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Next Generation Stack Computing

mymanfryday writes "It seems that stack computers might be the next big thing. Expert Eric Laforest talks about stack computers and why they are better than register-based computers. Apparently NASA uses stack computers in some of their probes. He also claims that a kernel would only be a few kilobytes large! I wonder if Windows will be supported on a stack computer in the future?"

28 of 347 comments (clear)

  1. Twelfth of Never by Tackhead · · Score: 5, Funny
    > He also claims that a kernel would only be a few kilobytes large! I wonder if Windows will be supported on a stack computer in the future?"

    In Redmond, 640 bytes isn't enough for anybody.

  2. wikipedia link by whitelines · · Score: 5, Informative
    --
    /* TBD */
  3. Size and functionality by Angst+Badger · · Score: 4, Insightful

    He also claims that a kernel would only be a few kilobytes large!

    I've seen sub-1k kernels for FORTH systems before. The question is, how much functionality do you want to wrap into that kernel? More capable kernels would, of course, be correspondingly larger.

    That said, stack computing and languages like FORTH have long been underrated. Depending on the application, the combination of stack computers and postfix languages can be quite powerful.

    --
    Proud member of the Weirdo-American community.
    1. Re:Size and functionality by merlin_jim · · Score: 4, Insightful

      Couldn't you program a stack computer just as well with a prefix functional language like Scheme?

      Sure you can - and it compiles to postfix notation anyways, rather ineffeiciently I might add (get it, add????)

      let's say you wanted to write a function like:
      function addsubandmultiply(b, c, d, e) {
      a = (b + c) * (d - e);
      return a;
      }

      and you've got assembly level instructions such as mov, add, sub, mult, push, and pop, as well as
      the very stack-centric stor and lod, allowing you to move one or more stack variables to memory and
      the reverse.

      A typical register based computer might compile the above as:

      pop b
      pop c
      pop d
      pop e
      mov b, ax
      mov c, bx
      add bx
      mov ax, temp_memory
      mov d, ax
      mov e, bx
      sub bx
      mov temp_memory, bx
      mult bx
      push a

      Whereas a stack-based computer might compile as:

      add
      stor temp_memory
      sub
      lod temp_memory
      mult

      In a stack based computer, operations are carried out directly on your stack... it's very convenient,
      since most languages compile function calls to use the stack anyways, and as you can see not having
      to deal with an accumulator register makes for much terser code. Between 20 - 40% of your compiled code is spent moving data in and out of the accumulator register, since most instructions depend on
      specific data being in that register - to the point that they introduced zero-cycle add/mov functionality in the P4 line - basically, if your code performs an add and then movs ax immediately
      out to memory (like the above code - and possibly the most common arithmetic operation in compiled code), if the pipeline and data caches are all available, the P4 will
      execute both instructions with enough time to put something else in the instruction pipeline that
      cycle. It's not really a zero-cycle function - you can do something like 2.5 (add,mov,add,mov,add) a cycle if you stack them back to back to back, for instance...

      Yes, Intel released a benchmark for it. No, I can't imagine why you would want to keep adding and moving the results around memory - maybe some esoteric functions like a fibbanoci generator or even a DSP algorithm of some sort might need to do it, but I don't think it'll be all that often... or that any compiler would have an optimisation to specifically output that sequence if appropriate...

      --
      I am disrespectful to dirt! Can you see that I am serious?!
    2. Re:Size and functionality by Anonymous Coward · · Score: 4, Insightful

      Actually x86 is inbetween a stack machine and a register based machine.
      What most register machines compile the following code:
      function addsubandmultiply(b, c, d, e) {
      a = (b + c) * (d - e);
      return a;
      }
      Into something like (sorry for PPC asm):
      add r3, r3, r4
      sub r4, r5, r6
      mulw r3, r3, r4
      blr #(return)

      Now tell me that is not just as simple (or even simplier) as the stack based one?

    3. Re:Size and functionality by Chris+Burke · · Score: 4, Informative

      Between 20 - 40% of your compiled code is spent moving data in and out of the accumulator register, since most instructions depend on
      specific data being in that register - to the point that they introduced zero-cycle add/mov functionality in the P4 line - basically, if your code performs an add and then movs ax immediately
      out to memory (like the above code - and possibly the most common arithmetic operation in compiled code), if the pipeline and data caches are all available, the P4 will
      execute both instructions with enough time to put something else in the instruction pipeline that
      cycle. It's not really a zero-cycle function - you can do something like 2.5 (add,mov,add,mov,add) a cycle if you stack them back to back to back, for instance...


