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Unrestricted vs. Limited Shareware, In Dollars

mklopez writes "There is a belief in the online world that people will be more willing to compensate an author for a downloaded program that has full functionality, versus paying to unlock features in a shareware version. Someone actually put this idea to a test with surprising results."

97 comments

  1. Re:Surprising? by (A)*(B)!0_- · · Score: 1
    "Anyhow, to make a long story short, the limited version outsold the unlimited one. Five to one. Colin calculates that the experiment cost him $17,000 in sales versus having 100% of the installations be limited. Crickey."
    The result of the real world test was that a crippled version was much more successful in driving sales than a non-crippled version.
  2. Yeah, but... by Anonymous Coward · · Score: 0

    Does it run on LMOS?

  3. I'll take the third option by Anonymous Coward · · Score: 0

    Opensource alternatives.

  4. Paying for crippled software by Jeremiah+Stoddard · · Score: 2, Informative

    I don't think I've ever purchased software that came crippled in the trial version. For me to do that, the following conditions would be necessary:

    1) I need the software
    2) No Free/Open Source alternative is available (I'd happily pay for free software before proprietary stuff)
    3) I don't feel like/for some reason can't write my own version.

    It hasn't happened yet. I've purchased proprietary software after using the trials, but so far crippled versions have always ticked me off just enough to go look for another solution...

    Now, if only I was that smart with music -- I wouldn't be stuck with a bunch of iTunes albums that I can't play on my Linux box (and Apple's iTunes no longer installs on the version of Windows I used to use -- XP-64). I had to learn the DRM lesson the hard way...

    1. Re:Paying for crippled software by eln · · Score: 4, Insightful

      Sure, but everyone says "I'd rather donate money to a worthy Open Source project than pay for crippleware," but how many of those people actually do? I'm guessing that a very small fraction of the people that claim to be willing to monetarily support Open Source software actually do so. Most people will download and use the software, and maybe post something to the effect of "I'd have no problem paying for this." But along with that statement is the implied "...but I don't have to, so I won't."

    2. Re:Paying for crippled software by Jeremiah+Stoddard · · Score: 1

      I have paid money for Free software -- That's the reason why I was comfortable saying that. I don't like to be all talk...

    3. Re: Paying for crippled software by JPribe · · Score: 1

      I do...a couple hundred bucks so far this year. Mostly stuff on SourceForge and some $$ to Ubuntu (Canonical.) And I always point out to people where/how to donate when I put quality stuff on their machines. No, I dont' track who donates...NOMB.

      --

      Why go fast when you can go anywhere? O|||||||O
    4. Re:Paying for crippled software by justthinkit · · Score: 1
      I wanted a reminder program for Windows some years back and checked out the shareware programs that were available. One program (xReminder, v1 at the time) rose well above the pack (by being small in size, highly configurable, and innovative in design) and I went for it. The limit was you could only have up to 5 reminders in the shareware version. I registered it and now have 177 reminders. The author has updated it about once every year or so, there have never been bug fixes, and each major update has brought new appreciated features. He has more than earned his $20 from me.

      I think the key point is _how_ the shareware is crippled. xReminder allowed for full use but maxed out the number of events -- perfect for testing it. I tested it thoroughly, was happy and bought it. Another good crippling style is to have a load delay that gets longer toward the end of the trial (although I am against 30 timeouts).

      --
      I come here for the love
    5. Re:Paying for crippled software by gutnor · · Score: 2, Insightful

      Actually in the article, they say that for a specific product the average donation was 0.38 cent.

      Anyway, who pays ? I pay. I'm a developer so I gladly pay because I know what's behind the development of a software. But I guess I'm the exception rather than the norm. ( yes, I have license for everything on my computer. If I cannot pay (or I don't think the price is right, like DVD) I don't use it. )

      But I look in my family and friends that are not in contact with development world.
      There are 2 categories:
        1. What happen if I don't pay. Nothing, so why to pay ? ( the younger in this category generally add some dirty joke about the stupid looser than gave its work for free and how they are 1337 to use it without paying - the parent on the other hand are generally only proud, which is almost as annoying )
        2. That's just a {insert any program category}, that's not difficult to do ( we are talking about non developer people, the most they can do is an Excel macro ) why to pay for something so basic. I would pay for something that's really worth it.

      And if you little program ( I'm talking small, not apache or linux here ) is used in a big company, just forget it. Don't even dream about it, if there is a way to use legally a program for free, the company will not even consider paying. ( Have you ever worked for a company that pay for winrar ?? )

    6. Re:Paying for crippled software by ltbarcly · · Score: 2, Insightful

      Nobody cares about your baseless opinions unless you have some motivation we can relate too. It is like describing your poop, nobody cares about how big it is or what color since it doesn't help us to know random facts about your internal state. It doesn't really help us unless we are doing some sort of poll. We aren't doing a poll.

      "I think soup is good." "I like trees." "I won't buy a tire that doesn't have white letters on the side." "I don't buy shareware that is crippled."

      Congratulations on thinking something about something though.

    7. Re:Paying for crippled software by LWATCDR · · Score: 1


      "3) I don't feel like/for some reason can't write my own version."
      Did you then write and release it as FOSS?

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    8. Re:Paying for crippled software by Anonymous Coward · · Score: 0

      I've done so once, a couple of months ago. I spent 15 on it. I generally prefer the idea of paying for software that gives me the source code etc, but outside of games (which I buy way too many of, and I absolutely hate the copy protection most of them have and feel bad for supporting it) I haven't bought any commercial software for a very long time either.

    9. Re:Paying for crippled software by Anonymous Coward · · Score: 0

      some dirty joke about the stupid looser

      "loser".

    10. Re:Paying for crippled software by Anonymous Coward · · Score: 0

      For obvious reasons I'm posting this anonymously.

      I used to work in one of the many IT departments in VeriSign. There was a strict written policy that all software should be licensed. So I ofcourse asked further up the chain: "What should I install for users wanting to unzip documents that got sent around?"

      Note, this was pre winxp with built-in "compressed folders". The answer I got from above was "just install and use winzip, and click continue evaluation". So I said that winzip is an evaluation version and that has to be bought to be legally used after the 30 day period. I further asked if they wanted me to break the official policy but I didn't really get an answer after that.

      So yeah, large companies won't necessary pay for software either.

  5. Surprising? by Anonymous+Brave+Guy · · Score: 3, Insightful

    I don't find the result surprising at all. In the real world, there are more people who will pay up if it's directly in their interests than will pay up simply out of respect/gratitude/charity/whatever, not least because one set is likely to be almost entirely contained within the other.

