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50 Books for Everyone in the Games Industry

Ground Glass writes "Over at Next Generation there's a comprehensive feature on the books that everyone in games should read. It's by game designer and author Ernest Adams, and attacks the medium from every possible angle. Adding these books to your Amazon wishlist could only give you a better understanding of where games have been and where they are (and should be) going."

1 of 50 comments (clear)

  1. Re:My own recommendations by Danse · · Score: 2, Funny
    I think if you sat a developer down with a pile of game books, and another developer down with a pile of classic literature or something, the latter would ultimately produce the more unique experience because he would be exposed to new ideas outside of the realm of interactive media.

    Nah. He'd probably just produce a game called "Moby Dick Extreeeme Whale Hunting" which would play much like the old Jaws game on Nintendo.
    --
    It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer