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The Top 100 Best-Selling PC Games of the Century

Ground Glass writes "They already did this for consoles and handhelds, but now Next Generationhas finished the cycle by releasing a rather more interesting list of the best-selling PC games released since 2000. It's more interesting as, since most everyone has a Windows PC in some form or another, the games that are purchased for it are...rather more esoteric than you'd see being bought on console. You may also notice the sales numbers are quite a bit lower than on the other lists — is this the spectre of piracy given form? In any case, there's plenty of data to interpret here."

97 comments

  1. "Century"? by DesireCampbell · · Score: 5, Funny

    This is like announcing the best games of the year in January.

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    1. Re:"Century"? by eln · · Score: 2, Funny

      Coming next: "I Love 2006" on VH1.

  2. Gosh by masklinn · · Score: 5, Informative

    Print link because, seriously, 10 words/page just so they can display more ads is annoying

    --
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    1. Re:Gosh by Enoxice · · Score: 1

      That link is pretty bad, too. I can't figure out which picture and description go to which title: http://www.next-gen.biz/images/stories/PCTop100/98 _slots2bboop.jpg probably doesn't go to 'Jurassic Park III: Danger Zone!', as it seems to indicate.

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    2. Re:Gosh by drinkypoo · · Score: 1

      They forgot a "clear: left;" or something in their styles. Actually it looks like they just straight left out some markup. We know they're fucking idiots anyway because they claim to have copyrighted the ordering of their list. Well, if they did it right, then they can't copyright it, because the order is based on the facts, and you can't protect those - the fact of number of units sold is what they're trying to copyright here.

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    3. Re:Gosh by ultranova · · Score: 1

      We know they're fucking idiots anyway because they claim to have copyrighted the ordering of their list. Well, if they did it right, then they can't copyright it, because the order is based on the facts, and you can't protect those - the fact of number of units sold is what they're trying to copyright here.

      Even if a top-100 list can't be copyrighted, I'm sure that "A method for ordering entities in descending order by some measurement of success and displaying the first n entries (where n is an integer) from the ordered list using a computer" can be patented.

      Besides, a top-100 list is a compilation of facts, so in all likelihood it can be copyrighted - or can you just photocopy a phone book ?

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    4. Re:Gosh by drinkypoo · · Score: 1

      You can't just photocopy a phone book, but you CAN scan/ocr it, do your own layout of the same information, and publish your own phone book. This is in fact why there are multiple phone books out there.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    5. Re:Gosh by BobTheLawyer · · Score: 2, Informative

      No you can't - copying and modifying is a breach of copyright law in most jurisdictions.

      If you want to produce a phone book yourself then you need to compile the information yourself. Perhaps you'll use the same sources they used; perhaps different. Perhaps some/all of these sources are themselves copyrighted and you'll need to pay a licence fee.

      Makers of phone books and similar directories will sometimes insert phony entries so they can catch any competitors who copy their data.

  3. Variety... by ChowRiit · · Score: 5, Insightful

    There tend to be a lot MORE PC games than console games released, so the market is more spread. The report is also only since 2000, which means that games from '05 and '06 have had far less time to sell budget copies and the like, than big games released 5 or 6 years ago.

    Also, some people have terrible taste...

    1. Re:Variety... by masklinn · · Score: 5, Interesting

      And the numbers are also USA only, the charts would go much higher if they were, say, worldwide, or even Japanese only (for example no console game goes above 2.5m sales, in Japan the DS alone has 3 3-million sellers)

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    2. Re:Variety... by ChowRiit · · Score: 2, Insightful

      The USA market as a whole has never been known for uh... informed buying habits. Say, Deer Hunter is high on the list! What a shock...

    3. Re:Variety... by mwvdlee · · Score: 1

      Including Korea would probably slam Starcraft firmly at #1.
      WoW is probably selling like hot cakes, so it shouldn't take too long for it to overtake Diablo II.
      Notice a pattern here? I've never been much of a fan of the genre, but you've got to admire Blizzard for doing so well.

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    4. Re:Variety... by ChowRiit · · Score: 1

      Starcraft is pre-2000 ('97 if I remember right? Definately later 90s), therefore wouldn't make it on the list. If you did a list of sales all time, via online AND stores, from the whole world, and I'm not sure what would win. I rather suspect it would be something suprising though, most likely an older game that's just kept selling for a long time... I'd be interested to see the results of any study like that, although I doubt the data's there to do a decent study.

    5. Re:Variety... by MobileTatsu-NJG · · Score: 1

      "The USA market as a whole has never been known for uh... informed buying habits. Say, Deer Hunter is high on the list! What a shock..."

      As I recall, Deer Hunter was cheap, a simple concept, and had mass appeal. I could see my Dad picking up that game, for example, but never Quake. I couldn't tell you from first hand experience that it was a good game, but I wouldn't make rash judgements on the informedness of American markets based on the sales of Deer Hunter.

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    6. Re:Variety... by ChowRiit · · Score: 0

      I only meant it as a humerous comment, but my point was this is sales of games in shops, often big stores like Wal-Mart, so a lot of these are going to be impulse purchases et cetera, rather than buying a game you've read reviews of et cetera.

      Also, Deer Hunter was apparently terrible, it got some impressively low scores, but involved shooting cute animals for no particular reason, so sold well.

    7. Re:Variety... by AcidLacedPenguiN · · Score: 0, Flamebait

      Yes but most of us in North America don't really enjoy tentacles 'attacking' scantily clad anime girls.

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      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    8. Re:Variety... by masklinn · · Score: 1

      I must say that even though I tried to find them as hard as I could, I still have to find tentacles and scantily clad schoolgirls in New Super Mario Bros, Animal Crossing or Brain Age.

      Could I know the way to get to them?

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    9. Re:Variety... by AcidLacedPenguiN · · Score: 1

      did you try to Konami code?

