spending 50% more resources to get an extra 2% of the market is not exactly a great idea.
Having been a mac user my entire life, let me tell you that the only good mac developers are the independent developers (with Bungie leading the pack back in the day). If Aspyr goes belly-up, then I'll be happy - they bring nothing but incredibly bloated, expensive ports to the platform (and usually months...or years... behind schedule). The alternative cannot be worse. I'll continue to support original mac game developers, but porting houses blow and are run by incompetent and greedy people. Inside Mac Games, an online publication, has such a love affair with Aspyr that I rarely read it anymore.
God Bless America. Why? Did it sneeze?
That's because you don't give a shit about the long term. Other people do. The comment was directed at them. Deal with it.
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