Slashdot Mirror


PS3 OS Wasn't Final at TGS

LifesBlood writes "The PlayStation 3 operating system used at the Tokyo Game Show was apparently not final. Sony confirmed to GameDaily BIZ that the company has been in the process of finalizing it and that just like the Wii's OS, it will be upgradeable in the future." From the article: "We were told that this should not affect PS3 production whatsoever. Moreover, SCEA does not believe that the state of the OS at TGS had anything to do with the system resets or other glitches that some witnessed. Sony reiterated that it was the confined cases and other unfriendly trade show conditions that caused problems with the consoles. In addition, Sony said it has the capability to upgrade the PS3's OS after the console launches through its online network, memory stick files or Blu-ray discs."

23 of 81 comments (clear)

  1. No biggie, still over a month left! by Babbster · · Score: 4, Funny

    Why would we be worried that the PS3 software isn't ready to go when the hardware specs weren't even final until recently? I mean, software is easy, right? Besides, nobody would mind if they had to update their PS3's operating system to get it to work properly. After all, game consoles don't cost that much that we should expect perfection...

    1. Re:No biggie, still over a month left! by Aladrin · · Score: 2
      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  2. Sony copies Nintendo... again by Veilrap · · Score: 3, Insightful

    Nintendo's controller is better than ours... SIXsux Nintendo's OS is better than ours... um Lets upgrade too!

    1. Re:Sony copies Nintendo... again by sirstar · · Score: 2, Funny

      Next there going to put 4 ps2 controller connections on the PS3 and claim it was their idea......

  3. Is it just me... by varunnangia · · Score: 5, Insightful

    ...or wasn't the entire point of video game consoles to avoid the hassles and pains involved in ensuring everything was up-to-date on your computer? As far as it goes, Microsoft's Xbox update process is pretty painless, and if Sony learns from that, theirs should be as well. That said, I really liked not having to update my Famicom's OS.

    1. Re:Is it just me... by sqlrob · · Score: 2, Interesting

      Nope, that's why I went to consoles.

      And I don't want any of my consoles hooked to the net, period. If it needs updates, I likely won't purchase it.

    2. Re:Is it just me... by Babbster · · Score: 4, Interesting

      I would think the main problem is the implication (who knows if it's true) that the OS hasn't been fully tested (how could it be if the software isn't finalized?). If, for example, the PS3 is released and requires an update out of the box to fix a problem, then the buyer would have to find a way to get that update, such as by connecting the box to the Internet, even if that buyer had no initial intention of doing so. While I recall hearing about X360 hardware problems, I don't remember many (any) complaints about how the software worked out of the box.

      While it's hard to imagine someone spending $500-600 on a PS3 and then not connecting it to the Internet (where, presumably, OS updates would come through automagically), still, if there are showstopping OS bugs left when the PS3 ships then people are [rightly] going to be upset.

    3. Re:Is it just me... by Babbster · · Score: 2, Insightful

      Hardware returns (for at least a month at decent retailers) are pretty easy in the US, too. And, yes, there will be many ways to update the OS (as Sony indicates) besides the Internet. It just seems like another bad sign for a console that already takes an Internet PR beating every week. I would also wonder whether this non-finalized OS affects developers. I'm not sure how Sony is handling their interface, but on the X360 there are parts of the Dashboard (such as music playback, XBL messaging and such) that are available at all times. In fact, with Dead Rising (one of the three "big-box" games I've played so far) the game "knows" whether or not you're playing music and will mute the cutscenes (while retaining subtitles) if you're on either play or pause in the music player. It could be pretty ugly if game developers use an aspect of the OS that turns out to be buggy or changed when their game actually hits the streets.

      Ah well, as with anything, we won't know jack until people actually have the boxes in their homes. Release week will be a lot of fun for we onlookers, and hopefully for the people who buy the system, too. :)

    4. Re:Is it just me... by sqlrob · · Score: 2, Interesting

      So you're saying I need to wire my house because of the crap Sony et. al want to pull? Wireless doesn't work very well downstairs, not at all near the consoles.

      There's still plenty of PS2/GC/XBox games I need to play, I don't need to go to the next gen for a long time.