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    10. Re:Variety... by WageDomain · · Score: 0

      You're making this statement assuming that people in Korea actually BUY video games.

    11. Re:Variety... by masklinn · · Score: 1

      Yeah, first thing that came to my mind, didn't do much

      --
      "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    12. Re:Variety... by KDR_11k · · Score: 1

      We're talking about PC games here. While it's true that not all PC games are Hentai games in Japan, the vast majority is and as such if you're looking for PC games in a japanese store you get guided into the basement, into the corner with the porn.

      PC gaming has pretty much zero presence in Japan and as such including that market would be pointless. Europe is a different thing altogether, in some European markets PC games outsell console games regularly.

      --
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    13. Re:Variety... by AcidLacedPenguiN · · Score: 1

      did you try it backwards? everyone knows that everything played backward is more evil!

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
    14. Re:Variety... by Wolfrider · · Score: 1

      Including Pitfall?! Aaagh, my childhood memories of the Atari 2600 are Teh Sc4rr3d...
      [ wanders off with a hurt expression ]

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      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
  4. US only, stores only by LarsWestergren · · Score: 5, Interesting

    These numbers are for the US only. In Sweden at least, the PC is still the number one platform, though if you take all the different consoles and handhelds games taken together that is a bigger market. They people who did this article also admit that they don't count sales by, for instance, Steam.

    Penny Arcade summed it up pretty well I think -
    "Also, when it was announced that Dark Messiah would be built using the Valve's Source engine, I said that if a publisher of Ubisoft's scale chose to deliver a title through Steam, digital delivery would quickly cease being a novelty. Well, that's happening. One sometimes hears that PC gaming is dead, and then you see something like what Valve is doing with Episode 2 and warmth spreads throughout your entire body - even if their bet is being hedged on next-gen systems. We know how good we have it. But try to find evidence of a strong PC platform at dedicated game retailers and the main thing you will find is that they have no interest in it. The games can't be traded in, and a PC gamer probably doesn't attach guides or peripherals to their purchases at the same rate, so it exists outside the philosophical continuum of their business. I'm aware that many gamers find Steam or other ethereal delivery methods distasteful, and I wonder how long they will have that luxury."

    Well, as long as Neverwinter Nights 2 comes, I will be a happy gamer for a looong time.

    --

    Being bitter is drinking poison and hoping someone else will die

    1. Re:US only, stores only by Anonymous Coward · · Score: 0

      IMO the PC as a gaming platform in North America is dead as compared to what it once was. The reason for this is quite simple, besides gaming there is little that the average user will do on their system that would require an upgrade at this point in time; take a $500 system from 2 years ago and you can surf the web, check email, word-process, and do most multimedia functions that average users do at basically the same speed as the top of the line system today. At the same time, although some developers are making more modest demands on hardware (WoW), many developers are still expecting their customers to maintain a 12-18 month upgrade cycle. What this means is that the big-budget games are moving away from being PC exclusive to being ported to the consoles (or possibly just being released exclusively to consoles).

      At the same time, the PC as a gaming platform is also thriving as a gaming platform in North America. Practically everyone owns a PC that is capable of producing graphics at a far higher level of detail then the N64, and most people's computers are more capable then either the PS2 or XBox; what this means is that smaller developers can spend their time producing more modest games and sell them for less, at a higher margin, to a smaller audience and still survive.

    2. Re:US only, stores only by nutshell42 · · Score: 2, Interesting
      Point in case:

      Half-Life 2
      Publisher: Vivendi Games
      Developer: Valve Software
      Released: Nov 04
      Estimated Sales: 680,000

      Valve says they've sold 4 million copies of Half-Life 2 (here). This means the list's numbers are less than 20% of all sales. The rest was sold outside the US (as the parent pointed out, the PC is more important in Europe and elsewhere) and online. While Valve's Steam means that this is probably more pronounced for HL2 than for other games (otoh certain genres tend to do better in different countries, so even if HL2 is an exception, it shouldn't be the only one) it nevertheless shows that that list is pretty much worthless.

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    3. Re:US only, stores only by nutshell42 · · Score: 1
      Oh and one other thing:

      The 21st century began 2001-01-01. The first decade of your life's over the day you've lived 10 years, i.e. your 11th birthday. Same principle applies here.

      So the correct title for the article would be "The Top 100 Best-Selling-According-To-A-Metric-Accounting-For- About-20%-Of-Sales-That's-Additionally-Skewing-Res ults PC Games of this Century-and-the-last-year-of-the-last-one." But I guess the editor shortened it.

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    4. Re:US only, stores only by ultranova · · Score: 1

      The 21st century began 2001-01-01. The first decade of your life's over the day you've lived 10 years, i.e. your 11th birthday. Same principle applies here.

      This, of course, assumes that "century" is a fixed length of time. Is this actually accurate, with leap years and such ? And let's not forget that we've switched calendars a few times between year 1 and now...

      --

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  5. Scrabble? by Drakin020 · · Score: 0

    You know I find it very funny that Scrabble was higher on the list than ghost recon....

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    1. Re:Scrabble? by eln · · Score: 1

      That's because Scrabble, like many of the games on this list, can be purchased for less than $10 at WalMart. People actually have to think about buying a game that costs $50. A $10 time burner is an impulse buy on your way to the shoe department.

    2. Re:Scrabble? by ChowRiit · · Score: 1

      It's not really suprising, universal appeal and a quick and easy to pick up game that everyone knows how to play is likely to outsell even a big name gamers only type game. Serious gamers only make a small proportion of PC owners these days...