      The only zero-cycle mov I'm familiar with on the P4 is a register-to-register mov, and that just takes advantage of the fact that the P4 has a physical register file and a map between the architectural registers and the physical ones. E.g. given
      add bx, [cx]
      mov ax, bx

      the mapper might assign bx to physical register 10. It will then realize that ax is just a copy of bx, so it will make ax point at register 10 as well, and the mov never has to execute at all, thus 'zero cycle'.

      You seem to be saying that the P4 can write the result of an add to the cache in zero cycles, or more than two values in a cycle, which doesn't mesh with what i know of the P4 which is that it has a two-ported cache. But I'm only intimately familiar with early revs of P4; if you know what rev this was added in I would be interested.

      --

      The enemies of Democracy are
  4. .NET Compatibility by DaHat · · Score: 4, Interesting

    Interestingly enough the Microsoft Intermediate Language (MSIL) that .NET apps are compiled to before being JITed into machine code is actually built around a stack based system as well... No doubt porting the .NET Framework over to such a system would be quite easy... and give much in the way of performance boosts (especially on startup).

    Of course... that would still depend on a version of Windows for it to run on.

  5. They're great by TechyImmigrant · · Score: 5, Funny

    Mathematicians like stack computers because its easier to formally prove the behaviour of algorithms using stacks.
    Hardware engineers like stack computers because the hardware is interesting and easy to design
    Investors hate them because they keep loosing money on them.

    --
    Evil people are out to get you.
  6. PC Stacks by celardore · · Score: 5, Funny

    I once had a job where I had to sort through stacks of computers. Overall the stacks were pretty useless, a bunch of burnt out 286s. Even if you put all your redundant computing power into a stack doesn't neccesarily make it better!

  7. Awesome by LinuxFreakus · · Score: 4, Insightful

    Does this mean my old HP48GX will be considered cutting edge? I should get ready to sell it on EBay when the craze hits! All my old classmates will be forced to allow me to have the last laugh after I was on the recieving end of much ridicule for using the HP when the TI was the only thing "officially" endorsed by all the calculus textbooks. I don't know if I could ever part with it though. I still use it almost daily, the thing continues to kick ass.

  8. Does it run Windows?!? by Stealth+Dave · · Score: 5, Funny
    I wonder if Windows will be supported on a stack computer in the future?

    No, no, no, NO! This is SLASHDOT! The proper response is "Does it run Linux "?
    --
    Evil is as eval("does");
    1. Re:Does it run Windows?!? by roman_mir · · Score: 4, Funny

      No, the proper response here is this: it Linux run does?

  9. X86 FPU's finally losing their stackness by GGardner · · Score: 4, Interesting

    Since the dawn of time, the x86 FPU has been organized as a stack, which has been recognized as a mistake by modern computer architects. For one thing, it is hard to get a stack architecture to take advantage of multiple functional units. Only recently, with the development of SSE, 64 bit modes and other additions have we been able to move away from the stack on the x86.

  10. Fun and games by Carnildo · · Score: 4, Funny

    It's all fun and games until someone hits a stack underflow.

    --
    "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
  11. Text of PPT by Anonymous Coward · · Score: 4, Informative

    Introduction
    Discovered field by chance in 2000 (blame the Internet)
    Hobby project (simulations and assembly) until 2004
    Transformed into Independent Study thesis project
    Overview of current state of research
    Focus on programmer's view

