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Spore to be PC Only, For Now

Joystiq reports the news that, for the time being, Spore will be only on the PC. This, despite Will Wright's hopes that it would see publication on the Wii, 360, PS3, Gameboy, DS, and PSP. EA seems to be wanting to 'get it right' on the PC to begin with, though, and is discounting the game's publication on those platforms at this time. From the article: "The Wii reference may be a direct result of UK magazine NGamer's recent article that suggests Spore is coming to Nintendo Wii in Spring 2007. As it stands, Wright's team is '100% focused on finishing Spore on the PC and PC only.' That said, you'd have to be pretty foolish to believe Spore will remain exclusive to any format. Like The Sims before it, Wright's latest project will likely invade every screen -- television, computer, mobile phone, etc. -- on Earth."

4 of 111 comments (clear)

  1. Re:Spore will Bomb by Dr.+Eggman · · Score: 3, Informative

    I disagree, up until the Space phase, the game is very goal oriented. At the pond your goal is to eat enough food to divide and not be eaten. WW compared it to "a version of pac-man," albeit with upgradable abilities.

    Creature phase centers around fullfilling your needs which include food, ect. until you are able to mate and then continuing to enhance your creature until you max out its brain capacity and move on to the civilization phase. I don't remember what he compared the creature phase to, but I would say it sounds a bit like the Sims (need fullfillment.)

    Civilization phase has two big parts, tribal and city. Your goal is to eventually conquer your planet and develop a ufo to move onto the space phase. Tribal was compared to populas and City was compared to a simplified Sim city, though little was given on how to accomplish your goals other than "both military and diplomatic player styles" will be able to conquer this phase.

    Finally, Space phase still has plenty of goals to work towards with upgrading your UFO and participating in a number of "mini-game" type senarios involving first contact, terraforming, ect. Really, it's not until space phase does it truely become a sandbox and you have the ability to revisit prior phases with all the ufo tech you've accomplished.

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  2. Re:So PC means no Mac? by macshome · · Score: 2, Informative

    Command and Conquer, Tiger Woods, Madden, F1 Championship, Harry Potter, Medal of Honor, Lord of the Rings, The Sims, 007 Nightfire, American McGee's Alice, and Battlefield are all EA properties that have been released on the Mac...

  3. Re:EA... by PrescriptionWarning · · Score: 2, Informative

    i don't think selling this game will be a problem, its got some good hype, doesn't require a monster PC gaming rig as far as I can tell, and seems to fit within that oh so sellable kinda-casual type game market that The Sims is already in. So long as the game is fun and will run on peoples' computers, its gonna do pretty well.

  4. This contradicts postings on The Sims2 boards by WillAffleckUW · · Score: 3, Informative

    There they speak about how it will be released for the Wii, PS3, and xBox360 most likely three to six months after coming out for PC. They also talk about how they always release the Mac versions a few months later (they just released Sims2:OFB for the Mac six months after the PC version).

    No postings there to contradict any of this.

    Therefore, the conclusion should be that it will be released for WinXP on schedule, and have console versions shortly thereafter.

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