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High Dynamic Range Monitors

An anonymous reader writes, "We are seeing more and more about high dynamic range (HDR) images, where the photographer brackets the exposures and then combines the images to increase the dynamic range of the photo. The next step is going to be monitors that can display the wider dynamic range these images offer, as well as being more true-to-life, as they come closer to matching the capabilities of the ol' Mark I eyeball. The guys who seem to be furthest along with this are a company called Brightside Technologies. Here is a detailed review of the Brightside tech." With a price tag of $49K for a 37" monitor (with a contrast ratio of 200K to 1), HDR isn't exactly ready for the living room yet.

21 of 131 comments (clear)

  1. Medical Imaging by BWJones · · Score: 4, Insightful

    Of course one of the other principal arenas where monitors like this are valuable is in medical imaging. One of the serious shortcomings in the migration of radiology to digital formats is the reduced quality of the images as compared to film. The dynamic range of film is simply so much greater than can be achieved with standard CRTs or LCD monitors that there is a real danger of missing out on very subtle changes in X-Rays for example. While it's true that image processing can make up for some differences, digital still can't quite compete with film for many purposes including data density in many cases.

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    1. Re:Medical Imaging by ketamine-bp · · Score: 2, Informative

      I believe that in interpretation of X-ray (chest or abdomen), most disease state/patterns are pretty obvious and do not require anything more than a careful eye on a 1000x1000 image of 8-bit grays to actually interpret it. As for X-ray skeletal parts, you can usually lesions, or it is simply not there.

      For CT and MRI, however, the best thing about using a computer to read it rather than reading it on printed films, is that you can actually adjust the window (from the bone window to the soft-tissue window etc) - distinguishing adipose containing nodules from nodules that are composed of 'real' soft tissue - etc. and THAT doesn't take a very high resolution, or high dynamic range image either - and don't tell me you want to put all that window into one image so we don't have to adjust that... it would be much more difficult to see than the ye olde window adjustment...

  2. It's tres cool by PhantomHarlock · · Score: 3, Interesting

    I've been seeing these at Siggraph for years. They do look very nice. You basically need a very bright light source (not hard) that doesn't generate too much heat (a little harder) and a way to modulate that light over a very large range (harder). It would be fun to have a converter for DSLR RAW images to display in HDR, or the usual bracketed ones.

    The examples they usually use are things like light streaming through stained glass in a church, where normally you'd either only see the stained glass properly exposed, or the rest of the room, but not both. It does work to very good effect in those instances, and heightens the "window into the world" effect that high resolution displays have. If this were to be combined with 2X HD resolution 60P motion video (about 4,000 pixels across) it would kick serious ass as the next 'Imax' lifelike motion picture display.

    Oddly enough, the captcha for the post reply screen right now is 'aperture'.

    1. Re:It's tres cool by squidfrog · · Score: 2, Informative

      Using dcraw and the Radiance (HDR) file format, it should be trivial to convert any digicam or SLR's raw image to an HDR.

      For manually-captured bracketed images, there's AHDRIC (disclaimer: I wrote this). As long as the EXIF info is intact and the only thing that changes between shots is the shutterspeed, this should do the trick. A related tool (AHDRIA) lets you capture HDRs automatically by controlling a digicam via USB (Canon digicams only, sorry). This process can take 20-120 seconds, depending on the quality required.

  3. Monitors? .. What about input? by UnknownSoldier · · Score: 4, Interesting

    Since "true" HDR consumera camera's don't exist (anyone know?), it can be faked, quite convincingly, I might add.
    i.e.
    "It's a feature in Photoshop CS2 or Photomatix or FDRTools."

    Even black and white can be support HDR. This is a great B&W example of why 8-bit greyscale just doesn't cut it.

