What Game Violence Can Teach
An anonymous reader writes "Julian Murdoch from GamersWithJobs asks the question 'Can game violence be good?' in a provocative article entitled The Red Suit. After a week playing Introversion Software's Wargames-inspired nuke game Defcon, his answer is that it can be, if not good, then at least informative. 'I admit that in a rousing teamspeak game of Defcon I am not drawn into bouts of real-time reflection. But on closing down the game for the night, I find myself oddly thoughtful: sad, reflective, a bit fragile. But not upset, and not wanting to wipe the game off my hard drive. Violence in games can teach us things. It can reach us in ways beyond mere titillation. It's all about context.'"
I've learned a lot from games as well.
Lightning bolt! Lightning bolt! Lightning bolt! Lightning bolt!
Actually I'd have said "games let you me fun things I'd never get to do in real life". Like being a Jedi, or flying a fighter plane, or having sex.
None of these things are necessarily illegal, but I just don't get to do them.
That said why aren't there more sex simulators? (checks to see if "post anonymous" is on)
Oh, the irony!
"THERE IS NO JUSTICE, THERE IS ONLY ME." -Death