Wii Will Have an Updatable Linux OS
eldavojohn writes "There's bits and pieces of information floating around that revolve around Iwata Asks interviews on Nintendo's website. What I found interesting was the tidbit about the updatable operating system: 'Wii is the first system from Nintendo that we can continue to be involved in (via operating system updates) after the customer buys it. This means that Wii will greatly expand and diversify the ways in which people will enjoy games in the future.' The Wii is reported to operate on top of a proprietary form of the Linux kernel, although there are already efforts to make a GNU/Linux for the console. So, the answer to the age old question is that it already runs Linux."
You are wrong; you're thinking of the BSD-style licenses. Anything under the GPL (or software that extensively uses GPL-software's interfaces) must have source released if it's released.
You are wrong; you're thinking of the BSD-style licenses. Anything under the GPL (or software that extensively uses GPL-software's interfaces) must have source released if it's released.
As a general rule, yes. There are things which definately require you to release it, using GPL'd code or a GPL'd library. There are various shade of gray with different encapsulations of the code, I won't go into that. But there's also a few very clear cases where you do not have to distribute source:
a) By mere aggregation, i.e. the software has to actually work together, not just come on the same media
b) Using standard OS API calls (otherwise there could be no GPL'd softwara for Windows, or proprietary applications on linux)
c) Using libraries that come standard with the OS/compiler (e.g. Microsofts standard C/C++ library)
So in the example he quoted, yes Nintendo could use the Linux kernel, but not release any of the userspace code if they built that from scratch, or only the modified libraries if using GTK (which is LGPL). They do need to distribute any chances they make to the kernel, but since binary drivers are tolerated it need not be more than a stub. Also, there's nothing preventing them (and I imagine they will be) using a digitally signed kernel, so that modified kernels can't be used to copy game disks.
Live today, because you never know what tomorrow brings
It was "reported" once at a single site and, like so much Wii speculation that has gone before, passed through the fanboy blog echo chamber until it has far more credibility than it deserves.
The person who posted the original story really should have done the 5 minutes research I just did, there is zero credible evidence that Nintendo has done anything at all with Linux. The "source" of the original speculation is someone named "Kiyoshi Saruwatari", who claims to be a designer who doesn't work for Nintendo, but has worked with them. He never names a company, specific business interactions, the nature of his work, nothing. His "facts" seem to consist of pure conjecture and swizzling of common publically released information (Virtual Console, etc).
In the months before the Wii controller was revealed at Tokyo Game Show 2005, there was a rash of "insider" blogs, with a lot of suspiciously made-up sounding Japanese names, with calculatedly poor English skills. These blogs were the source of a lot of the early misinformation, the "VR helmet" nonsense, the "secretly more graphically powerful than both Xbox 360 and PS3", the "Kid Icarus sequel", etc. My guess is half of them were American or European fanboys who were trying to stir things up.
In short I don't consider it responsible to call the single, highly dubious rumor that Nintendo is using Linux "reporting", and I hope this doesn't touch off a lot of controversy over what began with nothing more than a big fat lie / hoax.