    --
    If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
  6. I just have one question by Anonymous Coward · · Score: 0

    Who thinks, man I just have to have these bingo cards right now, but I don't have the time to make them by hand. Wow, theres a program can make them for me and its ONLY $25, where do I sign up?

    1. Re:I just have one question by JPribe · · Score: 1

      A teacher that works 14 hours a day and makes $31,000/year, and the school system refuses to buy stuff like this, instead focusing on extra secretaries at the main office so the administrative people, who don't do much anyway, can take more time off.

      --

      Why go fast when you can go anywhere? O|||||||O
    2. Re:I just have one question by hackwrench · · Score: 1

      But the thing is, if you are using covers and not daubers, a Bingo set can be had for much less than $25.

  7. What's really suprising... by Chris+Pimlott · · Score: 3, Interesting

    The result of this study is rather unsurprising to me. What is suprising is that this fairly trivial piece of software, created entirely for the purposes of this experiment, earned its author $34,075 in one year. Wow. And there was probably a good deal more money to be made if it always ran in restricted functionality mode.

    Now, granted, he has an established company, so he probably has some good connections with download sites and magazines to get his program included, but that's a tidy sum for "a couple of days" of work.

    1. Re:What's really suprising... by Anonymous Coward · · Score: 0

      FYI: Your math is off...he said the restricted out-sold the unrestricted one 5-1 and that it cost him $17,000. That means he made $4,250 from the unrestricted one and $21,250 from the restricted one.

      Total it up and he made $25,500 but could have made $42,500...either way it's pretty impressive.

  8. Test? What test? by Anonymous Coward · · Score: 5, Informative

    Summary links to some guy's blog who briefly mentions the test then explains how he cripples his software.

    The actual test is here

  9. Re:Surprising? by Chris+Pimlott · · Score: 1

    Yeah, I can't help but think that anyone who thought the unrestricted version would make more is rather naive. To me, it's more of a decision of conscious for the developer, as to where you want to be on the greed/altruism scale.

  10. I prefere timed limits over feature limits... by jbarr · · Score: 4, Interesting

    ...because you get full use of the application. This is important if you are doing serious evaluation. And let's be realistic--if you are seriously evaluating a program, you should be able to effectively do so within the time limits as long as the time limits are reasonable. And if you really need to run over the time limit, Try contacting the company and ask them to extend it. Many (but not all) companies are more than willing to work with you if you are serious about evaluating their program.

    I think we can all admit that we have, at one time or another, used a less-than-legal copy of software. Many times, it's a one-shot "need", but in many cases, it's to evaluate a program that's otherwise crippled. And for me, there are many, MANY times when the ability to have unrestricted use led to purchases.

    -Jim
    http://jimstips.com/

    --
    My mom always said, "Jim, you're 1 in a million." Given the current population, there are 7000 of me. God help us all!
    1. Re:I prefere timed limits over feature limits... by Daniel_Staal · · Score: 4, Insightful

      If you want to actually make money, the best is probably a combination. When first downloaded you get full functionality, for a time. This gets you hooked on all the features. Then the trial period runs out and the features are limited. You know the features are there, and you can still use the program, but to reactivate all the features you need to pay.

      Simply shutting down the program at the end of the trial period, for me at least, means I will stop running the program and thinking about it. I'll probably check to see if there is another way to do what I need, without using your program. If you want me to pay, you need to keep me using it, but disable enough that I think paying is worth it.

      --
      'Sensible' is a curse word.
    2. Re:I prefere timed limits over feature limits... by Darth_Burrito · · Score: 2

      The article discusses this and his conclusion is that there are times to cripple it by features and times to cripple it by a time limit. I think if you have a product that people need for a specific task in the short term but not necessarily in the long run, then it makes more sense to feature cripple it. For example, consider data recovery programs. Almost all of them feature cripple the software so you can see which documents you may be able to recover but you can't actually recover the document until you buy the full version. If they offered fully functional trial versions, I doubt they'd get nearly as many sales.

    3. Re:I prefere timed limits over feature limits... by Yer+Mom · · Score: 3, Insightful

      I prefer time limits that actually time how long you use the program, rather than how long it's been since you first ran it.

      If I install something with a 30 day trial, have a quick fiddle, and then get distracted by Real Life[tm], those 30 days could have run out by the time I find the program in /Applications and remember that I hadn't finished trying it out. Now what?

      A program that lets you run it on 10 separate occasions would have been much more useful, because I'd still have 9 shots left at evaluating it. Even better would be changing the 30 day limit to a 10 day limit, but only counting days that you run the program - that way, if you accidentally hit Quit and immediately restart, you don't get dinged for it.

      --
      Never mind Spamassassin. When's Spammerassassin coming out?
    4. Re:I prefere timed limits over feature limits... by Anonymous Coward · · Score: 0

      I agree to an extent, but then there is also the thorny issue of "one time use" utility type of products. For example, when I ripped my CD's to mp3's, I used a 30 day trial shareware program. I ripped all 200 or so over the course of a week or two.

      Technically, I was completely in my rights to use the software as I did.

      In reality, I was violating the spirit of the purpose of the shareware feature of the program.

    5. Re:I prefere timed limits over feature limits... by jbarr · · Score: 1
      I agree to an extent, but then there is also the thorny issue of "one time use" utility type of products. For example, when I ripped my CD's to mp3's, I used a 30 day trial shareware program. I ripped all 200 or so over the course of a week or two.

      Technically, I was completely in my rights to use the software as I did.

      In reality, I was violating the spirit of the purpose of the shareware feature of the program.

      So then, the question is tis: If you had additional CD's to rip now that you are passed the trial expiration period, would you pay for the application, or would you try to "do what it takes" to use the trial again?

      -Jim
      http://jimstips.com/
      --
      My mom always said, "Jim, you're 1 in a million." Given the current population, there are 7000 of me. God help us all!
    6. Re:I prefere timed limits over feature limits... by YrWrstNtmr · · Score: 1

      The nurbs modeling program Rhino3D does this. The trial version is limited to 25 saves, rather than days or uses.

    7. Re:I prefere timed limits over feature limits... by pruss · · Score: 1

      Time limits are great for software that the user will use over and over. But they're no good for software the user only needs to use a couple of times. For instance, I once made FontCollector, a shareware PalmOS utility to convert fonts (now it's GPL). I decided that a time limit would mean that a user could simply convert all the fonts he wanted in one day, and then discard the utility. So instead I added an extra pixel dot under every 's' glyph in the trial version--good enough to see exactly how the converted fonts looked. And the registered version didn't have the extra dot and would automatically remove it from all fonts the shareware version had created.

