The 100 Most Influential Women in Gaming
Ground Glass writes "Next Generation has posted a list of the 100 most influential women in the games industry. It's an exhaustive and nonsense-free take on a subject particularly important to the male-dominated world of videogames. From the article: 'A gender-inclusive approach to game design and marketing of games may ensure that most, if not all, considerations to producing games for myriad markets are not overlooked. Games are no longer produced for a niche market of players; they are produced for complex, over-lapping layers of demographically, geographically, socially and culturally-influenced consumer groups.'"
Kudos to Fiona Cherbak, who wrote the article. I'm still reading it, but I've learned a few interesting things so far. I'll mention Sue Bohle, who has worked on PR for two decades, 3DO included.
So if it's exhaustive, then there can't be a 101th member. Of course, it reads more like 'these are females that I know currently in the industry, or peripherally related'. Hell, Ada Byron probably had more influence than any of the ones on the list, even if it was indirect.
Build it, and they will come^Hplain.
You missed Rima Brek. She is a programmer. Also, there just plain aren't a lot of female lead game programmers in the industry. As far as I know, I was the only one in Australia, when I was there.