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Beyond DirectX 10 - A glance at DirectX 10.1

Hanners1979 writes "Although we still appear to be some way away from the release of Windows Vista, and with it DirectX 10, specifications for the first point release of the 3D graphics API, DirectX 10.1, have already been finalised and largely made public. Elite Bastards looks at what's new and what will be changing in this release, set to become available not all that long after DirectX 10 — There's more to it than you might imagine."

2 of 236 comments (clear)

  1. Looks to be a good release by nusuni · · Score: 0, Redundant

    I was reading this and was amazed to see "DirectX 10.1 will also see the introduction of full application control over anti-aliasing" ..... hasn't that been a feature in OpenGL for quite some time? At least it looks like 10.1 will be decent and will have some nice performance improvements, especially with page-fault handling. Is it just me or are GPUs becoming computers on a chip? Thankfully DirectX has grown up since the days of 1995/98... ick

  2. Would it be that difficult... by miro+f · · Score: 0, Redundant

    to include Direct X 10 in XP? This has to be one of the worst examples of extortion that MS have done in a long time.

    Let's hope that most games stick with DirectX 9 (or OpenGL... one can only wish)

    --
    being vague is almost as cool as doing that other thing...