    Stack Computers: Origins
    First conceived in 1957 by Charles Hamblin at the University of New South Wales, Sydney.
    Derived from Jan Lukasiewicz's Polish Notation.
    Implemented as the GEORGE (General Order Generator) autocode system for the DEUCE computer.
    First hardware implementation of LIFO stack in 1963: English Electric Company's KDF9 computer.
    Stack Computers: Origins (Part 2)
    Independently discovered in 1958 by Robert S. Barton (US).
    Implemented in the Burroughs B5000 (also in 1963).
    Better known
    Spawned a whole family of stack computers
    The First Generation
    The First Generation: Features
    Multiple independent stacks in main memory
    Stacks are randomly accessible data structures
    Contained procedure activation records
    Evaluated expressions in Reverse Polish Notation
    Complex instructions sets trying to directly implement high-level languages (e.g.: PL/1, FORTRAN, ALGOL)
    Few hardware buffers (four or less typically)
    Supplanted in the 1980's by RISC and better compilers
    Stack Computers: A New Hope
    Enter Charles H. ("Chuck") Moore:
    Creator of the stack-based FORTH language, circa 1970
    Left Forth, Inc. in 1981 to pursue hardware implementations
    NOVIX (1986), Sh-BOOM (1991), MuP21 (1994), F21 (1998), X18 (2001)
    Currently CTO of Intelasys, still working on hardware
    product launch expected April 3, 2006 at Microprocessor Summit
    Enter Prof. Philip Koopman, Carnegie-Mellon University
    Documented salient stack designs in "Stack Computers: The New Wave", 1989
    The Second Generation
    The Second Generation: Features
    Two or more stacks separate from main memory
    Stacks are not addressable data structures
    Expression evaluation and return addresses kept separate
    Simple instruction sets tailored for stack operations
    Still around, but low-profile (RTX-2010 in NASA probes)
    Strangely, missed by virtually all mainstream literature
    Exception: Feldman & Retter's "Computer Architecture", 1993
    Arguments and Defense
    Taken from Hennessy & Patterson's "Computer Architecture: A Quantitative Approach", 2nd edition
    Summary: Valid for First Generation, but not Second
    Argument: Variables
    More importantly, registers can be used to hold variables. When variables are allocated to registers, the memory traffic reduces, the program speeds up (since registers are faster than memory), and the code density improves (since a register can be named with fewer bits than a memory location).
    [H&P, 2nd ed, pg 71]
    Manipulating the stack creates no memory traffic
    Stacks can be faster than registers since no addressing is required
    Lack of register addressing improves code density even more (no operands)
    Globals and constants are kept in main memory, or cached on stack for short sequences of related computations
    Ultimately no different than a register machine
    Argument: Expression Evaluation
    Second, registers are easier for a compiler to use and can be used more effectively than other forms of internal storage. For example, on a register machine the expression (A*B)-(C*D)-(E*F) may be evaluated by doing the multiplications in any order, which may be more efficient due to the location of the operands or because of pipelining concerns (see Chapter 3). But on a stack machine the expression must be evaluated left to right, unless special operations or swaps of stack position are done.
    [H&P, 2nd ed, pg. 71]
    Less pipelining is required to keep a stack machine busy
    Location of operands is always the stack: no WAR, WAW dependencies
    However: always a RAW dependency between instructions
    Infix can be easily compiled to postfix
    Dijkstra's "shunting yard" algorithm
    Stack swap operations equivalent to register-register move operations
    S

  12. JVM by TopSpin · · Score: 4, Informative

    Java bytecode is interpreted on a virtual stack based processor. Most bytecode gets JITed into native register based instructions, but the model JVM processor is a stack processor.

    Some previous poster noted that CLI is also a stack based model. I can't verify that myself but it wouldn't surprise me; Microsoft is, after all, highly 'innovative' or something.

    --
    Lurking at the bottom of the gravity well, getting old
  13. Appropriate instruction set by dpilot · · Score: 4, Insightful

    Even in assembler, the mainstream hasn't been programming to the metal since Pentium I.

    Beginning with Pentium II, and propagating to pretty much all of the other archictures in a short time, non of the mainstream CPUs have exposed their metal. We have an instruction set, but it's torn into primitives and scheduled for execution. We don't see the primitives, not even in assembler. AFAIK, there isn't even a way to use the true primitives, except perhaps on the Transmeta, where it was undocumented.

    So in this light, since we're already fairly far from the true metal, it seems to me that it makes a lot of sense to re-evaluate the instruction set itself. Of course one could raise the Itanium argument, but I would also argue that politics were too big a part, there. Then again, one could also argue that x86 and amd64 are just so entrenched that it doesn't matter, and they do run well on today's hardware.