      I think the utility in the article here is also one that a user might need only once. I think few users would need it on an ongoing basis, but I can see how one might have a one-time need of it. A time limit would mean one could use it without purchasing, and the fact that it would expire wouldn't bother one.

      Feature limits, though, aren't such a great idea for something that the user uses over and over. My own preference is simply to make the program so good that the user gets used to it, loves it... and then one day it expires, and then they NEED to buy it. However, interestingly, my feeling is that most PalmOS shareware sales (the market I have some feeling for) are made within a couple of hours of download, so people aren't waiting for expiry. And some even buy shareware without trying.

    8. Re:I prefere timed limits over feature limits... by oliderid · · Score: 1

      Well, I'm working on my own software for approximatly one year or so. It should be done in 5 months...And you litteraly gave me my shareware business model =:-). Thanks for the great idea.

    9. Re:I prefere timed limits over feature limits... by Daniel_Staal · · Score: 1

      I can't claim any great insight: I just described what the programs I've actually paid for did...

      --
      'Sensible' is a curse word.
  11. Link to experiment program by Chris+Pimlott · · Score: 3, Interesting

    Here's SmartDoc, the actual program used in this experiment, and a screenshot It certainly looks pretty basic.

    1. Re:Link to experiment program by Scaba · · Score: 1

      I love the retro look and feel.

    2. Re:Link to experiment program by MindStalker · · Score: 1

      It was made (and I assume sold in) 94-95. Probably for Win 3.1
      The real question is, how valid is this data now? Its probably still very valid but the types of people using computers have grown by large numbers sence then. Of course the % of people who would pay for such a simple program has probably reduced as well.

    3. Re:Link to experiment program by Paul+Fernhout · · Score: 1

      Note that the target audience of this particular help-file printing software might involve people who have no printed documentaiton because they are using an unpaid for copy of some software? So, that whole test may just tell you what unethical (as far as paying for licensed software) people do?

      --
      A 21st century issue: the irony of technologies of abundance in the hands of those still thinking in terms of scarcity.
  12. Is crippling wrong? by truthsearch · · Score: 4, Insightful

    I don't find the results very surprising. While he's trying to prove to Slashdotters the reasons for his methods he only responds with the financial ones. The reason developers on /. are generally against crippling software is because it just feels wrong to do it. If we can write software to perform a task then want to do it and give it to those who want it. The method of profit becomes secondary to the functionality of the software. Therefore we feel slightly better offering a trial period because the user gets to really use the software in all its glory. But we'd prefer to pass out our software fully functional and hope some who like it offer us something back.

    I think figuring out the way to profit is a difficult problem. Not because it's hard to pick between trial periods and crippling. But because we want to feel good about the software we write and at the same time make a living from it.

  13. Crippleware vs Nagware/Timebombware by jwilcox154 · · Score: 1

    I find that crippleware is the more annoying than nag-ware. With nagware and timebombware, at least someone can still test it in a real world setting, whereas crippleware no one can. Whenever I come across crippleware, I don't care how useful they claim it will be, If I can't check to see if it will fit my needs, I uninstall it and look for something similar. If I can't find anything similar, I decide I don't really need it so badly. If the features are not restricted in any way, I will check it and If I decide it is worthy to purchase, I will do so.

    IMO, cripple ware was one of the things that has pretty well killed shareware.

    BTW, here are a couple sources for unrestricted shareware/freeware.

    No Nags
    Association of Shareware professionals

    1. Re:Crippleware vs Nagware/Timebombware by Pharmboy · · Score: 1

      Forte Agent Newsreader, argueably the best USENET reader of all time for WinTel, has always released exceptional "crippleware".

      Free Agent is the free version, a good basic USENET and email client. Agent is the advanced version with all the buttons and whistles. I used Free Agent for 1 year, paid for Agent, and years later paid for an upgrade to version 2.0, all while using it on Windows 3.1, 95, 98, 2k, XP, fully supported.

      Their "crippled" version just has much less features (uuencode/decode/mime on the fly, etc.) but is still a good enough if you don't d/l binaries.

      Not all crippleware is junk. I have installed Free Agent on many a computer for friends who wanted a simple and more virus safe way to get TEXT ONLY email via pop3. And it is free, forever, for personal use.

      Also bought alot of shareware door games when I ran the BBS, but that is another story.

      --
      Tequila: It's not just for breakfast anymore!
    2. Re:Crippleware vs Nagware/Timebombware by jwilcox154 · · Score: 1

      Although I agree there is some crippleware that is still usable to try, most of the crippleware is crippled in the wrong way. For example, someone downloads some application that they need, and then try to use over half of the features just to get "Can't use this feature because this is shareware, To use this feature, you must register it" even after they claim that shareware is "try before you buy". How can anyone try such crap if the features that someone needs to try is crippled? I have registered several pieces of shareware, including Paint Shop Pro 7. All of which were not crippled. I do have to admit one thing. The software that is usually heavily crippled is software that doesn't have anything to compete with in the shareware area.

    3. Re:Crippleware vs Nagware/Timebombware by cdrguru · · Score: 1

      Once you give it away, why would anyone buy it?

      I have seen people with time-limited software that they know they have to set the date back 5 years in order to use. They do this without any qualms whatsoever.

      If you have some kind of unlock code, there is a registry somewhere on the Internet for that code. Again, if it is available, why wouldn't everyone just use that instead of paying?

      Paying is decreasing a limited resource. Stealing (and yes, it is stealing) does not consume any resources and just increases value.

  14. Re:Surprising? by Anonymous Coward · · Score: 0

    Or perhaps his algorithm was flawed and generated five times more crippled versions than non-crippled ones.

  15. Parent Contains Useful Information by patio11 · · Score: 4, Informative

    (It was my blog, incidentally. I don't know why the submitter had interest in a days old blog about a years old experiment, but eh, I'm happy you found it interesting.)

    Slashdotters will almost certainly find the original article at http://hackvan.com/pub/stig/articles/why-do-people -register-shareware.html as or more interesting as my blog summary of it, which strips out all the detail in favor of talking about another example (Movable Type) and two current programs (one mine, one somebody else's) and their different crippling strategies (features vs. time).

    (I would have modded the parent up but I get 2 points for free and modding only gives the AC 1. Sorry, AC.)

