Reuters and C|Net in Second Life
An anonymous reader writes "Reuters is opening a news bureau in the simulation game Second Life, and C|Net is following suit. Both companies are joining a race by corporate name brands to take part in the hottest virtual world on the Internet. Starting on Wednesday, Reuters plans to begin publishing text, photo and video news from the outside world for Second Life members and news of Second Life for real world readers who visit a Reuters news site at: http://secondlife.reuters.com/"
For a MMO with such a small playerbase, SL seems to grab a lot of headlines. I can't help but compare it to VRML from a few years ago, although SL is way better implemented than VRML. On the other hand, SL is still seriously clunky, especially if you make something that's actually popular.
I read the internet for the articles.
Secondlife? Other than pioneering some odd intellectual property (IP) rules, where they don't own things in the game, how is it even vaguely interesting, much less "hottest on the internet?"
...Actually, come to think of it, news outlets have reported on it fairly often.
WoW is certainly a hot item, but it doesn't need a news outlet to let the outside world know what's going on.
Obligatory: So did you see the South Park episode?
Yes, we understand these tags always apply: fud, dupe, typo, slashdotted, topic name
Slashdot Burying Stories About Slashdot Media Owned
- I play second life regularly
- I have played it in the past at least a bit
- I never have yet
- I never have and never will
Just curious, because we seem to get an awful lot of Second Life stories on slashdot these days, but AFAICS the comments section doesn't support the idea that a large number of people on slashdot actually, y'know... care.Not trying to have a troll, saying it sucks, or trying to issue some lame diktat that there "shouldn't" be Second Life stories here. I just genuinely wonder if the frequency of SL stories actually tallies with the level of interest/participation in SL amongst