Game Innovation by the Bedroom Coder
scriptedfun writes "The BBC reports on how bedroom coders might regain their place in the game development world by providing the industry 'an injection of imagination.' Microsoft's XNA Game Studio Express (covered previously on Slashdot) is given a special mention, but the article points out that 'the concept behind XNA is nothing new,' citing Sony's Net Yaroze as another example. With user-generated content fueling innovation in many aspects of technology, current initiatives by the major players to provide easy access to game development tools may just redefine the face of next-gen gaming. Peter Molyneux, creator of Populous, says: 'It's 100% down to the passion that people have, and the ability to perhaps bring in other people, maybe from all around the world on the internet, and create something.'"
in an RPG, you have spells that you wear constantly. Dungeon Siege, Pool of Radiance, etc.. and there are spells you cast on your party members constantly. These spells should all be MAINTAINABLE!
Best MUD I played was one where you could add a spell that you wish to maintain and then on occasion hit "spellup" and it would spell you up, ignoring the spell if you already had it active. Oh wait I created that one... and then beefup to spellup others.
Please make games do this.. it would make the game easier to manage and less drudgery. Its hard for me to play without that spellup command. Even just the simple 3-4 spells in Oblivion you had to constantly cast.. and its ANNOYING!!
Winston
www.mageslair.net
I can program myself out of a Hello World Contest!!