    Then again I could cite my old favorite, the 6809. It started from the same origins and precepts as RISC, but a different attitude. RISC simply tried to optimize the most common operations, at the expense of less common ones. With the 6809, they tried to understand WHY certain things were happening, and how those things could be done better and faster. They ended up with a few more transistors, the same speed, and something approaching 3X the throughput, as compared to the 6800. More similar to the current topic, there was a paper on 'contour mapping', mapping blocks of cache into stacks and data structures. The 6809 was too old for a cache, but it seems to me that combining it's concepts with the contour mapping would be interesting indeed.

    But like stack engines, it's not x86/amd64 compatible.

    --
    The living have better things to do than to continue hating the dead.
  14. Stop Hurting My Eyes by Anonymous Coward · · Score: 5, Informative

    Dear Slashdot Contributors,

    Please stop describing undergrads doing independent studies as "Experts". Theres a reason that mainstream processors haven't picked up on "Stack Processors", and it has nothing to do with binary compatibility, the difficulty of writing a compiler for their instruction set, or general programming complexity. Stack Machines are really only good for In-Order processing. Wonder why NASA probes have Stack Processors? Because they don't freaking need to do out of order processing in order to get the performance they require, and they probably found stack processors to have a favorable power / performance ratio for their application. You will never see a full blown Windows running on a Stack processor, because Superscalar processors destroy their performance.

    "My research project shows that some people wrote nifty papers in the 1970s, but everyone ignored them for an obvious reason I don't understand." -> Not an Expert

  15. Re:Assembly Code was fun by hal2814 · · Score: 4, Funny

    RISC assembly code? That's so weak. I'd rather spend a day writing an assebmly routine that has an equivalent single obscure machine instruction I didn't know about beforehand, thank you very much.

  16. Not a good idea by coats · · Score: 4, Insightful
    The reason modern systems are so fast is that they hide a lot of fine grained parallelism behind the scenes. It is very hard to express this kind of parallelism in a way that it can be executed on a stack machine.

    How important is this parallism? Consider that modern processors have 10-30 pipeline stages, 3-6 execution units that can have an instruction executing at each stage; moreover, most of them have out-of-order execution units that handle instructions more in the order that data is available for them rather than the order they are listed in the object file (and main memory is hundreds of times slower than the processors themselves, so this is important!). Typically, such processors can have more than 100 instructions in some stage of execution (more than 250 for IBM POWER5 :-)

    Consider, also, that the only pieces of anything-like-current stack hardware are Intel x87-style floating point units, that Intel is throwing away -- for good reason! -- in favor of (SSE) vector style units. In the current Intel processors, the vector unit emulates an x87 if it needs to -- but giving only a quarter of the performance.

    Someone made remarks about Java and .Net interpreters: in both cases, the interpreter is simulating a purely scalar machine with no fine grained parallelism; no wonder an extensible software-stack implementation is one of the simplest to implement. Stacks are not the way that true Java compilers like gjc generate code, though!

    No, stack-based hardware is not a good idea. And haven't been since some time in the eighties, when processors started to be pipelined, and processor speed started outstripping memory speed.

    --
    "My opinions are my own, and I've got *lots* of them!"
  17. NASA by HTH+NE1 · · Score: 4, Insightful

    Apparently NASA uses stack computers in some of their probes.

    Is that supposed to be a ringing endorsement? I thought NASA was using components the rest of the world treated as obsolete due their proven durability and reliability in the radiation of space.

    --
    Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
  18. Re:For the same reason language choice always matt by HiThere · · Score: 4, Informative

    Sorry, but LISP (though I don't mean Common LISP) is just as much a stack language as FORTH. I think the first LISP that wasn't was LISP 1.5...but I'm rather vague on LISP history. Still, s-expressions are as stack oriented as FORTH is. The interesting thing is the first Algol 60 compiler (well...really an interpreter) I ever used was a stack machine. (That was why it was an interpreter. The real computer was an IBM 7090/7094 BCS system so it ran a stack machine program that Algol was compiled to run on. Whee!) So if you want a good stack computer language you could pick Algol 60. But FORTH is easier, and could even be the assembler language.

    OTOH, most FORTHs I've seen use 3 or more stacks. I.e., most of them have a separate stack for floats. What would be *really* nice is if someone built a machine that used Neon as it's assembler. Neon is/was an Object-oriented dialect of FORTH for the Mac that allowed the user to specify early or late binding for variables. It was developed by Kyria Systems, a now-defunct software house. Unfortunately Neon died during a transition to MSWind95. I understand that it is survived by MOPS, but I've never had a machine that MOPS would run on, so I don't know how similar it was.

