Teaching Primary School Students Programming?
NotesSensei asks: "Recently I was teasing the teacher who runs the computer club in my sons' primary school: 'You teach the kids only how to use software but not how to make software.' Today I got an email: 'OK, you're in: teach them programming.' Now I wonder what language should I pick? My first lesson will be the board game c-jump, but after that? The contestants are: Kids programming language KPL (ab VB.net derivate; Java using BlueJ; Greenfoot (and the BlueJ); and HTML. Does it sound like I'm on the right track or should I try something completely different? We are looking at primary 3-5 (that's 10-13 in this part of the world). Where can I find inspiration for the curriculum?"
The freshmen level OOP class that I took taught us by using BlueJ and Karel. I loved it, thought it was fun and easy to use, and really helped teach solid OO concepts. I recommend it highly.
Have you considered python? It has an interactive shell, which will let the basic concepts of programming come through. Also, you could take the first parts of How to Think Like a Computer Scientist (freely available and modifiable) and adapt them to the age level. The first few lessons should be fine, although they might need expanded somewhat.
Alternately, perhaps something more graphic-oriented would be desirable. If it were still around and supported, I would suggest Apple's Hypercard program. It appears there are some clones out there also, although I have no idea how good they are. (The first alternative listed says it is popular with educators.)
Good luck.
Like most geeks of a certain age, I cut my coding teeth on BASIC, which in its traditional implementations (TRS-80, Apple ][, C64) was nicely interactive, but probably too boringly textual for Kids These Days.® Don't know how the "modern" versions of it compare.
Logo became available to me after I was "too advanced" for it, but certainly deserves a look as the "other" classical language for introductory programming.
I've heard some good things about Toon Talk.
Or there's always BrainFuck.
http://alternatives.rzero.com/
Yes, the read-eval-loop of lisps are great - in fact many advanced programmers say it boosts their productivity once they get into it (wish I could find the ML of the Crash Bandicoot team again...)
g uage
But how about Logo Programming language?
http://en.wikipedia.org/wiki/Logo_programming_lan
Another lisp dialect that is very easy for the kids. I find the 3 choices of the submitter (not the parent) a little too restrictive - and the limited experience I have with VB taught me it's absolutely horrible as a programming language. Variable settings I specified to be done wasn't because of some arcane rule or something else. Beginning programming languages should be as straightforward as possible.