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Pac Manhattan Creator Speaks Out!

simoniker writes "Frank Lantz, who used to work at game developer Gamelab and helped create Pac Manhattan, the real-life version of Pac-Man set in the streets of New York, has been talking in detail about his new company, area/code, which has been set up to create 'large-scale, real-world games'. Lantz comments: 'I've also always felt that digital games were more properly understood as a subset of games, rather than as a subset of computer media. In other words, for me Counter-Strike has more in common with tennis and golf than people tend to think. Ditto for World of Warcraft and Chess.' Is the next wave of innovation in gaming going to occur nowhere near the video game screen?"

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  1. Zonk's playbook by SirSlud · · Score: 5, Funny

    Okay, I've been here 8 years. I've never taken a shot at Zonk in my life. I'll get modded down to -infinity, and I'm cool with that.

    But one day, I'll know the apocolypse is nigh when I read a Zonk post where the last phrase is,

    "Could taking a long piece of sharp metal, through the nostril, straight out the back of your head, be the cure for the common cold?"

    Thats Zonks formula for journalistic creativity. Maybe even slashdot at this point. Every post ends with,

    "Could having sexual relations with a small creature that inhabits the bottom of the deep sea possibly lead to an increase in social awareness about the plight of amputatee pigeons in New York?"

    The answer is no, largly because the question is 99.99% rhetorical, and hopefully in 5 years when no advertising is cost-per-impression, 99.99% unprofitable.

    --
    "Old man yells at systemd"