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How Much Virtual Memory is Enough?

whitroth asks: "Ten years ago, Received Wisdom said that virtual memory should be, on the average, two to two-and-a-half times real memory. In these days, where 2G RAM is not unusual, and many times is not that uncommon, is this unreasonable? What's the sense of the community as to what is a reasonable size for swap these days?"

7 of 544 comments (clear)

  1. Re:Not much, anymore... by Propaganda13 · · Score: 5, Informative

    Simple. Monitor your own resource usage and figure out what YOU require. Everyone has different hardware, programs, and habits.

  2. Re:Not much, anymore... by larry+bagina · · Score: 5, Informative

    system control panel -> advanced -> performance options -> advanced - > virtual memory.

    Set to no paging.

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  3. Re:Not much, anymore... by megaditto · · Score: 5, Informative

    To control how much 'it will swap' on Linux:
    #echo [0-100] > /proc/sys/vm/swappiness

    A better question is how much memory you can address. Could your 32 bit Windows system address over 2^36 bits of memory (64GB), for example? And could you allocate over 2GB to windows kernel?
    Could your 64-bit linux system address over 2^48 bits of memory?

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  4. Pre-emptive swapping... by Junta · · Score: 5, Informative

    Linux has futzed with this a lot (and lets the user tweak VM behavior a lot, but /proc/sys/vm/swappiness goes a long way...), both linux and Windows will swap well ahead of not having free memory (for good reason). Just wanted to go into detail because I keep seeing people complain that they see swap used in linux or windows when they still have free memory, not realizing this isn't a bad thing generally.

    There are generally two strategies:
    -The common-sense one where you swap when you run out of memory. This makes a lot of practical sense on systems with limited write cycles (flash based swap, though you really never ever should do that anyway), and systems that want to spin down drives to conserve power for battery conservation. Performance wise (this may surprise people who haven't spent time thinking about it), this can often be bad. Avoiding swapping is generally only good on systems where resource utilization is carefully managed and you know it won't swap ever (the IO operations of unneeded can interfere with the productive activity of a constantly busy system). This is actually a vast minority of systems in the world (no matter how l33t one may think themselves, they most certainly don't have a usage pattern that would be impacted by the extraneous IO operations of occasional write to swap.

    -Pre-emptive swapping. When the IO subsystem is idle and the system can afford to copy memory to swap area, it does so (depending on criteria). Generally speaking it will select memory not accessed much and write it to disk, but leave the memory copy in place if the physical memory is not immediately needed. A fair amount of swap used in an apparently underutilized system is duplicated in physical memory and swap space. The benefit here is that if the process reads back that memory, it doesn't incur any penalty in reading it back despite it being also in swap (the system may make certain decisions on what is the best swap candidate and write to disk different data). The benefit of writing this stuff to swap even when not needed is clear when an application comes along that allocs more memory than the system has free in physical space. In the first strategy, this means the malloc blocks while data is written to disk, and the new application starting or needing a lot of data is severely impacted. In the pre-emptive swap case, system notices the condition, knows what memory it has a backup in swap of that hasn't been used lately, and can free that memory and satisfy the malloc pretty much instantly.

    To those who have 1GB of RAM or so it becomes less likely that the system will have to flush memory from physical RAM, but there is a balance to be struck between memory used directly invoked by applications, what the application memory access pattern is, and what ram you can use to buffer filesystem access. If your total application memory allocation is 75%, it still may make sense performance wise to only keep 50% of your physical memory dedicated to the applications, (the other bit relegated to swap), and 50% of the memory to buffer disk I/O.

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  5. Read (please!) by Anonymous Coward · · Score: 5, Informative

    Man, it's utterly depressing to see the same useless "rules-of-thumb" still in effect when the original question is asking if the rule-of-thumb is a good idea.

    1) Page space is not swap space. There's a small distinction that's generally lost (and generally ignored). Page space is used to move memory pages to and from disk. Swap space is technically to move entire processes out to disk. The difference is mainly based on when your OS was created (i.e., technological underpinnings) and no need to get into it now... but the difference is meaningful.