    --
    "The difference between Religion and Philosophy, is that one is put into practise"

    1. Re:Monitors? .. What about input? by spoco2 · · Score: 3, Insightful

      The thing to me about the 'HDR' images produced by that technique is that they look far more 'unreal' than normal photos. They have this 'hypereal' effect that reminds me of postcards from the erm... I guess 1940s/1950s that had some hand retouching done to them, or a foil look.

      They just, to me, look a little silly, and that's a result of having an image with more information in it than the medium they are displaying on can handle.

      Now, with a display that can ACTUALLY display the full spectrum of a HDR image. THAT I'm interested in.

      Why is this story only being posted now though? It's from last year!

    2. Re:Monitors? .. What about input? by Hijacked+Public · · Score: 2, Informative

      HDR images are not at their best on a computer monitor, they look much better in print. Side by side a 3 stop HDR digital print generally looks better than a single exposure.

      --
      "Sacrifice for the good of The State" - The State
    3. Re:Monitors? .. What about input? by Atario · · Score: 2, Informative
      Now, with a display that can ACTUALLY display the full spectrum of a HDR image. THAT I'm interested in.
      Me too! And I sure am glad they included some screenshots in TFA; I can see how they're much better-looking than what my regular old CRT can display! I sat there, dumbfounded, thinking how much wider a dynamic range they had than my actual monitor.

      Maybe they can set up a service where you can look at more great HDR photos at home on your regular monitor so you can at least get used to it...
      --
      "A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
  4. I beg to differ. by purduephotog · · Score: 5, Informative

    Mammography has gone completely digital. Why? Because the quality of the imagery is lightyears better than what you can get for film. Couple that with rapid processing from a scanner laser and throw in algorithms that contrast enhance areas of nearly neutral density and you have a recipe for catching growths that would otherwise miss detection.

    A good, excellent radiologist could detect subtle differences of about 80% that of a standard person. I'd give you the exact quote but it's been a while since I remembered the data- suffice to say I was impressed at the level (in controlled lighting situations) that they were able to see in film.

    A good medical display is a peeled LCD- all the colors have been chemically removed from the surface- and has typically a brighter backlight and another polarizer to knock down the lmin even further. This gives you better dynamic range that is easily adjusted faster than film can- want to zoom in? No problem- touch and zoom- or if you had film, grab a loupe (or crane your head closer). Digital wins hands down.

    Yes, if you digitize a negative you have a data density that can't be reached very easily (I used to estimate this for a job for large quantities of imagery and at high quality ratios- 2 micron spot sizes). But frankly alot of that information is useless- you don't need to know what isn't of relevance.

    The most important aspect of digital imaging is proper viewing environment- something no one seems to get. Reduce the lighting of the area to 0.5 fc and remove any sources of glare off the monitor. Wear dark clothing. Have wall wash lighting appropriate to about 3-9 fc. Have surfaces neutral gray. Ceiling black.

    Digital definately competes with film in many markets for medical xray- Mammography was just the easiest to choose because it has been such a radical change in such a short time period.

    I should note I used to work for Eastman Kodak and did work with other individuals on these digital products (specifically, algorithms)... but I'm not biased because of that. Just the simple truth- from the raw data I've seen I'll feel happy and safe knowing my wife gets a digital mammagram every year.

    1. Re:I beg to differ. by BWJones · · Score: 3, Informative

      I think that you are missing the point of my argument. I was supporting the use and implementation of HDR monitors because of some of the current limitations of digital radiology. All of the things that are done to medical quality LCDs and digital enhancement are an attempt to narrow the difference in image quality between film and computer display and HDR monitors will help this out considerably.

      I am not arguing against digital radiology, rather I am all for it because of the inherent benefits (less rads, less time, less film processing variability, more convenient, etc....etc....etc...), but the reality is that digital radiology is still not all it could be. You said it yourself in that a well trained radiologist can detect about 80% of the differences present in digital representation. Well..... 20% is still a lot of potential misses on diagnoses.