  16. Re:Surprising? by JPribe · · Score: 1
    I bet it is because he screwed the pooch on the timing:
    He took a utility which had just written and had it secretly flip a coin on first installation: it would either function in unrestricted mode without being registered (and have two nag screens for donations) or it would be feature-limited (and have two nag screens offering the upgrade).

    If he'd have given the user a reminder, say once a week for the first two weeks, I bet he would have gotten more.

    Giving the user only one chance to donate, before they even get to use the software? How the hell are they going to know if they like it or not. Maybe this wasn't the case, but this is the way it sounds in the article.
    --

    Why go fast when you can go anywhere? O|||||||O
  17. I'm not *allowed* to donate! by Saunalainen · · Score: 5, Interesting

    I work in the public sector, and I have a sizable budget for IT expenses. I can justify expenditure on just about anything simply by saying I need it. However, the purchasing department wouldn't let me give money to a project if I can get the same software free of charge. We're very carefully audited to make sure our software is licensed, but if the license permits usage at no cost then there is no way we can justify giving a donation. We would be in big trouble if we were found to be `wasting' taxpayers' money in this way.

    Even in the private sector, a corporation has a legal responsibility to its shareholders to reduce costs, and runs the risk of being sued by them if it donates money unnecessarily.

    Neither public nor private organizations are allowed to be charitable with their patrons' money.

    1. Re:I'm not *allowed* to donate! by statusbar · · Score: 2, Interesting

      Fascinating! "Not being allowed to donate" is the most important reason why 'donate now' buttons are not better than timebombware.

      In addition, designers should be aware that even if their software is GPL, they can still sell support contracts!

      --jeffk++

      --
      ipv6 is my vpn
    2. Re:I'm not *allowed* to donate! by Zarxrax · · Score: 1

      There's n easy way around that which I have seen done quite often. Offer the software for free for personal use, but require a fee for non-personal use.

    3. Re:I'm not *allowed* to donate! by Kadin2048 · · Score: 1

      This is a good point.

      I'm not really sure what the best solution is, aside from offering the software under some sort of a less-than-Free license that requires a fee for commercial or government use. Obviously, that's GPL-incompatible.

      Maybe the solution is to offer support contracts that sort of correspond to various levels of the software, or sell "retail box" editions which on paper seem superior to whatever you're giving away for free. This could be as easy as making the free version use a different name than the one that you sell in a box for a few bucks -- that way if a PHB questions the purchase, they can't say that the exact same item was available for free.

      Given the number of government and commercial users who have big budgets and traditionally bankroll a lot of software development, finding a way to derive income from these sources is a big deal if you want to ensure that programmers stay in business. I'm honestly not sure if there's a good solution: it's hard to both give something away for Free, and at the same time get money from an entity that is sworn to try and be as cheap and stingy as possible.

      --
      "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    4. Re:I'm not *allowed* to donate! by Just+Some+Guy · · Score: 1

      Are you allowed to pay the author for a feature request?

      --
      Dewey, what part of this looks like authorities should be involved?
    5. Re:I'm not *allowed* to donate! by Anonymous Coward · · Score: 0

      >Are you allowed to pay the author for a feature request?

      He could probably contract the author to implement feature, but it's a lot of paperwork for both parties, and the author would have to meet the deliverables specified in the contract completely.

    6. Re:I'm not *allowed* to donate! by Pharmboy · · Score: 1

      Offer the software for free for personal use, but require a fee for non-personal use.

      That is incompatible with the GPL, and much of the really good Free (as in speech or beer) softare is GPL. If you are building on a GPL program, or using many GPL libraries, you legally can not do that as an author because you are taking away the user's rights.

      --
      Tequila: It's not just for breakfast anymore!
    7. Re:I'm not *allowed* to donate! by oliverthered · · Score: 1

      If the software is GPL and you own the copyright to it there's no reason why you can't have a non GPL version with more features that costs money.

      --
      thank God the internet isn't a human right.
    8. Re:I'm not *allowed* to donate! by Anonymous Coward · · Score: 0

      what about buying a 'support contract'?

    9. Re:I'm not *allowed* to donate! by Anonymous Coward · · Score: 0
      That is incompatible with the GPL

      No it's not. At least not in the proposed version. It explicitly covers the situation of differentiating personal and non-personal use.

  18. Re:Surprising? by patio11 · · Score: 2, Informative

    There was one nag screen on every startup, one on every shutdown.

  19. My rant (feel free to mod down) by SPQRDecker · · Score: 2, Interesting

    If I understand things correctly, the author of TFA is the creator of bingo-card making software for teachers to use in classroom activities. The shareware version is restricted to only create 15 cards, on the assumption that this will not be enough cards for every student, so the teacher (who also assumes that the teacher will probably use this for one lesson and then never again), wants to charge the teacher (who has over 15 students, so obviously not a teacher in a private or well-funduded suburban school) 25 USD just to teach a single lesson, or rather a single activity. Teachers don't exactly have expense accounts, and don't get paid well-enough to be expected to pay out of pocket (although they usually do anyway). As a teacher myself, I have often found myself stumbling upon such software (for learning games, quiz creation, etc), but since I spend enough already on my classroom (and my school only reimburses 50 USD per yaer) I have usually just uninstall it when I realize that it is crippled and now restrict my search to Sourceforge (and what's bundled with Edubuntu). That being said, the vast majority of such tools are not FOSS and only run on the Windows platform. They are crippled shareware apps that ususally cost about 25 USD, and are often poorly written since they are designed for one-off use. Perhaps a better solution might be for more open-source educational projects (which there are, but not nearly as many as by commercial vendors), but teachers are a time-poor lot who don't usually have time for such endeavors.

    1. Re:My rant (feel free to mod down) by plague3106 · · Score: 1

      So what you want is someone to help you do your job properly, and then not have to pay for it?

      Hmm, ok. How about this; you should be willing to work for free, since there's a greater good served by educating the kids (supposedly).

    2. Re:My rant (feel free to mod down) by msuarezalvarez · · Score: 1

      Can you explain what a `bingo card making software' exactly is supposed to do? If you provide a good enough description, and it is not way too hard, someone could volunteer...

      I would imagine most people with the skills and inclinations to write a FOSS bingo card making app, whatever that may be, do not even know there is a need for that...

    3. Re:My rant (feel free to mod down) by IpalindromeI · · Score: 1

      If you're only going to use bingo as a learning aid for one lesson, just make the cards by hand, or use cut-n-paste in Excel. By paying the $25 for this guy's software, you get the ability to easily make bingo cards for as many lessons as you want, whenever you want, for the rest of your life. Does that sound like a better deal?

