Reuters and C|Net in Second Life
An anonymous reader writes "Reuters is opening a news bureau in the simulation game Second Life, and C|Net is following suit. Both companies are joining a race by corporate name brands to take part in the hottest virtual world on the Internet. Starting on Wednesday, Reuters plans to begin publishing text, photo and video news from the outside world for Second Life members and news of Second Life for real world readers who visit a Reuters news site at: http://secondlife.reuters.com/"
I'm still waiting for the in game Radio Shack salespeople that follow you around for hours while you play asking if they can help you find what you're looking for. I'm sure advertising will go absolutely crazy in the game soon so it's really not that far from possible.
Is it just me or is it not going to upgrade to Vista in here?
For a MMO with such a small playerbase, SL seems to grab a lot of headlines. I can't help but compare it to VRML from a few years ago, although SL is way better implemented than VRML. On the other hand, SL is still seriously clunky, especially if you make something that's actually popular.
I read the internet for the articles.
Second Life is more interesting I think because most of what you see in the game is player created. WoW may have more people playing it, but they're spread across a bunch of different servers, and they're generally just interacting with pre-made content. Second Life takes place in a huge online world, where almost everything can be modified by players, and almost everything can be sold/traded/exchanged/given away. It's much more open-ended than WoW.
The downside is that you have a lot of less-talented people creating the world, so much of what you see is crap. But there's still plenty of good stuff, and just because someone isn't that great at creating doesn't mean they shouldn't be given the opportunity to try, or to share what they've made.
One time I threw a brick at a duck.
- I play second life regularly
- I have played it in the past at least a bit
- I never have yet
- I never have and never will
Just curious, because we seem to get an awful lot of Second Life stories on slashdot these days, but AFAICS the comments section doesn't support the idea that a large number of people on slashdot actually, y'know... care.Not trying to have a troll, saying it sucks, or trying to issue some lame diktat that there "shouldn't" be Second Life stories here. I just genuinely wonder if the frequency of SL stories actually tallies with the level of interest/participation in SL amongst
So? All there is to do in WoW is buy, kill things, sell, and talk.
"Create" is a pretty damn broad term, and in SL it encompasses a whole lot. Modelling, texturing, scripting, and bringing all of that together to create objects, buildings, landscapes, etc.
90% of what happens in real life really boils down to social interactions. Why should a "virtual world" be any different. Humans are social creatures.
The whole credit card thing sounds pretty crappy though. Bastards.
One time I threw a brick at a duck.