An Interview with a Cheater
Dan writes to mention a post at the Aeropause site. Author Richard was recently given the rare opportunity to interview a cheater, shining a light into the dark recesses of a conflicted mind. The article explores why the cheater cheats, and the great excuses they use to be able to look themselves in the mirror. From the article: "Aeropause: What made you decide to mod your Xbox to gain an unfair advantage in games like Halo 2? Schmuck5000: Modding is not an unfair advantage. There is just as much chance that there will be a modder on the other team. I am there to even things out. Halo 2 is beginning to get old, us modders are just making it more funner."
I haven't read this article. But from that last sentence of grammar stumbling, I'm not interested in this interview at all. I don't know what Xbox modding is but I'd imagine that Schmuck5000 didn't invent this 'modding' procedure. A lot of times, they just follow some process online and then run around killing people saying "1337 h4Xx00rs pwn you n00bz0rs." I consider these people much less than 'cheaters' although I don't think the names I have for them are for public display.
What about the people who write the code or make the hardware for the mods? You know, the people that actually do all the work? I want to talk to these people who probably don't even use it all that much but just consider it a challenge and then get bored after the challenge is overcome. Game Genie & Game Shark are popularized commercial versions of this but it's not online play. I wish I could talk to the people that reverse engineer the packets sent out using something like Burp or a networking tool that gives them speed hacks. These people work for it while I don't even think their end goal is really to cheat. I kind of have the feeling that they enjoy the cat and mouse game that appearantly Blizzard has won (after rounds of losing) but Xbox Live has lost.
I investigated writing a program that read the memory from video and tried to interpret it using heuristics on what to do in casewise instances. While it might work for some games (like Tetris), 3D emersion worlds like WoW or online play are much much more difficult. If people are out there and writing these 'bots' that are pretty highly sophisticated, I'd love to hear from them and ask them real questions (not "Do you have a girlfriend?").
By the way, the article has a picture of Steve Martin as "The Jerk" and it's pretty obvious they were interviewing an idiot and doing a radio talk show host job of making him look like a poser.
My work here is dung.
The worst part of cheating is that it forever creates doubt, mistrust and skepticism about the skills of others online, meaning that if you play well, you are labeled a cheater. Respect goes out the window.
I hope I spelled that right...
But man, it's amazing this guy can't put two of his responses together:
Ok, ignoring for the moment that they did do that (they put it on a freakin' console, for one), even ignoring that banning cheaters is an "anti-cheating engine" of sorts, when asked how game designers should stop cheaters (since he suggested that they do), he says:
So, damned if they do, and damned if they don't.
Still, this has got to be my favorite quote:
Funny, I think this guy cheats (not hard!) because he's a jealous pussy who wishes he had the ability to play fairly.
I call BS. The people I know who can play a game "very well" -- some of them could be tournament-level if they practiced just a bit more -- would all much rather play fair. Oh, they have fun with new cheats and exploits, for about 10 seconds, and we're talking about things like Warthog jumping. The rest of the time, they are the ones who will be winning anyway, by knifing the aimbotter in the back.
But I suppose it's like trying to teach a Ferengi about honor, or a Klingon about restraint, or a Trekkie about the Real World. He'll always cheat, and he'll always suck, and nothing I say will change that.
Don't thank God, thank a doctor!
I used to help write anti cheat software, and the thing is the cheats have their own forums as well.
if you want to "interview a cheater" it is very easy to find them.
To successfully find out what cheats were out there I had to get on those boards and become a member and all that stuff. Trust me, "skill" can easily be downloaded for almost any game out there.
The cheaters get all angry and stop playing if they cant cheat, cause the game "aint fun" because they losing or they expect someone else is cheating against them when they lose.
We are teaching our kids that the only way to have fun is to win, and if you are second place it just means your the first loser and all of that.
Kids arent learning that the POINT of the game is to show how good you are at it versus someone else, when you are cheating you arent really playing the same game and your rules are better in your favor. Its completely pointless.
If you don't vote, you don't matter, so don't waste your time telling me your opinion
People who are cheating are playing a different game. They may be having fun, but they are not playing the same game as the rest of the players.
They want to be bully's and the only way the can bully people is to use a "tool" to get over whatever is preventing them from bullying without the "tool".