Too Human No Longer an Unreal 3 Title?
1up is reporting that Silicon Knights, makers of Eternal Darkness and the upcoming Too Human, may have decided to drop the Unreal 3 Engine from Too Human. The company is reportedly having big problems getting Epic's powerful product to work well with their title on the 360. The plan is now that they will be crafting their own rendering systems for use with the game.
Then what about the rest of the engine. A game engine is more than just whatever you put on the screen. If you drop a complete engine you'll also have to implement the rest. Switching an engine is a bad idea when you already did a lot for the game. Dropping an engine and rolling your own is just plain stupid.