  6. PC Gaming is dead. Long live PC Gaming. by AKAImBatman · · Score: 1, Flamebait

    It's just shocking how much this article exposes the decline of PC Gaming. In the 90's, top sellers were the Wing Commander Series, LucasArt Adventure Games, Command and Conquer RTSes, Doom, Tomb Raider, and other Genre-busters. On the other hand, the list for this decade breaks down to:

    - 1/3 "Edutainment" games
    - 1/3 "Classic" Shovelware
    - 1/3 Playing off of names from movies and OLD video games
    - 1 MMORPG that took the PC community by storm

    What's really shocking is that I can't find a single "must have" game on that list. (Unless you count WoW as a "must have" game rather than a service.) I'm tempted to blame the fact on the lack of originality from game makers, but the lack of a single instance of Activision's Star Trek properties on that list probably says a lot about how the PC Gaming market currently views originality. I mean, you'd think that Bridge Commander would be on there. Not to mention the Elite Force and Armada series. (Even if they are based on tired properties.) Each of those games showed a lot of innovation that was surprisingly not rewarded.

    1. Re:PC Gaming is dead. Long live PC Gaming. by ChowRiit · · Score: 2, Interesting

      Firstly, it's on half the timeframe of the 90s you cite.

      More to the point, it's not a DECLINE, it's just a wider variety of people buying games, resulting in sales of games not purely based on the classic male, 20something gamer formulae. I hate the way people attribute a wider variety of people buying games to a decline..

      Also, I saw at least 4 MMORPGs, and you complain about using old games, and yet you refer to the Wing Commander series and the Command and Conquer RTSes. You can't have it both ways...

    2. Re:PC Gaming is dead. Long live PC Gaming. by AKAImBatman · · Score: 1
      Firstly, it's on half the timeframe of the 90s you cite.

      3/5th's, actually. And all the best stuff was out by the mid-90's. (Being DOS-based and all.)

      More to the point, it's not a DECLINE, it's just a wider variety of people buying games

      I would agree if the titles on the list were all exemplary in their categories. But they're not. The Atari packages & Frogger remake are perfect examples of this. These packages were piss-poor excuses for releases, playing entirely on existing franchises without actually delivering on that franchise. The fact that they made more money than a franchise that actually *did* deliver (e.g. the aforementioned Star Trek games) says a lot about the market today.

      you complain about using old games, and yet you refer to the Wing Commander series and the Command and Conquer RTSes. You can't have it both ways...

      Actually, I can have it both ways. The Wing Commander and C&C series were born and were at their height throughout the 90's. e.g. Wing Commander I - III spanned 1990-1994. The later games carried the franchise all the way to 1998, but without as much success. Similarly, C&C through Red Alert spanned 1995-1996. The games that are released under that banner today have almost nothing to do with those Genre-busters of the day. As a result, the "Command and Conquer", "SimCity", or "Frogger" games are poor attempts to cash in on the name rather than massive efforts to carry the franchises forward.

      I don't even remember the last time I used the words "gaming goodness" in context. :(

      Also, I saw at least 4 MMORPGs

      Which ones? I only spotted WoW. (Not counting the Everquest "expansion pack". I'm not sure how that qualifies as a full game, anyhow.)
    3. Re:PC Gaming is dead. Long live PC Gaming. by ChowRiit · · Score: 1

      MMOs: Star Wars Galaxies is in there, Dark Age of Camelot, the Everquest expansion pack (it was the only part of the series released after the 2000 cut off point), WoW of course. If there was another I've forgotten it, but I seem to remember seeing a 5th, could be wrong.

      The thing is, there's no comparison here of numbers sold compared to your 90s classics. So a few games are selling well by pitching themselves to impulse buyers, and hoping noone reads reviews and the like? As long as quality games are coming out too, see Half Life 2, Far Cry, Doom 3 from the list, all of which have been in their own way benchmark games for the FPS genre (although less so Doom 3), RTSs like Empire Earth and Rome Total War. Sure, they're based on ideas done before, but the more games in existance, the less totally new ideas there will be. I for one think as long as each game is better than the previous games, whether it uses unique ideas or simply combines a number of existing ones with a few neat ideas of their own to make a better game than anything preceding it, what does it matter?

      I used to play a lot of the 90s games you name, and sure, while they're fun still, I still tend to more enjoy playing many of the newer releases.

    4. Re:PC Gaming is dead. Long live PC Gaming. by gravis777 · · Score: 1

      I disagree. There are several must have games on the list, including The Sims, FarCry, any of the Need for Speed games, and HalfLife. Alice is also an extraordinary game, and if you have not played it, I suggest going down and digging it out of the used game stash at your local EB Games or Gamestop.

      I do have to agree that PC gaming is pretty much dead. I have an Athlon 64 with an NVidia 6600, and still, if I have the choice between PC and console, I usually take the console, despite the fact that the PC is hooked up to the HDTV and games such as Farcry on the tv look way better than the console equivilants. Why do I prefer the console? Its just more convienient. There are only a handful of games I play on the PC, and its because those games just play better on the PC. Of course, they are limited to FPS shooters, The Sims, Alice, and the Harry Potter games (I am also surprised that Sorcerer's Stone was so high, but it was fun, and really made good use of the technology available at the time, considering it was a francise title). Shoot, you look at the games sitting around my computer that I regularly play, and here is all you see: 7th Guest, Harry Potters 1-4, Harry Potter Quidditch World Cup, Alice, The Sims (and all expansion packs), The Sims 2 (and expansion packs), Alice, Duke Nukem 3D, Star Trek: A Final Unity, Sim City 4, Doom 3, Unreal Tournament 2004, Need For Speed Porsche Unleashed, Bejeweled 2 and Majhong Towers 2. All other games are for the Playstation. Believe it or not, I had GTA Vice City for the PC, but when I bought the PS2 later, I picked the game up for it, and play it more on the PS2 even though the PC version is supperior in so many ways. Its the whole convienience factor. Yeah, Piracy may play a small percentage in the low number of PC sales, but I think most people are like me, if given the choice, they prefer to play the games on their console.

    5. Re:PC Gaming is dead. Long live PC Gaming. by robson · · Score: 1

      MMOs: Star Wars Galaxies is in there, Dark Age of Camelot, the Everquest expansion pack (it was the only part of the series released after the 2000 cut off point), WoW of course. If there was another I've forgotten it, but I seem to remember seeing a 5th, could be wrong.