    I think that FORTH would make a truly great assembler...and the more so if that dialect of FORTH were NEON. But I forget how many stacks it used. At least three, but I have a vague memory that it was actually four. The main stack, the return stack, the floating stack, and ??the Object stack??...I don't know.

    --

    I think we've pushed this "anyone can grow up to be president" thing too far.
  19. Stack computers are hardly new by Junks+Jerzey · · Score: 4, Insightful

    Normally this kind of stuff doesn't bug me, but this is like an article in 2006 proclaiming the benefits of object-oriented programming. Doesn't anyone know their computing history?

    There were stack computers in the 1960s and 1970s. There was a resurgence of interest in the 1980s--primarily because of Forth's popularity in embedded systems--resulting in a slew of stack-based "Forth engines." Forth creator Chuck Moore has been working on a series of custom Forth CPUs for 20+ years now. His latest version has 24 cores on one chip (and was entirely designed by one person and uses MILLIWATTS of power).

    Stack processors and languages have one big advantage: they minimize the overall complexity of a system. The tradeoff is that they often push some of that complexity onto the programmer. That's why Forth tends to shine for small, controlled systems (like a fuel injector or telescope controller or fire alarm), but you don't see people writing 3D video games or web browsers in Forth.

  20. Re:Oh? by The_Wilschon · · Score: 4, Informative
    (and Turing complete)
    Bzzzzt! No actual machine can ever be Turing complete, because theoretical Turing machines are capable of calculations which require an unbounded amount of space. That is, there exist algorithms which a Turing machine can execute which require more memory than any computer that you make.

    Computer languages can be Turing complete, but physical computers cannot be.
    --
    SIGSEGV caught, terminating

    wait... not that kind of sig.
  21. Stack - bad for speed, good for low power by Theovon · · Score: 5, Insightful

    I'm a chip designer, and I am working on my Ph.D. in CS. The idea of stack machines is something I have researched a bit, and I have drawn some of my own conclusions.

    The main advantage of stack machines is that all or most parameters for each instruction are implicit. Aside from stack shuffle/rotate instructions, the operands are always the top few on the stack. This makes instructions very small. The logic is also exceedingly simple (for fixed-stack designs). If you want a simple, low-power CPU, a stack machine is what you want.

    Where I explored this issue, however, is in the realm of high-performance computing. The key advantage of a stack architecture is that smaller instructions take less time to fetch from memory. If your RISC instructions are 32 bits, but your stack machine instructions are 8 bits, then your instruction caches are effectively 4x larger, and your over-all cache miss penalty is greatly reduced.

    The problem with stack machines is that they're damn near impossible to add instruction-level parallelism to. With a RISC machine, near-by instructions that deal with different registers (i.e. no dependencies) can be executed in parallel (whether that's multi-issue or just pipelining). With a stack machine, everything wants to read/write the top of the stack.

    I came up with two things to deal with this problem, that are very much like the CISC-to-RISC translation done by modern x86 processors, so it's more of a stack ISA on a RISC architecture. One is that the stack is virtual. When you want to pop from the stack, what's happening in the front-end of the CPU is that you're just popping register numbers corresponding to a flat register file. When you want to push, you're allocating an assigned register number from the flat register file. Now, if you can get two instructions going that read different parts of the stack and write (naturally) to different locations, you can parallelize them. The second part is a healthy set of register shuffling instructions. Since you're doing all of this allocation up front, shuffling registers is as simple as renumbering things in your virtual stack. So a swap operation swaps two register numbers (rather than their contents), and a rotate operation renumbers a bunch of them, but the pending instructions being executed still dump their results in the same physical registers.