      --

      --
      Promoting critical thinking since 1994.
    4. Re:My rant (feel free to mod down) by Darth_Burrito · · Score: 1

      The guy writing bingo software is out there to make money. You can't blame him for that. If you are selling any kind of software, it would probably be crazy to target customers that can't afford to pay $25.

      Teachers don't exactly have expense accounts, and don't get paid well-enough to be expected to pay out of pocket...

      Teachers don't make bad money where I live. In fact, I'd say their wages are in the same ballpark as general IT staff at my university and the IT staff works year round. $25 is not killer by any stretch, and I've known public hs teachers with much larger budgets than $50/year.

      but teachers are a time-poor lot who don't usually have time for such endeavors.

      I know a few teachers, and I've heard that they can be very very busy, especially their first few years teaching. However, I always find these arguments border line offensive because there's an unspoken philosophy here that says, "My time is too valuable to be spent on this, but you other people could do it." Besides, cough, cough, don't a lot of teachers have the summer off?

  20. You can't ride on the shoulders of giants that way by Morgaine · · Score: 2, Insightful

    The point being made in TFA is all very well and good, for a developer who writes his own programs from scratch, or derives from public domain resources which he then closes into shareware. However, the proposal has a very limited future.

    Not too far down the line, it will become completely impossible for any fully independent developer to compete against the collosal pyramid of software resources being constructed by the FOSS movement. And that includes the Redmonds and IBMs of this world, not a chance. A thousand fully paid developers beavering away without the benefit of standing on the shoulders of a thousand times that many unpaid giants will get absolutely nowhere, comparatively speaking.

    This is just a simple matter of geometric growth of FOSS capability, and the trend is absolutely unstoppable (except possibly by patents, hence the worry there). To stay on the leading edge, your application will have to ride that collosal resource, because to not do so will mean spending an extreme amount of time and money reinventing the wheel and probably failing anyway. And that precludes shareware, because of licensing.

    While some people don't like the intentionally viral nature of the GPL, it is instrumental in making sure that this stunningly huge resource continues to grow and to be ever more beneficial to the community that uses it. While that doesn't make its use compulsary, and non-dependent developers like in TFA will probably always exist for small projects, the general trend is clear: if you want to write something beyond your ability for total reinvention, you won't be able to make it shareware.

    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
  21. Here's a link to my F/OSS Competitor by patio11 · · Score: 3, Interesting

    (Hiya, I'm the author of TFA and Bingo Card Creator). Here's the closest OSS program to my software: http://sourceforge.net/projects/bingo-cards/ . Feel free to use it if it fits your needs better. (I'll be perfectly honest: I think I do a much better job. For example, I have features such as "actually runs on a Windows PC instead of crashing on install" and "prints without leaving the program". If I didn't think I could do a better job than what was available for free, I wouldn't have invested my time and money into the project.) If not, you can do things the traditional way by paying your educational publisher of choice $15 a bingo card set. If you plan on doing this activity twice, ever, I really do save you money.

  22. Not that surprising, but when was this? by AaronLawrence · · Score: 1

    The "days of yore" for shareware could have been the early 90's. It would be interesting to see if the same result is obtained now - I think the difference might be less now, as people have become more used to the idea of open source and supporting it regardless of it being free.

    Then again, maybe not....

    --
    For every expert, there is an equal and opposite expert. - Arthur C. Clarke
  23. Re:Surprising? by JPribe · · Score: 1

    Ok, it didn't specify (two nag screens???)...the whole thing was written after the whole "coin flip" on installation - a one time task. Maybe I need more coffee???

    --bows head shamefully for being a moron--

    --

    Why go fast when you can go anywhere? O|||||||O
  24. Re:You can't ride on the shoulders of giants that by p0tat03 · · Score: 2, Insightful

    Except one thing: Usability. I've encountered few pieces of FOSS software that I would consider truly usable. Firefox is a delightful exception, as well as Adium (IM client for OSX), but for the most part it's just a dreadery of buttons and panels that only a coder could grok.

    That's all fine and dandy for the "background" type of FOSS, things like Apache, MySQL, PHP and whatnot, where your target audience are of the technical inclination.

    That is also why I have serious doubts about the ability for FOSS to unseat consumer-level software. Until FOSS administrators and coders wake up and realize that usability is a key cornerstone of effective software, people will continue paying for proprietary software that gives them just that.

  25. 4/94 through 2/95 by patio11 · · Score: 1

    You can read here, linked from TFA that it was from April '94 through February '95. I rather doubt that the numbers would be much more different now -- take a look at the Movable Type example cited later in the article, which covers totally voluntary donationware in the 2000s.

  26. Re:Surprising? by Anonymous Coward · · Score: 0

    Keep in mind that this is a perfect experimental design: there is a control group which is guaranteed to be indistinguishable from the experimental group, and nobody but yourself knows whats going on.

    This was NOTIt determined in a purely random manner on a straight 50/50 basis A Psuedo-random number generator is NOT truly random. The random functions in most software languages i've used result in very un-random results. I've seen a number of PCs generate the same 'random' numbers.

    2. guaranteed to be indistinguishable Colin Messitt is assuming that none of the users of this software ever discussed the software with any of the other users, something I highly doubt.

    3. but every fourth page of extracted text was reversed and every fourth printed page was replaced with an order form. The end-user could still see it was going to do the job, but he couldn't make beneficial use of it without registering. Could see it how? Some might assume the software is buggy (yes, a lot of users are that stupid).

    4. Assuming that if all copies had been restricted the monthly registration count would have risen by the difference between the "PoNC" and "Restricted " figures total sales Hes even ignored the Unknown registrations in his 'conclusions'. What if ALL of those registrations were from the uncrippled version, that makes the ratio 512:851 which is a lot closer and within the margin of error caused by all his other assumptions.

    A few other things that could also affect the results..
    Was there any alternative software available or did any become available?
    Change it so you know exactly how many people had each version.
    Was there any bugs in the 'cripple' code (something which could seriously affect the results)?
    Making each user aware of the differences between freeware, crippleware, nagware etc (a lot of people think freeware=shareware)
    Which OS was it written for, which did the users run and was any kind of improved help printing added to Win3.1, WfWg or Win95?

    His conclusions are also flawed.. His results could be used to make a different point if just a few different assumptions are made.. That this just proves that his software wasnt really worth paying for but some just had no other choice.

    Without a proper experiment, its not possible to really gain anything from this.

