PS3 Client for Folding@Home Debuts, ATI GPU Version Soon
eliot1785 writes "Stanford's Folding@Home project is reporting that Sony debuted a Folding@Home client for the PlayStation 3 today in Germany. Researchers hope to use the power of the PS3's Cell processor to greatly expand the number of FLOPS of which their network is capable. F@H also announced today that they will release a client capable of running on ATI graphics processors. With these two new developments, F@H hopes to raise the total power of their distributed computing network to 1-10 petaflops. At the upper end of that target, the network would be faster than any current supercomputer, at least in terms of FLOPS."
Reader TommyBear points out a collection of papers showing scientific advances made by the F@H researchers.
x86 continues to get left in the computational dust.
I have a friend who is a very senior engineer at NVidia who has talked about how sick and tired they are of having the boat anchor that is x86 tied to their hardware. And that they would love to just cut out Intel and just run Windows/Linux right on their hardware. Microsoft obviously felt the same way when they dumped Intel and switch to PowerPC with the 360.
The PS3 is supposed to completely support keyboard and mouse, have a full version of Linux sitting on the harddrive, and support homebrew development. If you can download and install normal Linux apps...a graphics programmer dream come true. Even cooler are the plans of Sony coming out with higher end PS3 models with more RAM or Cell chips. A Linux box with a couple gigs of RAM and dual or quad Cells, oh baby.