The Pressures on the Next Nintendo Console
With the launch of Nintendo's next-gen offering a little more than two months away, the importance that Nintendo is placing on this console is finally becoming apparent. Dyed-in-the-wool Nintendo loyalists and haters alike have both come to the same conclusion: if Nintendo is to stay a force in the non-portable console market, this system has to succeed. Along those lines, WhatEntertainment offers an editorial entitled Failure is not an Option. It explores the reality that Nintendo's failure would have repercussions on the industry as a whole. "Most of all I'm worried what this might do to the industry if it's a failure. In a landscape already filled with the carcasses of those that dared to try something new, and publishers more afraid than ever to try something a little different, the high-profile failure of a system that tried to put innovation and fun before graphics could be the final nail in the coffin of creativity." Meanwhile, GameInformer has a piece entitled Will Wii be Dissapointed Again? Billy Berghammer says what he doesn't want to say: the Wii could be another flop for Nintendo. From that article: "The launch price is low enough (outside of the $60 for controller costs) to avoid damaging my wallet the same way the purchase of a Xbox 360 or PlayStation 3 will, and the possibilities and promises from Nintendo somehow still keep me hoping for a bright future. But for now, the future is made up of many of the same promises and hopes I had when the N64 and GameCube were announced. I just hope I don't end up being disappointed once again."
Indeed.
Plus the Nintendo war chest that dates back from the NES era (remember kids: nintendo has never EVER lost any money, even on hardware sales, even for a quarter, even during the worst of the GameCube era) is humongous, and the DS Lite prints money after all.
They can afford several more gamecube-level failures, especially since gamecube-level failures still nets them profits without even the need for first-party games.
"The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
I don't think you understand... Nintendo is always on the brink of failure. Yeah, they completely own the handheld console market. True, they don't lose money on hardware like Microsoft. Oh yeah, and they've only had one unprofitable quarter in their 100+ year history. But wait! No! They're doomed! (really)
Incorrect. The PS2 was the least powerful contender this time around (after the Dreamcast dropped out fo course) The only thing the GC didn't have hardware wise over the PS2 was disk capacity, since they went with mini DVDs, and not DVD9's. For a good comparison of capable graphics, play RE4 for each.
I don't understand the 'Graphics Arms Race' much as The PS2 was technically inferior to both the GC, and X-box yet the PS2 had the largest user base. The PS1 was inferior to the N64 (except for disk / cartrige capacity) yet the PS1 sold more. The DS is weaker than the PSP, yet is sells more. The Gameboy was weaker than all competitors, but crushed the competition.
Clearly 'power' =/= greater sales. There is more to it than that.