      The reasons that digital has been so successful is not necessarily because of its inherent superiority in image quality. Rather it has been successful because it is cheaper and more convenient especially given the trend away from traditional medical records management.

      As to the density of information, I routinely take film images of electron microscopy captures and digitize them because of the convenience, and that is working on the nanoscale range. I am throwing information away by the conversion, but it is more convenient for all of the reasons we have already talked about.

      --
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    2. Re:I beg to differ. by Anonymous Coward · · Score: 2, Funny

      I like you getting ass cancer because you wouldn't let the doctor stick his finger in your pooper even better.

  5. They made up the 200k figure... by pla · · Score: 3, Informative

    The BrightSide DR37-R EDR display theoretically has an infinite contrast ratio. How? Because it can turn individual LED backlights off completely (see How It Works), it has a black luminance of zero. When you divide any brightness value by this zero black value, you get infinity.

    It goes from 0 to 4000cd/m^2. Their comparison model, the LVM-37w1, goes from 0.55 to 550cd/m^2.

    So this toy gets as close to true black as you can get - "off", thus constrained by the ambient light level. For white, they manage 4000cd/m^2, or comparable to fairly bright interior lighting.


    Consider me impressed, but realistically, this only amounts to roughly an 8x brightness improvement over the best normal displays, with true-black thrown in as a perk (they suspiciously don't mention the next lowest intensity, no doubt because it goes back into the realm of a contrast ratio of only a few thousand.

    1. Re:They made up the 200k figure... by kidgenius · · Score: 2, Insightful
      You missed what they said. If you kept reading just another sentence or two, you would've understood.

      Using the "next lowest intensity" as you described gets them to the 200k figure, not only a few thousand. The perfect black, "off", gets you to infinity.

    2. Re:They made up the 200k figure... by pla · · Score: 2, Funny

      If you kept reading just another sentence or two, you would've understood.

      D'oh! My bad... I must have glazed over for that part, because I seriously didn't notice it. But yeah, I suppose that pretty much negates the bulk of my point.

  6. Re:Good news bad news by edwardpickman · · Score: 2, Insightful

    Excellent point. Truth be told I'd much rather see the color depth approached first. They've gotten better but for film level work none of them display full color resolution. Frustriating that the software will handle 48 bit, three channels of 16, but the monitors won't. Mostly becomes an issue when you are working with a lot for gradient images, skies and such. You still get some pixelation that isn't in the actual image file. Then again if you're doing TV who cares. They call it NTSC, never the same color, for a reason.

  7. Re:Contrast actually goes down to 0 by SEMW · · Score: 2, Insightful

    Don't be an idiot. You don't have to have "a black hole in the display" for a pixel to have effectively zero brightness, you just have to have it not generate any light (excluding blackbody radiation, which is negligible in the visible spectrum at room temp). One of the photos in TFA is of the monitor displaying a black screen in a dark room; you can't tell it from the surroundings. The pixels can be individually completely switched off (actually, that's not strictly true, a group of a few pixels can be switched off), giving a contrast ratio of (max brightness)/0 -- hence the divide by zero error, as the grandparent said.

    --
    What's purple and commutes? An Abelian grape.
  8. Re:Does it create projection-type movie images? by SEMW · · Score: 2, Insightful

    No. Think about it: unless you're really pressing your nose right up to the screen, for a monitor to display a reflection of the image on the face of whoever's looking at it, it would have to radiate at a single angle (probably perpendicular) only. You wouldn't be able to see the whole screen, only a few pixels per eye at any one time. Ever stood in front of a projector screen and looked at the projector? Like that. It would be utterly useless as a monitor.

    N.B. if you have something like the left side of the screen one colour and the right side a different one, you may well be able to see that by looking at your face, but that's more due to the fact that your face isn't flat; the left side slopes backwards from centre to edge, and vice versa for the right side. You certainly wouldn't be able to see detail.