    This all sounds great, but there are some problems with this:

    (1) The shuffling instructions are separate instructions. With a RISC processor, you have more information all in one unit. Although you could try to fetch and execute multiple stack instructions at once, it's much more complicated to execute four stack instructions in parallel than to execute a single RISC instruction, even though they require the same amount of memory.
    (2) You need a lot of shuffling instructions. Say your stack contains values A, B, C, and D, and you want to sum them. Without shuffling, you'd add A and B, yielding E, then add E and C, yielding F, then add F and D. Three add instructions. If your adder(s) is/are pipelined, you'd like to add A+B and C+D in parallel or overlapping, THEN wait around for their results and do the third add. The problem is that to do that, you'd need to add A+B, then rotate C to the top then D to the top, then add, then add again. The first case was 3 instructions; the second case is 5 instructions. Depending on your architecture, the extra shuffle instructions may take so long to process that you might as well just have waited. No speed gain at all.
    (3) The extra shuffing instructions take up space. Optimizers are hard to write. Although it's conceivable that one could optimize for this architecture so as to avoid as many shuffling instructions as possible, you still end up taking up quite a lot of space with them, potentially offsetting much of the space savings that you got from switching from RISC to stack.

    So, there you have it. Somewhat OT, because surely NASA's primary goal has got to be low-power, but also somewhat on-topic because stack architectures aren't the holy grail. Just ideal for some limited applications.

  22. A bumper sticker I saw once by Michael+Woodhams · · Score: 4, Funny

    You Forth (heart) if honk then

    --
    Quattuor res in hoc mundo sanctae sunt: libri, liberi, libertas et liberalitas.
  23. A useful HTML article (better than 9999TB AVI) by roman_mir · · Score: 4, Informative
  24. A Near Miss for Stack Computing Circa 1981 by Baldrson · · Score: 5, Interesting
    Stack computing came close to changing the course of the computer industry, including setting networking forward 15 years (displacing Microsoft's stand-alone approach to software) back in 1981.

    An excerpt from a bit longer essay I wrote:

    In August 1980, Byte magazine published its issue on the Forth programming language

    At that time, I was working with Control Data Corporation's PLATO project, pursuing a mass market version of that system using the Intelligent Student Terminal (IST). The IST's were Z80 processor terminals sporting 512*512 bit mapped displays with touch sensitive screens and 1200bps modems that went for about $1500. We were shooting for, and actually successfully tested, a system that could support almost 8,000 simultaneous users on 7600-derived Cybers (the last machine designed by Seymour Cray to be marketed by CDC --with 60 bits per word, 6 bits per character, no virtual memory, but very big and very fast) with under 1/4 second response time (all keys and touch inputs went straight to the central processor) for $40/month flat rate including terminal rental. Ray Ozzie had been working at the University of Illinois on offloading the PLATO central system to the Z80 terminal through downloaded assembly language programming, doing exotic things like "local key echo" and such functions.

    I was interested in extending Ray's work to offload the mass-market version of the PLATO central system. In particular I was looking at a UCSD Pascal-based approach to download p-code versions of terminal functions -- and even more in particular the advanced scalable vector graphics commands of TUTOR (the "relative/rotatable" commands like rdraw, rat, rcircle, rcircleb, etc.) if not entire programs, to be executed offline. Pascal was an attractive choice for us at the time because CDC's new series of computers, the Cyber 180 (aka Cyber 800) was to have virtual memory, 64 bit words, 8 bit characters and be programmed in a version of the University of Minnesota Pascal called CYBIL (which stood for Cyber Implementation Language). Although this was a radically different architecture than that upon which PLATO was then running, I thought it worthwhile to investigate an architecture in which a reasonable language (you should have seen what we were used to!) could be made to operate on both the server and the terminal so that load could be dynamically redistributed. This idea of dynamic load balancing would, later, contribute to the genesis of Postscript.

    Over one weekend a group of us junior programmers managed to implement a good portion of TUTOR's (PLATO's authoring language) advanced graphics commands in CYBIL. Our little hunting pack at CDC 's Arden Hills Operations was in a race against the impending visit of Dave Anderson of the University of Illinois' PLATO project who was promoting what he called "MicroTUTOR". Anderson was going to take the TUTOR programming language and implement a modified version of it for execution in the terminal -- possibly in a stand-alone mode. Many of us didn't like TUTOR, itself, much. Indeed, I had to pull teeth to get the authorization to put local variables into TUTOR -- and we were determined to select a better board from our quiver with which to surf Moore's Shockwave into the Network Revolution. CDC management wasn't convinced that such a radical departure from TUTOR would be wise, and we hoped to demonstrate that a p-code Pascal approach could accomplish what microTUTOR purported to -- and more. We quickly ported a TUTOR central sy