Counter-Strike Opens Weapons Market
kalpatin writes "The ever so popular game, Counter Strike:Source developed by Valve, has a new feature added to the game: A virtual marketplace for the weapons and equipment. According to Valve, every item's price will be updated on a weekly basis depending on the global market demand. Some users have posted their anger toward the new change on the Valve forums and have even started a petition to stop the change. Is Valve turning into Microsoft by introducing features that are not needed or wanted by the community, or are they merely spicing the game up?"
What is Counter-Strike anyway? I've been playing it since the very first beta - and quite frequently so. In retrospective, I feel obliged to say that Counter-Strike hasn't been consistent in its content at all. How much is actually still the same from the original betas?
The physics of a player are totally different (i.e. weapon handling, bunny jumping, etc). Weapons are different. CS_ maps are no longer played and are basically replaced in favor of the DE_ maps. The list is very long and could be expanded forever.
My point is that Counter-Strike has never been Counter-Strike, simply because it is changing so frequently that the game can only be defined as a tactical FPS. Looking at other games, such as Quake III: Arena or even QuakeWorld, these games are easier to define because they haven't changed much at all.
I don't think Valve will stop making changes to CS and CS:S. At least that's what history has told us so far.
Full Tilt