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The Future of Human-Computer Interaction

ChelleChelle writes "Starting with the Xerox Alto and the Star, ACM Queue briefly covers the history of human-computer interaction from past to present. It doesn't stop there, however. Using a hypothetical situation involving context-awareness in cellphones, the author lays out his thoughts on the future of HCI, offering opinions, advice, and examples."

3 of 107 comments (clear)

  1. Re:Wiimote by demonbug · · Score: 4, Insightful

    Of course, for the vast majority of tasks done on a computer there is absolutely no advantage to a fully 3D environment. How does a fully 3d environment help me write a report? Track expenses? Find data (unless the data is 3d)? Unless you are working with 3d datasets (or games), there really isn't much (if any) advantage to a 3d environment.

    I'd be happy to be proved wrong, but I don't see much real advantage for the vast majority of computer users from the examples you gave - or any other 3d environment.

    That said, I've had an opportunity to use a CAVE system for a signficant amount of time, and there is no doubt in my mind that a true 3d environment makes it a thousand times easier to work with 3d data - I just don't think that most people would gain anything from this, and trying to force 2d applications into 3d is generally pointless and in fact counterproductive. Makes great eye candy, though.

  2. Re:Good article by SnefruDahshur · · Score: 3, Insightful

    I was more surprised by this "Personal computing launched with the IBM PC." WTF!? Writing about the history of personal computers and they can't even get that right?

  3. Too much Eye Candy makes your head Fat by neax · · Score: 3, Insightful

    Most of the new and upcoming technology that people *like* to talk about, is all the fluff. This is what marketing executives use to sell their products. The reality is that it amounts to nothing more than eye candy. People are attracted by good looking things and great sounding features, but ultimatley stay with something because of ease of use and performance.

    People appreciate things that look nice, like buying a new car...if it is a really great looking car, it is great for the first week, but if it is slow, drives like a dog and guzzles the fuel (a little heavy on the resources me thinks...) then ultimatley you end up hating the car, and if there are better options available you tend to go and find something better, because ultimatley we derive more satisfaction from a car that performs well....looks alone do not do it.

    Too much candy will give you a fat head. People are initially drawn into things that look nice because they are visually appealing and easy to figure out how to use. But once you know how to use it, you then want to cut the bull and find out the fastest and easiest way to do it.

    --
    Hard work is just an accumulation of the easy things that you didn't do when you should have.