      The fifth MMO on the list is City of Heroes.

    6. Re:PC Gaming is dead. Long live PC Gaming. by eepok · · Score: 2, Insightful

      The list wasn't the "BEST GAMES of the last 5 years", it was "THE MOST STORE-BOUGHT games of the last 5 years".

      It has nothing to do with the quality of the games, but instead what people most frequently purchase at store as opposed to online/delivery or digital download (such as EQ expansion packs).

    7. Re:PC Gaming is dead. Long live PC Gaming. by AKAImBatman · · Score: 1
      It has nothing to do with the quality of the games, but instead what people most frequently purchase at store

      Which tells you a lot about where the industry is going. Think about it. The game studios see these exact same numbers. When they find that putting out a POS like Frogger or Atari's Classic Collection nets them big bucks, which do you think they're going to invest in: The innovative games or the rehashed brands?
    8. Re:PC Gaming is dead. Long live PC Gaming. by Blakey+Rat · · Score: 1

      Did you read the article? First of all, it has three Blizzard games: Diablo II, Warcraft III and World of Warcraft. It has Halo. If those aren't "must have" games, then I'd like some of what you're smoking. Secondly, it *does* have "genre-busters", for instance, Black and White, trucking sims, train sims, or THE Sims.

      I think you had this gripe about how gaming was so much better "in the olden days" all thought up and probably half-written before you even glanced at the article in question. Sure the list contains a lot of Deer Hunter/Atari Arcade Classics-type titles in it, but all-in-all, it's not a bad list at all and to me it signals that good games, generally, really DO get noticed.

    9. Re:PC Gaming is dead. Long live PC Gaming. by AKAImBatman · · Score: 1
      First of all, it has three Blizzard games
      So?

      Diablo II, Warcraft III and World of Warcraft
      More sequels that cash in on great games from the 90's! Whoo Hoo! You've just, like, totally proved me wrong, MAAAAN!

      It has Halo.
      Is that supposed to mean something? Halo is a run-of-the-mill first person shooter. It's big claim to fame was bringing a computer FPS experience to consoles. Considering that we're talking about PC Gaming, I'm not all that impressed.

      Secondly, it *does* have "genre-busters"
      Really? Well, this ought to be good.

      for instance, Black and White, trucking sims, train sims, or THE Sims.
      Trucking Sims? Like this one? A train sim? Like this one? (Oh, but it's from Microsoft, so it's new and shiny!) Black and White and THE Sims are both questionable, but I'll be nice and let you have them because they're "must haves" for you. Apparently you've never seen a decent simulation game before.

      I think you had this gripe about how gaming was so much better "in the olden days" all thought up and probably half-written before you even glanced at the article in question.
      Listen, sonny. I may be so old I remember when the dinosaurs stomped across the Earth, but I *do* remember what composed original and entertaining games. Even your best examples are pushing it, and don't come anywhere near to the impact that the classic games from the 90's had on the market. Thanks to you young'uns and your fancy eye-candy-and-sequels-in-place-of-real-gameplay, we old fogies have lost our wonderful community filled with pointy sticks and coconut monkeys! So don't go lecturing me, ya' whippersnapper! Now get back to yer' trendy dance pads and XBoxs, and quit trying to argue with the adults!

      Oh, and stay off my lawn! Damn kids.
    10. Re:PC Gaming is dead. Long live PC Gaming. by KDR_11k · · Score: 1

      Don't forget that these are ranked by units sold, not money earned. A 50$ game selling 200k copies is going to bring in more money than a 10$ game selling 500k copies yet would be much lower in rank. Most of the cheap crap in that list is also sold for cheap which means it must make up for its price in volume.

      --
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    11. Re:PC Gaming is dead. Long live PC Gaming. by eepok · · Score: 1

      Well, those are just a couple of the target audiences. Companies target multiple audiences. If I had the money and the knowledge of these craptacular rehashes 10 years ago, I would have invested in the rights and pushed them on the unsuspecting Wal-Mart throngs myself. Deer Hunter! for god's sake.

      I don't think it's a show of market influence though. Blizzard et al aren't dropping their current money makers for the sake of Atari re-stamps and I'm not going to pop on over the next department store to buy my games. Differenct targets, different games.

      I would like to know how many Everquest and EQ Expansions have been sold though. At stores, online stores, and streaming installation.

    12. Re:PC Gaming is dead. Long live PC Gaming. by KDR_11k · · Score: 2, Interesting

      Railroad Tycoon is an economy sim, not a train simulator. A train simulator is like a flight simulator, just with trains. I.e. you are the driver and can take the train along real routes. You don't worry about building routes or making a profit, you drive the train. Sounds boring and I suppose it really is but since the Microsoft Train Simulator is GAINING shelf space instead of losing it there has to be some pretty large demographic that enjoys it. Probably overlapping with the demographic for model trains.

      --
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  7. Why stop at Centry when... by SteroidG · · Score: 3, Funny

    You can name it "The top 100 best-selling games of the Millenium"!

    1. Re:Why stop at Centry when... by meridiangod · · Score: 1

      You could... However, you'd then have to exclude all of the games from 2000.

  8. Shenannagins by Drakin020 · · Score: 0, Funny

    You know when scrabble beats ghost recon....or freaking clue was higher on the list than Morrowind
    I have to call shenanigans. Let's see what else we have.
    Tonka Dig N Rigs Play set one below MechWarrior 4?
    Bob the builder 1 below Far cry? wow this is getting funny.
    Wow the game of life as better than Unreal 2k3
    weee Atari arcade hits higher than Rome Total war.
    OMFG Barbie pet rescue higher than Far Cry Unreal 2k3 Ghost recon and Morrowind....what the freaking hell

    This is just completely bogus. Half of these crazy ass games that out shot the major hits I haven't even heard of...I mean seriously BARBIE PET RESCUE number 28 on the list...
    Anyone else find these to be a bit bogus?