  27. Re:Surprising? by (A)*(B)!0_- · · Score: 1
    My point was merely that the parent to whom I was replying was stating that the concluded result was "it depends." This was not the result being presented.

    I was not stating that the results seemed correct to me - merely that they were stated much more precisely than "it depends". Thank you for your time.

  28. Re:You can't ride on the shoulders of giants that by LordKronos · · Score: 1

    Yet for all this supposed power of the FOSS movement, if the author of this bingo card creator is to be believed, there isn't even a really good open source bingo card creator.

    We're mighty and powerful, and you can't compete with us....oh, bingo card creator? no we don't have a good one of those.

    Another downfall of FOSS is thier inability to conduct expensive usability research studies. A thousand times that many unpaid giants will get absolutely nowhere towards making usable software without standing on the shoulders of those who actually make the money and can afford to do the usability studies. Every single FOSS product I've tried either has a sucky interface, or it has a nice interface which is more or less modelled after the closed source commercial software it tries to replace.

  29. Re:You can't ride on the shoulders of giants that by Darth_Burrito · · Score: 1

    it will become completely impossible for any fully independent developer to compete against the collosal pyramid of software resources being constructed by the FOSS movement.

    Most of the open source libraries I use are bsd licensed or lgpl or something comparable. On the other hand, I use plenty of gpl applications. I suspect this is the natural order of things. If you gpl an application, you don't cripple/restrict people who want to use the application. If you gpl a library, you do, and it can be every bit as annoying as downloading a shareware program and finding half the features have been disabled.

    Look at it this way. If you write a gpl application, everyone can use it as much as they want and with a few exceptions, no one has a reason to write a non-gpl version. However, with a library, if it is something useful, there are hundreds or thousands or tens of thousands of people out there who would benefit from a version with a less restrictive license like lgpl therefore people will be motivated to make one.

    Anyways, I don't think the gpl library resources will grow faster than other open source licenses that are compatible with closed source development.

  30. Re:You can't ride on the shoulders of giants that by arose · · Score: 1
    Yet for all this supposed power of the FOSS movement, if the author of this bingo card creator is to be believed, there isn't even a really good open source bingo card creator.
    No FOSS coder needed or wanted one, that's all.
    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  31. welcome to yesterday by weierstrass · · Score: 1

    >I don't know why the submitter had interest in a days old blog about a years old experiment

    because it was on Digg yesterday.

    --
    my password really is 'stinkypants'
  32. The Blog by Kadin2048 · · Score: 2, Interesting

    Did anyone else find it more than slightly ironic, given the discussion about Moveable Type and its move from donationware to crippleware, what the guy's blog is run with?

    That's right, it's ... WordPress.

    You know, the FOSS/GPL competitor to Moveable Type, which gained popularity in no small part because of the exodus of users from Moveable Type circa version 3.0, when they tried to cripple the free personal version. (I won't say that WP was created in response to that, because it wasn't and has existed as far back as 2001 in various incarnations, but it's hard to avoid noting that it definitely got popular as a result of MT's licensing fiasco.)

    I think it's also worth noting that Moveable Type has since restored their personal version to full-feature status; although I don't know what their exact motivations are, it seems inconceivable that the competition from Free sources wasn't part of the decision.

    I think there's a lesson here, but I'll leave determining what that is as an exercise for the reader.

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
  33. A Better Way by Anonymous Coward · · Score: 1, Interesting

    If Bingo-Card Creator is aimed at the educational market, he could probably make more money by giving it away. Once the fair-market price has been established, any copies that he distributes to legitimate educational institutions provide him with a tax write-off. Of course, if you don't have any other income, this won't do you any good. However, most (not all) shareware developers do it as a side business.

    There are also many other "customers" that fall into the same category as educational institutions. Non-profits, charities and even members of the active armed forces can qualify under the current tax code.

  34. Re:You can't ride on the shoulders of giants that by LordKronos · · Score: 1

    Exactly my point. Despite your claims that

    "it will become completely impossible for any fully independent developer to compete against the collosal pyramid of software resources being constructed by the FOSS movement"

    there are literally thousands of niche areas that are completely ignored by FOSS, and many more that are not ignored but not well done either. I never said they COULDN'T create a good bingo program. Just that they HAVEN'T. And I bet new niches pop up just as fast as the FOSS movement could fill the existing ones (if not faster).

  35. Its all about the marginal utility of the software by sweetnjguy29 · · Score: 2, Insightful

    How do most people buy and use software?
    1) Fully functional software that is pre-installed on their computer
    2) Use a light, but fully functional version, that is pre-installed on their computer
    3) Buy the full version of software needed at a store. Or, buy the pro version of 2), that has more features.
    4) Do internet research and find a list of shareware and freeware and try to find the best of the bunch for the lowest cost
    5) Get a list of FOSS/freeware from a knowlegable guru to install on their computer.

    Once someone gets software on their computer, they are usually very hesitant to get rid of it, especially if they like how it works. For example, I currently use CamFrog, which is slightly crippled. It only allows you view one camera at a time in a small window. Otherwise, it is fully functional. Now, as I become more addicted to using the software, I want to watch more than one webcam at a time, and in bigger windows. The marginal utility for the $50 pro version is huge!

    If the software is so crippled that I can't try it out, or have a chance to become reliant upon it, paying $ to use it might not be worth it.

    On the other hand, if its not crippled at all, and its fully functional, I have no incentive to give money at all, except altruisticly.

  36. Doom. by Anonymous Coward · · Score: 1, Informative

    "There is a belief in the online world that people will be more willing to compensate an author for a downloaded program that has full functionality, versus paying to unlock features in a shareware version. Someone actually put this idea to a test with surprising results."

    I'm not certain that iD would agree with this. Doom was released as shareware without all the levels. When they did try a shareware release with everything. People didn't purchase.[1}

    [1] Reference: Masters of Doom,ISBN:0-375-50524-5

  37. Re:You can't ride on the shoulders of giants that by someone300 · · Score: 1

    Have you used a modern GNOME or KDE desktop? They're very usable.

    At least with GNOME, many new computer users I've tried find it easier than Windows. Naturally people who are used to Windows have some switching difficulties though (button order, menu names etc.). There are always improvements that could be made, but they are very nice to use (at least the core apps). Also, I am a programmer and use GNOME, and I've never had issues with not being able to do something. If there's no GUI for some advanced task, there's the command line, but usually those sort of tasks are ones which normal users won't be doing.