    5. Re:Is it just me... by sqlrob · · Score: 2, Insightful

      More my concern is that console developers will get the "ship then patch" mentality that pervades the PC realm. It already looks to be happening (King Kong too dark on SD, unreadable Dead Rising fonts on SD, Oblivion problems)

    6. Re:Is it just me... by wolrahnaes · · Score: 2, Interesting

      I'll give you the King Kong and Dead Rising SD problems, though I'd attribute that to retarded testing procedures at the developer, publisher, and Microsoft QA levels. If they had seriously tested the game on all four supported resolutions as one would expect them to, the problem would have been obvious. The responses I've seen from the developers of both of those games are not indicative of a "patch it later" attitude, rather more of an "oh shit, we forgot to test that!".

      Oblivion problems, well those are to be expected. The same thing happened with Morrowind on Xbox, but there they did not have a way to release updates. The original version had a fatal flaw that caused constant crashing if your save file got large. As the save file size was directly proportional to the level of clutter in your game, people like me who kept a lot of crap around their in-game houses got huge saves. At one time mine was over 20MB. This made the game so unplayable that I quit until the Game of the Year Edition release with the expansions and all the patches from the PC version to date was released. That fixed all the major issues and made the game playable again (I finally finished the main quest), but it cost $30 and honestly I haven't played the expansion quests enough to consider them worth it. If the Xbox version had a Live-based patching mechanism like Oblivion on 360 does, I'd probably have downloaded a patch long before my save file got large enough to encounter the problem.

      The ability to patch after release is a very good thing, but the console makers need to enforce strict rules of QA before allowing production of the title to prevent "patch-it-later" syndrome.

      You're looking at this pessimistically, believing that this system will be abused by developers to release a beta-grade game and fix it later, though that position is validated by the current situation with some PC games. I'm taking a more optimistic position and noting that people with SD screens who bought King Kong or Dead Rising would just have been fucked if there wasn't a patch mechanism in place. The control the console makers hold over the release of titles is what I hope will prevent the patch problems you fear, where those controls are nonexistant in the PC world where anyone can release a game to retail in any state.

      --
      I used to get high on life, but I developed a tolerance. Now I need something stronger.
    7. Re:Is it just me... by Phisbut · · Score: 2
      Hell, I can't count the number of times Perfect Dark hard-locked on my N64. If the older systems supported updates, you wouldn't have to deal with them once a patch is released.

      They will fix bugs alright, but it all depends on your definition of "bug". If your system can run emulators to have it play games rather than watch UMD movies (*cough* PSP *cough*), then it is a "bug" and you bet it will be "patched" soon. That's the kind of patching they want, not the kind that actually makes the console more usable.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
  4. Sony vs. Nintendo. by Inoshiro · · Score: 3, Funny

    Nintendo implies it'll upgrade the Wii OS over time to add new features and ensure that the Wii is part of the whole entertaiment system setup they're selling.

    With Sony, it seems the reason they are mentioning that they can update the OS is to deal with bugs they expect to give to consumers in exchange for their hard-earned dollars.

    Gee, thanks, Sony.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
    1. Re:Sony vs. Nintendo. by brkello · · Score: 3, Insightful

      Uhh, I am sure both Sony and Nintendo have this ability to release feature updates and fix bugs. There were some OS issues with some PS3s that were on display, so it is logical that they presented this ability in that context. Or are you saying Nintendo is implying that it won't fix bugs? You fanboys make no sense.

      --
      Support a great indie game: http://www.abaddon360.com
    2. Re:Sony vs. Nintendo. by nog_lorp · · Score: 2, Insightful

      Parent has a good point. Are you claiming Sony cannot introduce new features, and will not have an "Whole entertainment system setup"? It seems you are implying that only PS3 has bugs, and only Wii can have new features.

    3. Re:Sony vs. Nintendo. by Babbster · · Score: 2, Insightful

      I won't pretend to be able to speak for the OP (or his "gaming politics") but my inference from what he said is that Sony is putting a spin on this that is unnecessarily bad. While Nintendo announces that their OS is upgradeable so that consumers get new features, Sony announces that their OS was a) not final at a very recent trade show (with only about 2 months to launch) and b) upgradeable to fix potential problems.