    --
    What's purple and commutes? An Abelian grape.
  9. Re:Contrast actually goes down to 0 by SEMW · · Score: 2, Insightful

    > f the room isn't entirely dark (and a room with an HDR display in it isn't perfectly dark if you're not watching only renditions of /dev/zero), then the reflectiveness of the display surface limits the contrast, unless it's a black hole, as I mentioned before

    Nope. The specified contrast is the ratio of EMITTED, RADIATED light from a bright pixel to EMITTED, RADIATED light from a dark pixel. Certainly, ambient light will reduce the effective contrast in reality, but the definition of specified contrast ratio assumes no ambient or reflected light. Obviously. How could it be otherwise, or the contrast ratio would be meaningless unless you specify everything from amount of ambient light to the colour of the walls along with it.

    --
    What's purple and commutes? An Abelian grape.
  10. Sweet!!!! by MoxFulder · · Score: 3, Funny

    I can't wait till this goes mainstream. Then I'll be able to watch a video of a solar eclipse and actually get blinded by the image. Coool.

  11. Polaroid XR film by dpbsmith · · Score: 4, Interesting

    I can't seem to find a reference to it online... I'd appreciate one if someone has one... but circa 1960 the Polaroid company developed a film for recording nuclear tests, which was similar to three-layer color film except that the three layers, instead of being sensitized to different colors, were given emulsions with widely different sensitivities. The fastest emulation was similar to Kodak Royal-X Pan, ISO 1600, and the slowest was similar to Kodak Microfile, and if I recall correctly had an ISO speed of something like 0.1

    The result was to extend the useful dynamic range of the film by a factor of 10000 or so--more than a dozen additional f-stops of latitude, or extra Ansel zones, if you like.

    The film was processed in regular Kodacolor chemistry (IIRC), each layer coming out a different color. In color, the result was a "false color" image displaying a huge dynamic range of light intensity; or, it could be printed as black-and-white using different filters to select different intensity ranges.

    In effect, the photographer was automatically bracketing every shot by a dozen F-stops, in a single shutter click.

    It was an incredibly neat hack. I wonder whatever became of it?

  12. Re:Good news bad news by Sparohok · · Score: 2, Insightful

    There is no such thing as a 0.0 - 1.0 visual range. The human visual system is floating point, pretty much literally. You have your exponent, which is how well adapted your eyes are to the light, how dilated your pupil is, etc. You have your mantissa, which is the relative intensity within your current visual field. Physiologially, we have about 28 bits of exponent and about 10 bits of mantissa. So, proper HDR is floating point. But we're not quite there yet.

    In both audio and video, this whole idea of quantizing a 0.0 - 1.0 interval is a compromise wrought by insufficient numerical resolution. It has nothing to do with physics or perception or anything else. Once you realize that, you should also realize that the idea of "going outside" the 0.0 - 1.0 range is absurd. You don't go outside the range, you expand the range so as to better approximate the incredible human senses. As long as we're using fixed point image formats and digital video standards, there will always be a range, and we'll always be inside the 0.0 - 1.0 range, and it will always be a compromise.

    Audio professionals have worked out their terminology far better than graphics guys have. Audio guys talk about dB, decibels. The reference point is 0db, which is as loud as your amp will go. When you add more bits, you're adding more quiet, not more loud. If you want more loud you buy a bigger amp. Each additional bit gives you 3dB more quiet, and you'd better hope your equipment has a low enough noise floor that you can hear all that fresh new quiet.

    So what are you saying? What's the difference between HDR and 48 bit color? To use an analogy to audio, you seem to be saying that HDR is about more loud, and 48 bit color is about more quiet. But as you go on to point out, they're really just the same thing. No matter what, you've got a clipping level (the maximum luminance of your output device), you've got a noise floor (the minimum luminance of your output device), and hopefully you've got enough quantization levels in between for perceptual linearity. That's why HDR and color depth are joined at the hip. You can't get one without the other. There is no meaningful distinction.