    Personally, I find many of the cheaper proprietary apps (~$15 etc.) are clunky and badly designed from a usability aspect, and much opensource software is better. The reason for this is that very cheap proprietary apps (even ones that are popular) usually have only 1 or 2 developers, and their skillset is usually just coding and whatever the application is used for (graphics, sound, whatever). With popular opensource and large proprietary apps, there are often people contributing to the code who are specialised in usability.

    Much of Windows' usability issues probably come from the marketing aspect (lets make hundreds of things appear at once so it seems powerful!) and backwards human compatibility. Microsoft get burned every time they change a string on their interface, unfortunately this results in strange UI conventions that exist only because developers and users are used to them, and every release the interface becomes further disjointed from the backend which can be a pain from a developer/power user point of view. Vista seems to be cleaning some of this up, however.

  38. Re:You can't ride on the shoulders of giants that by Anonymous Coward · · Score: 0

    This is wishfull thinking. your thousands and thousands of developers are answerable to nobody, with little incentive to band together and get organised. In a company where people are paid, someone has the job to decide if conflicting feature A or B goes in. with FOSS its just a free-for-all. It just doesnt scale. Why do I care if developer 455 thinks my commenting style sucks? he's not my boss. Nobody is...
    Its got sod all to do with patents. Most people chosoe windows over linux, because most people want compatibility and some sembelance of tech support. How many different versions of linux are there? doing virtually the same thing. Theres no way it will ever be as easy to use as windows will.

  39. Re:My rant (feel free to mod down)GW-BASIC is out by xenocide2 · · Score: 1

    I don't recall class sizes of 15 at my own well funded suburban school district, but that's neither here nor now. I realize teachers definately have a severe budget constraint, which is probably why giving free stuff pulls in a lot of clicks from teachers. Certainly, I'd expect the best public school teachers to be masters of getting something for nothing. But I think the author's banking on the idea that if a teacher finds the budget for it, they'll eventually use it as more than just a one-off activity. Certainly, my fourth grade teacher used some word search software for students on a weekly basis for spelling / vocabulary words.

    But figuring out where these open source projects will come from is going to be a challenege. I think there's a lot of untapped potential here within schools. Most of these programs are simple to write if you can write software at all. It would be interesting to see high school students do an advanced / 2nd programming course duplicating the functionality of such a program at the request of a local teacher. Of course, it would require students to be taught a suitable language in the first place, so qbasic might be out, no matter how fun Gorillas and Nibbles are. You could even put the results on sourceforge and might get help from Edubuntu if they want to include the software.

    --
    I Browse at +4 Flamebait

    Open Source Sysadmin

  40. What about registration code support costs? by etresoft · · Score: 1

    I have a new shareware program I plan to release soon and I'm trying to decide if I should stay with shareware or go with donationware. TFA is a very important plot point for me. My primary motivation for considering donationware is the hassle of dealing with registration codes. I've done everything I can think of to make the code easier to enter. It just seems that people are unable to perform a simple copy and paste.

    So, this article tells me that donationware really isn't a good idea. It also says that if I do want to stay with shareware, I will need more motivation than just a nag screen. If I am going to get hassled by people who can't enter a registration code, I might as well get paid for the effort.

    1. Re:What about registration code support costs? by WuphonsReach · · Score: 1

      Some of the best registration code that I've seen tells you to copy the entire e-mail into the clipboard and then the program pulls what it needs. Unfortunately, I don't recall which program that was... probably UltraEdit, SecureCRT, FTP Voyager or maybe something else.

      Definitely about as simple as it gets.

      --
      Wolde you bothe eate your cake, and have your cake?
    2. Re:What about registration code support costs? by Anonymous Coward · · Score: 0

      > copy the entire e-mail into the clipboard and then the program pulls what it needs

      That's a great idea. I think I'll try this on my next release. Thanks for sharing that idea.

  41. Re:You can't ride on the shoulders of giants that by arose · · Score: 1

    No doubt there will be niches, but I doubt most of them can be filled by shareware.

    As I see it...

    Pure proprietary software will be pushed into "hard and specialized" niches, mostly math intensive stuff that only so many people can do well, FOSS in this domain is and will continue to be mostly unpolished university research. As the problems get better understood FOSS will move in and big players on to other grounds. This could go on for a long time.

    Bussiness applications will be mostly a thinlayer of proprietary stuff on top of a FOSS stack and in house software based directly on copylefted FOSS. This shouldn't shrink too much as long as new bussines methods are intorduced.

    Proprietary games will contine to sell mainly on expensive artwork, with the latest generation of engines beeing proprietary and older ones either directly freed (as id does now) or feature-duplicated by FOSS developers. Creating content for FOSS engines and experimental gameplay might be a niche for shareware authors.

    Mass market software will continue to be what dedicated FOSS developers do and as people come to trust it will replace most boxed software (maybe in the same boxes, we'll see how Xara does) and shareware. Shareware might continue to serve power user needs because it's developers are often close to users and can stay ahead in specialized features, but FOSS isn't weak in this aspect either.

    Single use applications (where traditionaly shareware has been very strong) and plug-ins will increasingly be implemented by power users as FOSS high-level programing languages, development enviroments and libraries mature.

    --
    Analogies don't equal equalities, they are merely somewhat analogous.
  42. What about "Buy it" support costs? by Anonymous Coward · · Score: 0

    One piece of software I have has a "try it" or "buy it" startup screen. Clicking on the "buy it" button brings up a screen were you enter pertinent information, and the server provides an internal code to the software once the purchasing process is complete. No C&P involved. Totally automated.*

    *If you're worried about people circumventing the lock as it were. Remember the trialware can be partial, and the act of purchasing downloads the rest for full functionality. This also reduces the incentive for a purchaser to share the full version.

  43. Findings relate to music... by no_opinion · · Score: 1

    So it should be of no surprise that most people who download from p2p will not buy the content they pirate, despite claims to the contrary. Actual consumer data shows this "try before you buy" theory is false, but that doesn't stop people from claiming it's true. It is nice to see some hard data from the software world that backs this up.

  44. Paying for GPL webware by Anonymous Coward · · Score: 0

    Agreed with everything. That's part of the reason you're seeing more "software as a 'web' service" (you know? the thing the FSF is trying to shut down). For me that's why I've abandoned the "retail" market, and deal strictly with businesses. More work, but less problems like you're mentioning.

  45. Re:You can't ride on the shoulders of giants that by abigor · · Score: 2, Insightful

    "Not too far down the line, it will become completely impossible for any fully independent developer to compete against the collosal pyramid of software resources being constructed by the FOSS movement."

