Twilight Princess Mirrored on Wii
conigs writes "As some of you may or may not know, Link will appear right-handed in the Wii version of Twilight Princess (as opposed to the left-handed Link seen since Ocarina of Time). In order to accomplish this, Nintendo has mirrored the entire game. This includes maps, since they were apparently designed with a left-handed Link in mind." Kotaku says that this will even be true in the GameCube version of Princess, to avoid confusion.
This is masking a more serious design problem. A game designed for use with the Wiimote should have a setting that allows the game to be played either left- or right-handed, so as to not exclude anyone. Presumably the player's actions match up to the avatar's (in this case, Link's). Therefore, it should be possible to make Link either left- or right-handed, within the game.
The fact that this isn't possible is troubling for the prospect of lefties being able to play this game the same way righties can.
If they have mirrored the entire game, then why not give an option to be either left or right handed? Surely that would be an ideal solution?