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Suit Blames Videogames for Homicides

An anonymous reader writes "Family members of three victims of a shooting by a 14-year-old have filed a $600 million lawsuit against the makers of Grand Theft Auto: Vice City. From the article: 'The $600 million lawsuit names several companies and Cody Posey, who it alleges played the game ''obsessively'' for several months before he shot his father, stepmother and stepsister in July 2004 ... The plaintiffs accuse the corporate defendants -- Sony Corporation of America, Take-Two Interactive Software Inc. and its subsidiary, Rockstar Games -- of a civil conspiracy, saying they should have foreseen their entertainment would spawn such copycat violence.'" It may or may not be a coincidence that Jack Thompson is the plaintiff's attorney.

4 of 623 comments (clear)

  1. The game does NOT make you kill. by CyberLord+Seven · · Score: 5, Interesting
    It is the player's choice to kill, or rob, or rape, or maim. Just like in real life. I can ask you to do something vile and reprehensible, but it is always your choice as to whether or not you will comply.

    This reminds me of a woman I met a few weeks back. She told me she plays WoW but that she doesn't get too far in the game because she refuses to kill anything with a humanoid shape. In essense if it walks on two legs, has two arms and a head centered on the upright torso she will not kill it.

    She still enjoys the game, but she realises that she will never get too far. It's the same thing with GTA.

    By the way, in GTA:San Andreas you get to fly a plane. Why haven't we seen an increase in plane thefts if GTA is such a good tutor? In the many Spider-man and Batman games we see characters seinging from roof to roof. Why have'nt we seen an increase in morons trying this if video games are like Jedi and have so much influence on the weak-minded?

    --
    We have always been at war with Eurasia!
  2. This stuff makes me sick from all regards by gosand · · Score: 3, Interesting
    Ok, so if the 14-year-old playing the rated "M" game (for those 17+) was playing obsessively for months, then I would argue that the fault lies with whomever was responsible for him.

    I see. So if he was 18 and on his own, it would have all been ok?

    I find several things deplorable:

    1. People love laying blame on ONE thing as the cause of something. The game isn't at fault, but it may have been somewhat of a contributing factor. I know when I used to play some of those cockpit racing games at a Dave and Buster's, when I got in my car it felt a little weird. Gamers want to say that games have no impact on what a person does, but I think they do. So do movies, music, advertisements, etc. If they had no impact, then these things wouldn't exist. They have positive and negative IMPACTS. But they aren't the sole cause of anything.

    2. That violent games like these are so popular. I loved Quake, and Half-Life, etc. They were violent as hell. But I wasn't obsessed with them. I hate the fact that our society is obsessed with violence as entertainment. Just stop and look around. I may be a small part of it, and I am not suggesting that getting rid of these video games will solve it. It just kind of disturbs me when I step back and look at it. I guess when you glorify war, and turn a blind eye to the reality of it, there isn't much else you can expect.

    3. Our legal system, and what it has done to our society. Dispicable. It has tainted people to the point where nobody is willing to admit any fault with anything, for fear of being sued. The maker of these games can't say "yeah, ok, it is a pretty ruthless and violent game. But we certainly aren't responsible for this kid's actions." They have to say "We have a sticker on it! He shouldn't have been playing it anyway. It has no influence on people... Where were his PARENTS! It is their fault, not ours."

    4. All of these reasons roll together nicely into one package - and nobody will sincerely mention that this is a tragedy, and people were needlessly killed. See items 1 - 3.

    --

    My beliefs do not require that you agree with them.

  3. Re:Absolutely no chance of success by msobkow · · Score: 3, Interesting

    How do I plug my keyboard and mouse into a sniper rifle so I can aim and fire?

    What!?!?!?! You mean I have to actually run around with the danged thing instead of sitting in a chair?

    Yeesh! Next thing you'll be telling me is shells don't appear in magical floating boxes as I wander the streets... :p

    Seriously, maybe it's time to yank the lawyer's bar. Too many such morons waste the time and resources of the public courts, hoping to leverage cash for the lawyer's firm. After all, what have they got to lose? If they don't win the case, they just try to get the plaintiff to pay their fees.

    --
    I do not fail; I succeed at finding out what does not work.
  4. What about the positive effects of gaming? by V+Radcliffe · · Score: 3, Interesting

    Let me lay in with my experiences with gaming and how they IMPROVED my life and helped me see a worlds beyond the closed walls I lived in for 16 years of my life.

    My mother was, and is still unfortunately mentally unstable. She became increasingly so as she grew older. She didn't have the skills or the capacity to take care of me, her two sisters and ailing mother on her side. Unable to coupe with work and what it took to take care of a child she kept me locked in my room when I wasn't required to go to school. She, on many occasions tried to take me out of school, and it was only at the behest of school officials and councilors, and my own force of will that I was able to come back and finish high school.

    Being someone well under the poverty line, single with a child, with 3 other people living in the same roof, government money rained in. Every way money could be fleeced from the welfare department, family children services, my estranged father was used. Which should have been a life line. It should have paid for school, college, doctors, and necessities. But being someone in her diminished capacity she squandered the money on collectibles from her youth, a house well beyond she could afford, and new cars. The one thing she did for me is kept me occupied, and the best way to do that in the late 80's through the 90's was with gaming systems. I had every system the day of release and a large library of games. I also eventually got a computer with Internet access.

    And that's what saved me. Where I come from, there's close to no jobs, no good schools, and almost no growth. The majority of people extort welfare and usually turn to drugs and theft to get by. Being manager of a Sonic's or McDonald's is a big thing around here. Outside of that the only thing you can be is a nurse at the local hospital (Phoebe is the largest private real estate owner and only truly successful business in the region, other manufactures are all shutting down or not hiring) or join the Marines. Ask anyone from here and they'll all tell you the same thing, you don't get anything out of life, you'll never leave town, and you shouldn't try. Above all, you should never try, you just waste the energy it takes to get up in the morning to go to crummy job to get by.

    All of those people grew up in almost the same environment, whether it was substance abuse, or general poverty, one way or another their parents and household was broken with few exceptions. But all of those people just feed the cycle. They drop out, they smoke weed, they have kids before their 21, they work at Burger King, they hate their life.

    But I didn't, and you know why. Because when Crono, Marle, and Lucca found Lavos bringing the world to an end in the future, they didn't go Well shit, life's a bitch. and went home and smoked crack. I wanted to go to school, watched the History Channel, and used the Internet to learn (and, gasp, didn't look up porn all day). Why? Because Snake knew 6 languages, had a vast knowledge of culture and history, and was a motherfucking bad ass. I wanted to be that bad ass. Anyone who wishes they could be Solid Snake should know what Manhattan means. And after I finished school I've worked non-stop to start my own business, which is about to come to fruition instead of sticking with some shithole job, I've spent my time and money working for something that will pay off better in the long run. And take a guess why? Because Tommy Vercetti did that's why. He didn't take lip from anyone who was in his way, he didn't do drugs, and above all let anything get in the way of what he needed to do to climb to the top.

    Games did more than give me good role models when there wasn't any at hand ether. If it weren't for video games I wouldn't have been exposed to classical music, and would have been stuck with this watered down rap and rock companies push on us these days. I wouldn't have learned how to read and write as fast as I did without a hands-on parent. I wouldn't have been exposed to a plethora