    There are thousands of niche apps created by small vendors that have no open source equivalent, and never will. Give your head a shake, and stop dreaming.

    Realise that there will always be a place - a very large place - for proprietary, paid-for software. Usability, strange niches (like bingo cards), custom projects, games, and so on will always mean a huge marketplace for software. And yes, I have written Linux kernel code, contributed to projects like KDE and Asterisk, and so on and so forth. But I write closed source software for a living, on contract, and let me tell you, there is so much work out there it's crazy, and it's only getting bigger.

  46. There is "enough" management in FOSS by Morgaine · · Score: 1

    This is wishfull thinking. your thousands and thousands of developers are answerable to nobody, with little incentive to band together and get organised.

    They don't need to be organized. All they need to do is to add to the volume of FOSS resources, and they are doing that admirably and in collosal amounts. The size of the FOSS mountain is just mind-boggling already, and always increasing.

    However, there is another way of looking at this which perhaps will suit you better:

    They *ARE* being organized, not by management, but simply through the act of making things compile. It is the various APIs that ensure that people's separate efforts all work together. There's your "management". It's light-handed, but it works, superbly.

    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
  47. Sure, but proprietary costs can only rise by Morgaine · · Score: 1
    Until FOSS administrators and coders wake up and realize that usability is a key cornerstone of effective software, people will continue paying for proprietary software that gives them just that.

    That of course is true, but you missed the key point:

    "if you want to write something beyond your ability for total reinvention,
    you won't be able to make it shareware."
    (because of licensing constraints)

    Sure, people will continue paying for proprietary software that gives them what they want, if it exists. But the proprietary developer will have to continually reinvent everything he needs to create such products, and that places him at an immense disadvantage against those who make similar products based on FOSS code.

    If you extrapolate this trend, and give FOSS time to shave off the rough edges, it leads inescapably to vendors of closed products being entirely unable to compete with FOSS on product features, quality, and of course cost. This really leaves very few avenues for profit.

    Consequently, the days of proprietary code (for the masses, not bespoke) are numbered, except in niche markets not yet covered by FOSS capability.
    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
  48. You have more than one f/oss competitor by Joseph_Daniel_Zukige · · Score: 1

    BINGO is, like, trivial to implement. Once you know your dev environment, it is literally an afternoon or two of programming.

    It does make a good topic for a homework problem in an algorithms class, I suppose, or a good sample for showing the capabilities of a dev environment.

    But most of the work is in understanding your dev environment, whether the old Claris/AppleWorks spreadsheet with a bunch of referenced cells and a neat range for random-sorting the referenced cells, or an old basic interpreter with its implicit mono-spaced English output and maybe line graphics, or the original Mac "system" that was more a collection of techniques than an OS, or Java (with or without netbeans or eclipse), or Apple's new project builder and the OS it's embedded in.

    It would make an even better topic for homework assignment in a class on business models.

    The problem here is that you want people to pay you for things they should be trivially able to do for themselves, but can't very well with the current set of tools. If you could see the tool that wants to be built here and build it, you'd have a product that people would pay you to work on, whether under the dead "proprietary" model or under the dying shareware model (which, considering how Microsoft's products get around, is the only successful "proprietary" model that ever worked), or under the more open business models of so-called f/oss.

    If you can't see the tool that wants to be built here, crippleware won't take you very far either.

    1. Re:You have more than one f/oss competitor by cdrguru · · Score: 1

      The problem is that you make a really, really obnoxious assumption: that everyone can, should or want to write programs for a computer.

      We've spent the last 50-odd years proving that some people do and most do not. They just want to "use" a computer as an appliance. They do not want to be creative. They do not want to learn new things. They want to accomplish a task and be done with it.

  49. Re:Surprising? by rot26 · · Score: 1

    I was not stating that the results seemed correct to me - merely that they were stated much more precisely than "it depends". That depends on how you view his "experiment". If you view it as a test for HIS SOFTWARE, his results were pretty clear. But as he stated himself, THIS DOES NOT APPLY TO ALL SOFTWARE, as not all software lends itself to being crippled. Therefor, IT DEPENDS on what kind of software you are trying to peddle. Read TFA again.

    --



    To ensure perfect aim, shoot first and call whatever you hit the target
  50. Re:Surprising? by (A)*(B)!0_- · · Score: 1
    "That depends on how you view his "experiment". If you view it as a test for HIS SOFTWARE, his results were pretty clear. But as he stated himself, THIS DOES NOT APPLY TO ALL SOFTWARE, as not all software lends itself to being crippled. Therefor, IT DEPENDS on what kind of software you are trying to peddle. Read TFA again."
    You didn't make that point very well. Don't tell me to read the article when you're unable to communicate your thoughts.
  51. Re:Surprising? by arete · · Score: 1

    While I definitely believe in for-pay software, this analysis misses out on the really critical sharing effect. That is: Presumably every person who successfully adopts a piece of software increases the chances of more people using it. Especially now (as opposed to 94/95) that effect is huge - people like this guy talk on their blogs about software they love. This is SOMETIMES pay software... but when people get hit with the disabling features, SOME of them pay up and SOME of them simply stop using it.

    If you can guarantee 100% of people who might want to use your software will hear about it and evalutate it (might approach being possible in some narrow fields, maybe) then this is unimportant to you.

    I'm not saying it should always be free, but I'm saying the analysis is flawed without trying to take this into account. Personally, I think for a large class of inexpensive software I would try very hard to get users permanently addicted and using at least a basic version so they can talk about it.

    (Also in my opinion competing with a bunch of other free alternatives - a la Movable Type - is the antiperfect situation for getting a lot of donations. I think the Moveable Type data was seriously flawed for comparing to potentially novel software you might write. )

    --
    Looking for freelance Actionscript (Flash/Flex) or ColdFusion work and/or freelance developers. Email me, put Slashdot
  52. and your problem by Joseph_Daniel_Zukige · · Score: 1

    might be that you assume an awful lot about the assumptions that others have.

    Number one, in any particular school district, there is at least one hobbiest programer with the skills to slap together a word bingo card printing program in a reasonable small number of his spare time hours. Probably there is at least one such programer at any particular school. Okay, I'm restricting the scope of this conjecture to US schools, but I am assuming existing technologies. (I happen to have a couple such programs I have used to polish my own programing skills.)

    That said, this is the sort of problem that ordinary computer users ought to be able to create such a program as a word processing document. That such is not the case reflects just how misdirected the current application tech is.