1 Million Wii Units At Launch
Ars Technica is reporting on Nintendo's announcement that there will be 1 Million Wii units available at launch in the United States. Not only is that an impressive number of units, it's twice what the 360 launched with, and more than twice what Sony will be offering when it launches in the same month. From the article: "If Nintendo sells that many systems on the first day, and they turn a profit on every system sold, Nintendo is going to have some very rosy financials heading into the holiday season. If they're making money on systems as well as games, and gamers embrace the virtual console, this may be one of the most successful launches in gaming history. We'll see if they are able to deliver the numbers they're talking about here; a launch that large would be a major coup for Nintendo, and would give them a running start towards getting their systems into the homes of as many customers as possible." So, despite some disappointment at the later-than-hoped-for launch date, it looks like Nintendo is making good use of its time.
Selling individual NES and SNES games is a mistake. There is no reason they cannot be bundling these into packs and selling them at $10 to $15 a pack.
I would never pay more than a buck for a digitally delivered NES game and not more than $2 to $2.50 for a SNES game.
Otherwise, I have nothing but love for the Wii so far and will probably buy one shortly after the second batch becomes available, provided no major problems crop up from the early adopter batch.
Being conservative and classical in their business management gives them the financial stability to be progressive and innovative in their console design. That's just how I see it.
The enemies of Democracy are
Hey, the wireless 360 controller is $50, and that doesn't include a built-in speaker or a tiny bit of memory to hold your player data. So it seems like Nintendo is pretty much right in line, with their $40 remote + $20 nunchuk. I'm sure we all wish everything was less expensive.
Why does everyone forget the massive R&D for the Wiimote and the production costs for it and the motion sensor bar?
if their profit was so huge they wouldn't risk their market by princing the pack at $250/250
If they think 1 million Wiis will sell out at launch at a $250 pricepoint, they'd be fools to make the launch price lower than that, regardless of how large their profit margin is.
If demand starts to wane after a while, they can reduce the price to $200 and still make a profit on every unit. Until then, they've just made at least $50 million off the early adopters that they otherwise wouldn't have.
I'm guessing it's possible immediately. You remember that SD cards have built in DRM support?
Justice is the sheep getting arrested while an impartial judge declares the vote void.
I decided to do some math to determine how many Wiis there would be per store if every store in North America that I could find store figures for got the same amount of wiis.
So here's the math:
4,500 Gamestop/EB Games (some outside of North America)
3,256 Wal-Marts (USA stats only)
90 Rhino Video Games
786 Best Buys (US and Canada)
118 Future Shops (Canada)
32 Fry's Electronics (US)
635 Circuit Cities (US)
1447 Targets (US)
700 Toys 'r' Us (US stats only)
1 Nintendo World (New York City)
To come out with 11,565 possible Launch stores in North America. Of course, this doesn't include smaller chains and family owned businesses, but the results that will come from 1,000,000/11565 should give us a rough estimate on how many Wii's will be available at Launch in most stores.
It comes out at about 86 Wiis per store if we were to only include those chains. Of course, there will not be 86 wiis available at your local Wal-Mart in Hicksville, USA (or Canada), but it's nice to know that, if Wii distribution were communist, every major store would have 86 of them.
Oh, wait, except you're getting a console, a game, and four wireless controllers for that price. For my Xbox, that would run a grand total of $600 + a game. $700+ for a PS3 and controllers.
$60 is $60, but seriously people, at launch a Gamecube + 3 controllers would have run, what $320 for system + four corded controllers? It's not that bad. Get over it.
Are you seriously saying you couldn't get by on $300 for a Wii + Twilight Princess? Because I know that's going to tide me over for a while. I'm reminded of two Penny-Arcade comics:
http://www.penny-arcade.com/comic/2006/09/15
http://www.penny-arcade.com/comic/2003/08/25
Unlike the low-end 360 and PS3, a Wii is actually functional right out of the box. You can even *gasp* save your games without buying anything else.
Let's face it, there's a lot of stuff in the controllers in the first place. Such that I can easily see where my money is going when I buy one. There may be a good $10 in profit for Nintendo there, but I don't begrudge them that. Does that make me irrational? Mario Party and the other Nintendo party games are, once you work in their specific costs, some of the more expensive titles out there. Probably a good $75-$80 once you account for the necessary accessories divided between them.