    --
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    1. Re:Shenannagins by AKAImBatman · · Score: 1
      This is just completely bogus. Half of these crazy ass games that out shot the major hits I haven't even heard of...I mean seriously BARBIE PET RESCUE number 28 on the list...
      Anyone else find these to be a bit bogus?

      Been to Walmart lately?
    2. Re:Shenannagins by ChowRiit · · Score: 1

      PCs are not just owned by 20something men anymore, shockingly other groups of people are buying games, and distorting the sales accordingly. If ~10 year old girls are playing games, I think they're more likely to be wanting Barbie Pet Rescue to Doom 3, don't you?

      This is PC game sales in US shops. Why are you so suprised that PC owners other than hardcore gamers might pick up a game they think looks interesting, or young children might want to play a family friendly game like Bob the Builder?

    3. Re:Shenannagins by eln · · Score: 1

      Go look at the PC games section at your local WalMart. All of the games you mentioned are mainstays there.

      The PC gaming market is hitting the mainstream now, and these titles reflect that. More people that are not hardcore games are buying games, and they are buying simple, cheap games that don't take a lot of time investment, and don't require a top of the line computer. This list illustrates why everyone is frothing over the "casual gamer" market: all of these games were designed for casual games, and are purchased by them.

      Sure, most of these games would not be purchased by the types of people who frequent Slashdot, but I think this list should make it clear that those types of people do not make up the majority of game buyers.

      This list is not about the QUALITY of these games. Clearly, most of these games are fairly pointless, simple, poorly implemented diversions. However, they sell more copies than the big games that hardcore games drool over, and so they make this list.

    4. Re:Shenannagins by Drakin020 · · Score: 0

      Well the theroy on cheaper games may be true however think of it this way.
      Unreal cost 50 bucks well say.
      Bob the builder is 10 bucks.
      In order for bob the builder to have a higher profit you would in theroy sell 5 copies over 1 unreal
      So that means if 1 million copies of unreal sold then 5 million of bob the builders sold above that...
      That's just crazy to me but I guess anything is possible.

      --
      The greatest revenge in life is massive success.
    5. Re:Shenannagins by BenjyD · · Score: 1

      You do realise that profit = (value of sales) - (cost to produce), right? And that Unreal probably costs an order of magnitude or two more than a Barbie game to produce?

    6. Re:Shenannagins by Anonymous Coward · · Score: 0

      In the first paragraph, they comment that "the list is based on units sold"...

    7. Re:Shenannagins by Anonymous Coward · · Score: 0

      Unreal tournament development cost: $20m Barbie Pet Rescue development cost: $2m

      (Note: numbers provided by the institute of pulling numbers out of your ass)

      So you can see that it isn't as simple as saying "you have to sell 5 copies of Barbie to equal one of Unreal". Unreal has massive barriers to entry: the system requirements, time investment, reflexes required, and of course the $50 price tag itself.

  9. Wow. by crhylove · · Score: 1

    There are some real stinkers on there. I was hoping to maybe find a gem in the list I hadn't given a shot yet, and didn't see ONE! It's bewildering to me that San Andreas didn't make the list either. That game is fundamentally more powerful than nearly any other game ever made on several levels. I've been especially enjoying SAMP, as well, which is a multiplayer mod. Not to be confused with "Multi Theft Auto" which sucks.

    Luckily the emulator scene is still going strong, so us PC gamers can still run lots and lots of great console games, albeit a little later in the game, so to speak.

    --
    I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
    1. Re:Wow. by Anonymous Coward · · Score: 0
      I was hoping to maybe find a gem in the list I hadn't given a shot yet, and didn't see ONE!

      Operation Flashpoint
      Icewind Dale
      Dark Age of Camelot
      City of Heroes
      American McGee's Alice
      Bob the Builder
      Dungeon Siege

      I don't know if these are gems, but I have been living in a cave since I have never heard these advertised or saw them displayed. Not everyone who plays games wants to talk about games, read about games or obsess about games.

      It is a consumer product that requires proper marketing. I'm going to bow to the collective stupidity of this best-seller list and buy the first one of these 7 that is now half price and isn't an RPG, FPS or MMORPG.

      If I don't play it, the kids will.

    2. Re:Wow. by Anonymous Coward · · Score: 0
      It's bewildering to me that San Andreas didn't make the list either. That game is fundamentally more powerful than nearly any other game ever made on several levels.
      What does "fundametally more powerful" have to do with units sold in American stores?
    3. Re:Wow. by FriendOfBagu · · Score: 1
      It's bewildering to me that San Andreas didn't make the list either.

      Keep in mind that each franchise is only listed once on the list. GTA3 was the best selling title in the franchise on PC in the last 6 years with 420,000 units, but franchise sales were 1.1 million. So even if Vice City matched GTA3's 420K, San Andreas still sold at least 260,000 units, which beats many games on the list.

  10. Worst List Ever by Anonymous Coward · · Score: 0

    The Top 10 are;
    01. The Sims
    02. Diablo 2
    03. World of Warcraft
    04. Harry Potter and the Sorcerers Stone
    05. Zoo Tycoon
    06. Sim City 3000 Unlimited
    07. Warcraft III: Reign Of Chaos
    08. RollerCoaster Tycoon 2
    09. Medal of Honor Allied Assault
    10. Age of Mythology

    I wonder so what the criteria for the sorting of the list where.

    The best game this century will be The Sims. PLEASE! WOW was number 3, Diablo 2 was number 2. Really? Diablo2 better then WOW? Even worse was that Civ3 only came in at number 21.

    What where they thinking and what are they doped up on, cause if The Sims is the best this century will have to offer I really do want some of what they are smoking.

