Decent Multi-Format SVG Converter?
gbulmash asks: "I've been messing with the graphics in the Open Clipart Library and it feels as if SVG is a standard like 'meatball' is a standard. Most of the graphics render just fine in Inkscape, but you'll get 5 different renders in 5 different applications. For example, one of the Baby Tux drawings renders differently in Firefox, Corel Draw X3, Illustrator, and Inkscape, and generates error messages from Batik's rasterizer. If I use Inkscape to export to EPS, the EPS opens in Illustrator pretty much like the SVG does, but (and this may be a problem with Corel) doesn't import well into Corel Draw X3. Is there an application that can render SVG images as well as Inkscape can, but will also produce an output to EPS & SWF that looks like the render? Is there something that can output to a more normalized SVG that will render more faithfully in Illustrator or Corel for the sake of conversion to EPS and SWF?"
Did you try Sketsa?
A previous Slashdot post linked to an article that listed 60 something
0 8_01_05.html
different SVG programs.
Vector vs Raster (at maa.org)
http://www.maa.org/editorial/mathgames/mathgames_
Sounds like an article that trudges through SVG compliance for
all these programs is needed.
A couple of years ago, I was trying to import/export Corel files and it was driving me nuts, and I tried several programs. Best results I got was from Canvas from Deneba. Haven't used it recently, but it boasts over 80 import filters.
Never play chicken with a passive aggressive.
I loaded up the 3 baby tux svg files from that site and they looked exactly the same to me in firefox and inkscape.
Make sure to use at least FF 1.5 as the 1.x series renders very poorly.
Anyway, I'm sure that the Inkscape folks would be interested in bug reports if there's something wrong with their EPS export. You could also try saving as PDF instead and see if that works better.
Please alter my pants as fashion dictates.
Incidentally Batik now has support for SMIL animation in SVN, which will be included in the next release.