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GUIs From 1984 to the Present

alewar writes "This nice gallery shows the evolution in the appearance of Mac OS, Microsoft Windows and KDE through the years, from the first version to the last available. Not technical, but still interesting to recall some memories from the good old days."

17 of 263 comments (clear)

  1. Obligatory disgruntled sarcastic comment by suso · · Score: 4, Insightful

    There is only one thing I like more than desktop screenshot timelines, and that is when image links that are 320x240 pixel size take me to an image that is 400x300 pixels in size when I click on it.

    Oh yeah, and where is the fucking Amiga desktop screenshot assholes?

    1. Re:Obligatory disgruntled sarcastic comment by iamhassi · · Score: 5, Informative

      "I judge articles based on whether or not I enjoyed them and that's it."

      Yeah... but considering all the guy did was rip every from google images it's a bit disheartening:
      Windows 1.0
      Macintosh System 1
      Macintosh System 3
      Microsoft Windows 2.0

      Or he stole them from Wikipedia: Macintosh System 7

      He didn't even dig far either, he just ripped them from the first page of images that popped up.

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  2. Better timeline by zubernerd · · Score: 5, Informative

    Man, must be a slowwwww news day...
    Here is a link to a better timeline:

    http://toastytech.com/guis/guitimeline.html Toasty Tech has some spiffy screenshots of various GUIs.
    Ah, the memories...

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    1. Re:Better timeline by alerante · · Score: 5, Informative

      The GUIdebook also has tables showing the progression of specific interface elements (for example, icons).

  3. Interesting, but... by FlipmodePlaya · · Score: 4, Insightful

    A lot of the screenshots show highly customized desktops (look at the KDE 3.5 shot), which makes a comparison difficult. They're also all in low-resoultion JPEG format, which seems an odd choice...

  4. Some corrections. by Saven+Marek · · Score: 5, Informative

    The picture shown for System 5 is not a Mac system, rather it's a version of the Apple IIGS desktop.

    The picture labelled as System 6 is a version of System 7, not System 6.

  5. "GUIs"??? by 50000BTU_barbecue · · Score: 4, Insightful

    An inclusive statement like that should include GUIs from the early 60s (SKETCHPAD) through the Englebart demo through Xerox Star, GEOS on the C64, the Amiga Workbench, Atari GEM, etc... Why only show the PC and Mac?

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  6. What? No Amiga GUIs? by rubberbando · · Score: 4, Interesting

    It would have been nice to see some pics of the Amiga GUIs, year by year to show how much nicer they were at the time compared to Apple's and Microsoft's.

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  7. My desktop snapshot collection by digitalhermit · · Score: 5, Funny


    1994:

    > ls -a .profile

    1997:

    ~ ls -a .profile .sh_history

    1998:
    tardis ~ ls -a .profile .sh_history .bash_profile

    2001:
    [kll@apocalypse] ls -a .profile .sh_history .gnurc

    2004:
    [kll@helios] ssh apocalypse hostname
    apocalypse

    2006:
    [kll@xm-fc5-001] ssh localhost
    password:

    Virtual Machine - FC5 - Image 001
    Be nice!

  8. Windows ME? by EnsilZah · · Score: 4, Funny

    What, no mention of Windows ME?
    It's almost as if someone doesn't want to acknowledge it ever existed.

  9. Apple copies Microsoft.... by GoulDuck · · Score: 4, Funny

    If these screenshots are corret, we now have proff that Apple copied Microsofts idea about using colors!

  10. Sad state of GUI development by grumbel · · Score: 5, Insightful

    Looking at those 20 year old GUIs always makes me sad, since it shows how basically nothing has changed since then. We got more colors, higher resolutions and a few more mouse buttons, but the basic user interaction is still very much the same as back then and still flawed in many ways. For example no mainstream GUI today manages to properly merge the power of the command line with the ease of use of a mouse driven interface, instead both act side by side, where the most 'integration' you get is lausy copy&paste support of filenames from GUI to CLI, however not the other way around. But thats really just the tip of the iceberg, computer interfaces could do so much more, but most of them don't even try. Don't get me wrong, some transparency, drop shadows and other effects can help, but they are really just polishing of something that is broken at a much deeper level.

