Slashdot Mirror


Is 'Safe' Gaming The Best Kind Of Gaming?

An anonymous reader writes "James Portnow has written up an in-depth article about 'risk in game design'. He discusses the concept of the safe game, 'any game where given X hours (with minor variance for skill) any player will beat the game and get the prize.' Do you prefer your games tricky and studded with failure points, or does smooth and easy win the race?"

1 of 126 comments (clear)

  1. How about both? by ComaVN · · Score: 5, Interesting

    I like games that have a sandbox or arcade mode, that just let me ride/shoot/build whatever I want, however I want, whenever I want, but also a career mode that poses more of a challenge.

    --
    Be wary of any facts that confirm your opinion.