      It would be like me running a deli and telling a customer that it'll take me about 10 minutes to make their sandwich because I have to finish some fresh meatballs, while the guy running the deli next door tells the customer it'll take about 10 minutes because he has to make sure his meatballs haven't gone bad. :)

    4. Re:Sony vs. Nintendo. by LoverOfJoy · · Score: 2, Funny

      Yes, the difference between Sony and Nintendo is that Nintendo is better at marketing the same exact features.

  5. Unification of PC and console by suv4x4 · · Score: 2, Insightful

    I'm afraid that while the new consoles brag how adaptable and updateable they are, they'll lose the very advantage of being a console (no need to reiterate, you know the story).

    At the same time Vista is going full-speed into unification and standardization of game interfaces, technologies, ratings and even unification of the hardware (you know DX10 is much stricter and there's no "we support 80% of DX10" - you either support all or none).

    Xbox 360 has for it media center hub functionality, slick integration with Windows CE mobiles and XP/Vista (Live Anywhere), and sane price.

    Wii has a unique approach to gaming and control interfaces.

    I wonder what PS3 has. Fast processor and updateable OS? Well I have this on my PC.
    The thing that keeps PS3 going (I hope) will be the brand loyalty, and, with some luck, some good exclusive games.
    Tough call for Sony, but I wish them good luck with it, if even only for the good old times.

  6. What do people expect? by DrXym · · Score: 2
    Sony have very successfully introduced firmware enhancements to the PSP, so what's the big story here? Of course the firmware at TGS was unlikely to be the final version because there is no final version. There is nothing to stop Sony from supplying a firmware update on the game discs or when you log on to the net. Either way, the firmware gets enhanced over time to fix bugs, plug any security holes and add new functionality.

    It would be stupid if the PS3 didn't do it. Not only would it mean you'd be stuck with bugs forever, but you never get new features. The PSP got some substantial new functionality such as web browser, AAC playback, location free etc. through firmware. I'd be pissed if a console in this day and age *didn't* offer it.

  7. Software IS easy by germansausage · · Score: 2, Funny

    Sure it is - just ask any marketing guy.

    All you gotta do is write some code.

  8. just what im looking forward to.... by grapeape · · Score: 4, Funny

    Anyone else as excited as I am of having consoles that will likely require patches. Sounds to me that the "upgradability" discussed is just a big opening for same sorts of problems that affect pc games. I guess the good news is that horrible bugs can be patched.

    I predict that symantec will magically find the first ps3 and wii viruses about a week after launch..if not before. Luckily with the online stores for all 3 vendors we can buy and download our "virus protection" for a small fee from the convenience of our gamepads.

  9. Good news to me. by dannycim · · Score: 2, Informative

    I expect the upgrades are going to work just like those on PSP. Select the Update option on the crossbar, hit OK, wait for download to finish, click OK, machine reboots, and you're done. Very simple, very monolithic so even your grandmother can deal with it. No questions about drivers or libraries, it just works.

    As far as the games coming out while the OS isn't set in stone, don't worry. Typically games come with all the software they need to drive the hardware directly, so they interact with the OS firmware very little. On PS3, I think they'll just plug-in into the firmware API through standardized calls for networking stuff, like chatting and other online services.

  10. Expectations and software by just+fiddling+around · · Score: 2, Interesting

    This comment shows the source of the patch situation: damn programmers are too lazy to do engineering right!

    Do you thing hardware is easy?? It ain't, and it's tougher than software by miles. Why is it that hardware has to be perfect at all price points and "low cost" software has no such duty? I'll give you the answer: programmers are lazy. Programmers have been lazy for so long that even users have no expectation of quality for software. And software publishers have been so good at backing lazy programmers that putting a disclaimer inside the software, unaccessible before purchase and binding before it can be read, is a legally accepted way to do business.

    I've done hardware, and am now in software. Still, I think that somebody should sue the pants off a sloppy software publisher just like the dumbass that sued Lawn-Boy for cutting off his own limb while using a lawnmower to do his hedge-trimming. Maybe sloppy asses would wake up and stop playing with computers and start engineering products instead.

    I'll leave you with a question to answer: what is the lowest price, for a piece of software, at which it should behave as expected and be free of faults? 100$, 1 k$, 100k$?

    --
    You're not old until regret takes the place of your dreams.