    As another drastic example of the lack of GUI progress one can look at this NeXTSTEP presentation from 1992, even today that video still shows plenty of features which a normal Linux or Windows still can't compete with and with MacOSX it doesn't really look that much better, while it is actually based on NeXTSTEP, it has allocated a whole bunch of cruft from old MacOS, which doesn't really make the overall experince all that good.

  11. Re:They missed the most memorable by TheNetAvenger · · Score: 5, Funny

    And just where is the blue screen of death


    They are all in the same gallery as the Kernel Panic screens, the Apple System Bomb Messages, and the OSX Spontaneous Restart Screenshots.

  12. BOB? by awesomo2001 · · Score: 5, Funny

    You managed to forget Microsoft's BOB. What's your secret?

  13. Re:Well then by Overly+Critical+Guy · · Score: 5, Informative
    Truly to say that the Graphic Engine in OSX and Vista are the same shows a complete lack of understanding. OSX graphics = WindowsXP with GDI+. The only exception is the Offscreen Bitmap Compose that OSX uses.


    100% wrong. OS X uses a technology called Quartz, which is a totally different world above Windows XP's GDI+. It's vector-based and resolution-independent, and has been since its introduction six years ago. The same instructions used to draw to a printer are used to draw to the screen.

    Vista has a full round trip Vector based Composer than does things OSX couldn't dream of like real, from Vector acceleration techniques (round trip) to GPU sharing and GPU RAM virtualization, stuff that has pushed NVidia and ATI to rethink the multi-tasking and Memory aspects of the GPU market. Yet MS is pulling this off with the current generation of Video cards.


    Quartz is a vector-based layer, and Quartz 2D Extreme in Tiger/Leopard accelerates all GUI drawing operations via the GPU.

    When I say that OSX is WindowsXP/GDI+ with only the addition of a Bitmap Composer, I am being serious.


    No, you're being ignorant. Quartz is not Windows XP/GDI+ with "only the addition of a Bitmap Composer." You seem to know little about the Quartz Compositor layer in OS X.

    OSX has no further graphic abilities than WindowsXP


    Wow, so all those anti-aliased Quartz vector operations I've been doing are available in Windows XP? I can print the contents of any view to a printer automatically like I can with Quartz?

    Please put down the MSDN marketing brochure before posting.
    --
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  14. OS/2 by reporter · · Score: 4, Informative
    The link at Toasty Tech is much better than the original link. The original link seems to be focused on the GUIs of operating systems (OSes) targeted at consumers, but the Toasty-Tech link presents the GUIs for all major OSes.

    The original link notably omits OS/2.

    Whereas Windows 3.1 was a cooperatively multitasked OS, OS/2 was a pre-emptively multitasked OS just like UNIX. OS/2 was rock solid. In opinion, it had only 2 problems. It was released just slightly ahead of its time: OS/2 needed, at least, an 80486 to be adequately fast even though most consumers were running computers that had an 80386, an 80286, or even an 8088.

    The second problem was that IBM did not give it away for free. Windows 3.1 was, in general, inferior to OS/2 although Windows 3.1 was perfectly matched to the underpowered processors at the time. Windows 3.1 often crashed. Even when Windows did not crash, it often froze when an application neglected to cooperatively relinquish the processor. Windows 3.1 main advantage was that it had the Microsoft name on it. If IBM had open-sourced OS/2 or given it away for free, then IBM could have wrestled the entire OS market from Microsoft. Most consumers would have chosen a free, rock-solid OS over a more expensive, crappy OS. Being free is important since most consumers are cheapskates.

    Also, Windows 3.1 was actually based on the core code on which IBM and Microsoft had collaborated. After they terminated the joint project, IBM continued development on the core code and turned it into OS/2. Meanwhile Microsoft gutted the parts (e.g., preemptive multitasking) that, in its opinion, the consumer would not value and morphed the result into Windows 3.1.

    When you look at the APIs for both OS/2 and Windows 3.1, you can see the common heritage of both products. More than half of the APIs have identical or nearly identical names and arguments.

    If the common ancestor of both products were called "Homo Erectus", then OS/2 is Cro-Magnon man, and Windows 3.1 is the chimp that preceded Homo Erectus.

  15. Re:Well then by miyako · · Score: 5, Funny

    No, actually he's under an NDA from Apple, which is why he couldn't post anything that described how Quartz actually works.

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