Gran Tourismo HD Cars Sold Seperately?
KDR_11k writes "1up reports on a Famitsu article discussing the future of microtransactions for PS3. According to the article, Gran Tourismo HD will require all cars to be bought via microtransactions. More specifically, the 'classic' package will come with no cars or tracks and the 'premium' package will include 30 cars and a measly 2 tracks to race on. Additional cars cost between 50 and 100 yen ($0.43-$0.85) and tracks go for 200-500 yen ($1.71-$4.26) a piece. No pricing was given for the game itself." From the article: "Now, is it possible that the game will be a full-priced title with a built-in download system that allows users to download cars and tracks equal to the number of the game's retail price? We hope the model ends up similar to this. However, right now, details are extremely sparse, and Sony has to have an answer to these questions -- most of the people who can answer are over in Tokyo, we'll update if we hear back. Welcome to next-gen."
The difference here just might be that Sony is selling a product WITHOUT ANY cars or courses to run them on. So you could basically buy the product and be able to sit there and look at how pretty the GUI is.
So I think that your analogy to MS about expansions, consumeable, etc misses the point. Because when those games shipped, the reality of the situation is that you could at least use them.
Now, if Sony was going ot ship their product for $10 and charge that for the cars, then by all means. However, if they plan on charging the full price of game for a version that doesn't include cars or courses then that is rediculous.
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