The 27 Known Wii Launch Titles
Via Joystiq comes a long list of the launch-day titles for the Nintendo Wii, posted at Nwizard. I was aware that they had quite a few coming out around launch, but 27 is pretty impressive. Selections include highly anticipated titles like Red Steel and Twilight Princess, as well as several titles that I personally am looking forward too, such as Metroid Corruption, Trauma Center: Second Opinion, and Final Fantasy Crystal Chronicles: The Crystal Bearers.
Although release games do not mean much in the long run, this list is not the tradition batch of driving, shooting, and shooting while driving games that other consoles seem to love.
Information wants a fueled airplane waiting at the hangar and no one gets hurt.
The Wii doens't need a price drop, as it will be priced well below the XBox 360 and the PS3.
Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
I really think they're right in that assumption, and I'll even take it farther: The average consumer isn't even going to be able to tell the difference. Hell, I myself can't really see any improvement in 360 or PS3 stuff over the best-looking Gamecube games (RE4).
In general, Nintendo titles do NOT quickly drop in price after release. At least not first party titles. This has pretty much been the case with the Gamecube, and will remain to be the case on the Wii. How long did it take for the launch titles you mention to get to the budget price they're at now? It took years, not months! The only thing that tends to make a nintendo title quikly drop in price is when a sequel comes out. Unlike the other consoles, becoming a "players choice" title does not grant an immediate $20 price tag either. It just means that they'll keep making more copies of the game, with small price decreases every now and then.
Nintendo's president Satoru Iwata has said before that he feels the game market is much healthier if games are given an appropriate initial priced based on various development criteria and costs, and then not discounted at all for several years.
While the downside to this philosophy is that you do fork over a lot of money for the AAA titles, the benefit is that you also don't have to risk much on low-budget gems. We've also seen this philosophy being played out in the DS market. There, the AAA titles generally run $30-35, while "cheaply produced" titles such as Brain Age and Big Brain Academy hit the shelves at only $20.