    2) Page space is not *free*. There's a misconception that if you have 500G of disk space then "how does it hurt" to put 8G of swap on 4G RAM. Depending on your OS, the size of the page table can grow remarkably depending on how much memory (RAM + VM) is allocated. This means that adding 2G of page space may not cost anything, but adding 2.5G may suddenly take up another chunk of real, non-pageable memory because the page table cannot itself be paged. This means that if your app is thrashing, then adding page space may make it worse.

    3) Even with lots of RAM, it's still often a good idea (depending on your usage) to have some page space. Modern OSes will still page out unused pages to use RAM for better stuff. I.e., if you have a huge file open in a graphics application, but are not actively using that application for a length of time (an hour, say) then the OS will page it to disk. This makes better use of your physical RAM. On some OSes the OS will use page space even if free RAM is available. It can then toggle a page out by flipping a bit in the page table and not have to do an expensive write.

    4) In some systems you can overcommit memory. Applications tend to request a lot more memory from the OS than they'll actually use. This is useful in many instances but it again depends on your usage. If you're running a single application that doesn't dynamically allocate memory then you can run pageless. If a new app requests memory that's not available then it will get a failure on malloc request. This can be desirable in some circumstances.

    5) There are benefits to running page space on a separate disk, but for the vast majority of home users, the difference is negligible. This applies to Windows and Linux. Once you start stressing the VM subsystem then a separate disk is highly desirable.

    6) You can create page files on Unix/Linux. It's not desirable generally because of the extra filesystem overhead and possibility of fragmentation. But hey, in a pinch it works.

    7) Why this 2x RAM rule? A lot of it comes from old VM subsystems that needed a "picture" of the entire memory space. This made the page-out algorithms easier to code. Newer algorithms don't require the 2X RAM.

    KL

  6. No...not really by Chas · · Score: 5, Informative

    There's no real hard and fast rule anymore. And setting it against a static value (like physical memory) is incredibly wasteful.

    It's a much better idea to set it interactively. Use the system without adjusting the Virtual Memory for a while. Then take a look at your usage and set your virtual memory against that usage.

    For instance.

    If you're in a Windows machine, let it run normally for a few days.
    Run everything the way you normally use it.
    Multiple apps, multiple instances, games out the ass, everything.

    Then open up the Task Manager and look at the Performance tab.
    Take a look at the Peak value under "Commit Charge".
    Set your virtual memory, min and max, at about 10% above that value to leave yourself a little headroom.
    Normally this will be enough to deal with your maximum swap requests.

    If, somehow, you begin bumping against virtual memory limits again AFTER that, bump it another 10%.

    If you still have problems, keep bumping it in 10% increments, and start looking for apps that are memory leaking.

    --


    Chas - The one, the only.
    THANK GOD!!!
  7. Re:Not much, anymore... by paganizer · · Score: 5, Informative

    Here is The True Word from a MCSE of long standing on the subject of virtual memory and windows (please note that nearly every person who has worked with windows will have a different true word):
    All windows: defrag your drives first.
    Win98SE: if RAM is =/> than 256mb, make Min setting equal to the amount of RAM, Max set to 1.5 the amount of RAM.
    If less than 256mb, set min setting to 1.5 times amount of ram, max to 2.5 times or 512MB, whichever comes first.

    Winnt:
    if you have 2 drives (not two partitions, two drives) create swap files with min/max equal to the amount of physical memory in the system on 2 drives. This is a way to make WinNT scream when it comes to disk writes
    Otherwise, if RAM is less than 256mb, set Virtual memory, both min & max, to twice your amount of RAM; if you have => 256MB, set min & Max to 1.5 times the amount of RAM.

    Win2k: if you have less than or equal to 512MB, set min to 1.5 times RAM, max to 2 times RAM. if you have greater than 512mb, set swap min/max to 1.5 times RAM.
    If you ever get an "out of virtual memory" error, defrag and add 100mb to min/max.
    If you have =/> 2GB RAM, disable swap, unless you are running server, in which case 4GB is the magic number.
    The 2 drive swap method just doesn't seem to work as well on Win2k as it did on WinNT; no clue why, but i've tested it repeatedly.

    WinXP Pro: Luser. why are you running the Windows ME of the 21st century? at least you aren't running WinXP home, though. just follow the guidelines for win2k, since that is all WinXP pro is, win2k with add-on crap, no changes to kernel or underlying function.

    Win2003: No clue.

    Vista: Not only have no clue, but I promise you I never will.

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