    1. Re:Worst List Ever by elzahir · · Score: 1

      RTFA. It's based on sales.

      --
      For a successful technology, reality must take precedence over public relations, for nature cannot be fooled - R Feynman
    2. Re:Worst List Ever by Anonymous Coward · · Score: 0

      Missed page 11 that said it was based on sales. SORRY!

      But still game of the century only six years in? A game like Diablo2 must be on the last ledge of possible sales, WOW is going to go past it since it is still selling quite well.

    3. Re:Worst List Ever by Anonymous Coward · · Score: 0

      Missing parts of the article is normal; most Slashdotters don't even read it. Even missing the key point of the summary ("...list of the best-selling PC games released since 2000...") is not unprecedented. But failing to read the goddamn title is a new low even on /.

  11. Contridictions by Alcoholic+Synonymous · · Score: 1

    The article is trash.

    It throws out some easily refutable numbers. World or Warcraft and it's 6.5+ million subscribers makes it the most profitable game of all time. It's shaking the game industry by syphoning off a huge percentile of money. The Sims never saw numbers like this in either sales (expansions) or subscriptions (the real money). Ever.

    #7, Warcraft III, mentions starcraft as an impossible comparrison for success, and yet in the same line implies that SC didn't even make the list. (Didn't fully RTFA, so it may have, but #7 says it didn't.)

    Mentioning these may make me seem like a Blizz fanboy, but I'm not. I just happen to know that Blizz made these games, and they all changed the face of the industry. WoW and SC both have had more impact in sales, culture, and game industry direction than the #1 pick. In fact, most of the Blizz games are still in production and sell to this day.

    Facts are facts, and these numbers in this article are not in fact, facts. It's a very bad opinion piece from a very niave fanboy perspective. My brain hurts from havign looked at it.

    1. Re:Contridictions by ChowRiit · · Score: 1

      It's store sales, I rather suspect a lot of WoW sales are from online shops and the like, and the list is ONLY US sales.

      Also, Starcraft is pre2000, the list is ONLY games released 2000 or later. RTFA.

  12. That's it, I've had it by Trails · · Score: 3, Interesting

    The lower PC sales have very little to do with piracy. Fiascos like Anarchy Online's non-functional release are what almost killed PC gaming.

    I know several people who stopped PC gaming because a) some games are released in a state that doesn't even merit the term "beta" b) Windows is so flaky, buggy, prone to spyware. Gamer does not necessarily imply technical understanding, and console's are so easy. That's why consoles sell more games.

  13. Why only six years? PC gaming is not much older. by Were-Rabbit · · Score: 5, Interesting

    The whole PC gaming genre is only about 20 years old. This list would be far more interestng if they included the biggest-selling, PC games of all time. I don't doubt that The Sims would probably still be in the top spot, but I would be far more intersted to see how the following games fared:

    - The various Ultima games
    - The various Monkey Island games
    - The individual LucasArts games like Sam and Max, Maniac Mansion, and Day of the Tentacle
    - Myst
    - The various King's Quest games
    - The various Space Quest games
    - The various Leisure Suit Larry games

    ...and countless others. To take the last six years and compile a "most sales" is ludicrous. We're only talking 20 years or so. Would it have been so dreadfully hard to include all of PC gaming history?

  14. First Impressions by Magada · · Score: 1

    1. Really smart and innovative games sell.
    2. 5-yr old level stuff like the sims also sells. Big Time.
    3. Adventures DO NOT sell.
    4. Sim-anything-economic is a sure-fire hit. Especially if it has rails somewhere in it.

    --
    Something bad is coming when people are suddenly anxious to tell the truth.
    1. Re:First Impressions by PaganRitual · · Score: 1

      5. Idiots will come to forums and post detailed critiques of how they don't understand being placed above when they didn't even read the fucking article header saying that it was BASED ON SALES

  15. Dupe... but an interesting one by Hoplite3 · · Score: 2, Insightful

    I saw this here before.

    Despite the hyperbolic title, it's an interesting article. NetGen is a US console game maker's rag, so that's its slant. People around here seem to hate it, but I feel like I have a better handle on their bias than the "for gamer" sites. You might argue about sales in Japan or the triumph of PC gaming, but that's not the point. This article is telling us what games sell in the US market.

    Success comes from
    1) Tie-ins (take Lego Star Wars with *two* tie-ins)
    2) Franchise
    3) Price (there are a good number of B-grade games that got moved to the $20 rack quickly)

    The analysis of the games is interesting. If you play console games in the US, this is what the people with the money are thinking about when they fund their next game. Mostly, its scary to me. Tie-in games are mostly crap, and I don't buy them anymore. Franchise games are a big part of the copy-cat problem in the industry, but we all eat them up because we have some familiarity with the game. Price-wise, it looks like many games would benefit from a lower price to sell more units. But the price might be firmly controlled by the console company. Free market it ain't.

    One of the gems in the list was some Iraqi invasion game that was bad by all accounts, but it sold well because it came out just after the start of the ongoing conflict. It's a disgusting use of suffering as marketing, but whatever I feel about it, it sold like hotcakes.

    --
    Use the Firehose to mod down Second Life stories!
    1. Re:Dupe... but an interesting one by CronoCloud · · Score: 1
      1) Tie-ins (take Lego Star Wars with *two* tie-ins)


      Lego Star Wars is actually a damn fine game. It's like a "good parts" version of the prequels. Nothing beats hacking up motherfucking battle droids, on motherfucking Geonosis as motherfucking Lego Mace Windu and doing a motherfucking Samuel L. Jackson impression while doing so. "I am motherfucking Lego Mace Windu, motherfuckers. I will strike down with great vengeance and furious anger those who attempt to kill my motherfucking Lego buddies."

      The strategy guide for the game even makes a sly Samuel L. Jackson reference: "he's not shouting, that's just the way he talks."

    2. Re:Dupe... but an interesting one by Maserati · · Score: 1

      Thank you very much, I had somehow forgotten that I had only played the demo. That's going right to the top of my Gamefly queue.

      --
      Veteran, Bermuda Triangle Expeditionary Force, 1992-1951
  16. Re:Why only six years? PC gaming is not much older by hal2814 · · Score: 1

    I think you underestimate the Sims popularity and seriously overestimate the PC game buying population in the mid-90's and earlier. As a percentage of potential customer base, the Quest series probably rocked the Sims, but in terms of overall sales figures, anything that ends in the word Quest falls way short of the Sims base package sales.

  17. Party games? by tepples · · Score: 1
    At the same time, the PC as a gaming platform is also thriving as a gaming platform in North America. Practically everyone owns a PC that is capable of producing graphics at a far higher level of detail then the N64, and most people's computers are more capable then either the PS2 or XBox; what this means is that smaller developers can spend their time producing more modest games and sell them for less, at a higher margin, to a smaller audience and still survive.

    Agreed. But given that most people have the TV and PC in separate rooms, what platform for 4-player party games (e.g. Bomberman) is best for smaller developers? And (perhaps veering off topic) what handheld platform is best for smaller developers?

    1. Re:Party games? by Anonymous Coward · · Score: 0

      I do believe that if you're a large enough developer to be producing a full party game that is of decent quality then you will benefit from being on a console system; I would argue that you'd probably be best on the PS3, XBox 360, XBox or PS2 because you'd probably be lost on a Nintendo platform with all the good party games that are created by Nintendo. On the other hand if you're producing a Puzzle Game or a clone of a SNES/Genesis game you'd probably benefit from a digital distribution environment and freedom from licencing fees.

      On the handheld side I suppose the question is how small of a development team, and how long of a development cycle are we talking about; if you're talking about a 2 to 4 person team working 3 to 6 months I would say that your best choice would be a cellphone or PDA game, if you're talking 4 to 8 people working 6 to 9 months the GBA would be an ideal platform, and if you're talking 8-12 people working 9-12 months the Nintendo DS would be an excellent choice. I think with these games it is important to produce a game at the level (or, if possible, higher level) people expect on a given platform.

  18. Bookmark this post! by Rob+T+Firefly · · Score: 2, Funny

    Slashdotters will want to link back to this and call "dupe" in 94 years.

  19. Re:Why only six years? PC gaming is not much older by Were-Rabbit · · Score: 1

    You obviously missed the part where I said that I have no doubt that The Sims would still be in the top spot. I simply would like to see where other PC games have fared in the list of all-time, unit sales.

  20. Nice data... by CaseM · · Score: 3, Interesting

    World of Warcraft
    Publisher: Blizzard Entertainment
    Developer: Blizzard Entertainment
    Released: Nov '04
    Estimated Sales: 1.4 Million


    The hell? How can they use cite such a paltry number when WoW is at damn near 7 million active subscribers worldwide? 2 million in the State, alone!

    1. Re:Nice data... by Blakey+Rat · · Score: 1

      1) Where is "the State" exactly? Is that a state within the US?

      2) It does say it's an *estimation.* I believe it also doesn't count online sales. I'd bet the number is close to accurate.

      3) Frankly, the researchers of the article did a hell of a lot more work than you did, so until you have another number to counter them with (talking about over-the-counter PC game sales), maybe you should just trust them.

    2. Re:Nice data... by CaseM · · Score: 1

      1. LOL, ok so I misspelled "the States". Stop trolling.

      2. Estimation? It's a widely known fact that World of Warcraft has 6+ million subscribers. 2 of them, alone, are in the U.S. This makes it abundantly clear that at LEAST 2 million units were sold because that's how we buy them - off the shelf.

      3. Oh, yes, I read it on the Internet. Must be true! (TM)

    3. Re:Nice data... by TrickFred · · Score: 1

      US figures only, not world wide. RTFA.

      Some people got the game from somewhere other than retail (Say, a 14 day trial they threw their credit card number into, for example), so those sales don't count in the 1.4 million. Retail sales only. Again, RTFA.

    4. Re:Nice data... by daeg · · Score: 1

      Even with a 14-day trial you still must purchase the game off the shelf in the US for a valid game key.

    5. Re:Nice data... by Blakey+Rat · · Score: 1

      1. It's not trolling when I'm genuinely trying to figure out what the hell you meant. I thought "The State" might be slang for California or something. I apologize that my telepathic abilities don't seem to work over Slashdot... what you type is all I read.

      2. The article has numbers covering *retail* sales from *brick and mortar* stores. Do you understand? Do you think it might be just a LITTLE possible that just MAYBE some people bought the game over Amazon.com or some other online site? Just because you don't do anything but buy off-the-shelf doesn't mean you represent everyone.

  21. On another note... by Hahnsoo · · Score: 1

    I noticed that the description for the Mahjong game (Ultimate Mahjong or some other such tripe) was pretty much a disclaimer for the actual game of Mahjong (the poker/rummy-like betting game with tiles), explaining that this particular game was actually the Solitaire-like game Shanghai, often called Mahjong because it happens to use Mahjong tiles. It's fascinating to me, anyway, since I love playing Mahjong. As for the rest: 1) Add Tycoon to any game and you can make a quick buck. 2) Despite the kiddy games, the tripe and the obvious mega-selling franchises (Blizzard + Sim), several great games* made the list as well, which surprised me. Icewind Dale, Flight Simulator, etc. 3) Apparently Scooby Doo is a best-selling children's game franchise... I had not noticed. * (reviewed well and subjectively liked by yours truly)

  22. Re:Why only six years? PC gaming is not much older by Dadoo · · Score: 1

    As a percentage of potential customer base, the Quest series probably rocked the Sims...

    Actually, now that you mention it, I would love to see a list that had the top 100 games of all time, as a percentage of potential customer base. That would be an informative list. Any takers?

    --
    Sit, Ubuntu, sit. Good dog.
  23. Re:Why only six years? PC gaming is not much older by hal2814 · · Score: 1

    I just glossed over the word "don't." My apologies. I imagine some of those games could crack the top 100 but I imagine it would be more depressing than anything. I'm just imagining some gomes like Falcon 3.0 that were absolutely HUGE at the time and how they couldn't possibly hold up to a world where you can get a wide range of PC games at you local Wal-Mart. And where you can get a computer to play those games on at that same Wal-Mart for $400 to $500 in today's money.

  24. Accuracy...? by mad.frog · · Score: 1

    Somehow, I find it really hard to believe that Command & Conquer: Renegade (#79) outsold
    Command & Conquer: Generals (not on their list at all)...

    1. Re:Accuracy...? by Anonymous Coward · · Score: 0

      Renegade killed the C&C brand, along with a little help from EA. Not hard to believe if you're a C&C fan.

    2. Re:Accuracy...? by Sigma+7 · · Score: 1
      Somehow, I find it really hard to believe that Command & Conquer: Renegade (#79) outsold
      Command & Conquer: Generals (not on their list at all)...


      It may be suprising at first, but when you do research between those two games, it makes sense.

      For reference:
      - C&C, C&C:RA were initially released, considered popular (there was almost nothing else.)
      - C&C:TS gets released. It was behind the times, but is good enough.
      - C&C:RA2 gets released. It is suprisingly popular, and surpasses TS. It fixes some mistakes - however, some players like myself notice that the AI is extremely weak.
      - C&C:Renegade gets released. (I think this is the correct order, but it's close enough.) Whee, online first person shooter, with teamplay support (although the defences are a bit overpowered in my opinion, and the other buildings are a bit too easily destroyed by a single person - and perhaps too quickly repairable.)
      - By now, you've probably heard of Starcraft, Total Annihilation, Warcraft III, Warzone 2100, Age of Empires II, Earth 2150, and/or plenty of other games that have their own advantages and flaws.
      - C&C:Generals gets released. Some players notice that flaws that were originally fixed in RA2 resurfaced in Generals. (e.g. If you order your troops to attack an enemy outpost and it gets destroyed, they stop dead in their tracks in a manner that would cause real-life solders to be court-martialled - it is expected that solders keep walking from the doorstep of the barracks to a "reasonable" location near the field-of-battle, as what happens in RA2.)
      - As a side note, C&C:Generals got banned in China. The result was that some users agree that the voice acting seems a little "racist", even if it is not the case. Regardless of which, the plot was a bit more flat thatn RA2.

      After the performance of RA2/YR, I felt that I shouldn't go for Generals because of it's weak implementation - and comments posted after the release of Generals confirmed my decision. While it does have good potential, it couldn't possibly be reached without a broadband connection (which I only recently obtained.)

    3. Re:Accuracy...? by mad.frog · · Score: 1

      My point wasn't that C&C:G was better or cooler than C&C:R... but rather that I have a vague memory of hearing that C&C:G was EA's best-selling PC title that year (2003), which would have to put it on that list.

  25. Semantics by Generic+Guy · · Score: 1
    The 21st century began 2001-01-01. The first decade of your life's over the day you've lived 10 years, i.e. your 11th birthday.

    Semantics, semantics. The year 2000 vs. 2001 issue is only because we have a tendancy to call years 1-100 the "first" century A.D. And even then, it is the scientists versus general populace. As far as I've read, the same nomenclature problem (if you can call it a problem) was raised between 1899-1901. You claim the 21st century didn't begin until 2001, but I would counter instead the Gregorian system should begin counting from Jesus' birth... i.e. the first century being years 0-99. In effect, nitpicking what to call dates on a calendar ends up being pointless.

    BTW - From your method of counting to your first decade, you didn't actually live between birth and your first birthday. More so, your post and now mine are veering way offtopic from game sales.

    --
    { - Generic Guy - }
  26. Re:Shenannagins (oblib Super Troopers quote) by Tz-Auber · · Score: 1

    Sorry, I can't resist:

    Captain O'Hagan: I swear to God I'm going to pistol whip the next guy who says, " Shenanigans."
    Mac: Hey Farva what's the name of that restaurant you like with all the goofy shit on the walls and the mozzarella sticks?
    Farva: You mean Shenanigans?
    Mac: OOOOOOOOOOOOOO.
    Thorny: OOOOOOOOOOOOOO.
    [as they hand the Captain their pistols]

  27. But wait by Klaidas · · Score: 2, Funny

    But wait, won't any karma whore copy the whole list to be rated +5 Informative?

  28. Life got an unwarranted negative description by spyrochaete · · Score: 2, Interesting

    FTA on Game of Life by Hasbro: (#38 on the list)
    As far as introducing new players to the basics of video game using mechanics they already know it's respectable, but otherwise it's just another example of unintimidating banality equaling huge gains.

    I have to disagree with this comment. My girlfriend and I happened across this game somehow and we play it all the time. You can play with the same rules as the board game or you can play an "enhanced" version with minigames instead of Life tiles. Every square shows either a still comic with one of many corny but funny captions, or an amusing simplistic 3D animation. Aside from the frills it's well programmed and bug free so there's nothing to intimidate computer noobs.

    If you can find this rare gem it will cost no more than $5. Even if this game doesn't interest you, consider it an investment. It really is fun for all ages.

    And for the record, this advice is coming from a FPS and Civilization gamer.

  29. Top 100 PC games of the century?! by SIInudeity · · Score: 1

    That list is TERRIBLE!!! Survivor, the game?! C&C Renegade?!

  30. Resale, baby by WickedClean · · Score: 1

    Console games have a much higher resale value and don't require CD keys. Many PC games register the CD Key to the user, meaning if you buy a used copy you'll have to HOPE the user will give you their login and password.

    Also, console games hold their value much longer than do PC games.

    --
    ...All I can say is that my life is pretty strange...